First you have to consider, +1 to a max level skill = nothing, as it doesn’t scale. So a majority of the time, it’ll do nothing.
Secondly, if it was raw numbers, I can agree, +1 x 10 is fairly okay and equivalent to +10 x 1, if we’re simply calculating numbers and not in-game practicality, though still a waste for a C2 skill, when you could get much better things for the same effect (enhanced DPS).
However, DM was used for burst damage, on skills that had long CD, for high damage. Let’s take meteor for example. If we add 10 levels to meteor, which has a long cast, it’ll do lot’s of damage (again we’re assuming that 10 levels does anything to begin with, since scaling is still broken). If we add 1 level to it, we get minimal damage, and don’t have enough time to cast more meteors before DM is gone.
Now we could argue that smaller skills that have low cast time/CD benefit the most from the new DM, then yes, it is nice. But why would anyone go C2 cleric for DM? What is the motivation? One could go another class, such as priest, etc, and get better buffs, that stay on longer, and have more of an effect. There is no reason to pick it up, because it doesn’t offer burst, and for what it does offer, there are better things that offer a similar effect, but better.
@Pomez gave a nicer example:
If DM was in cleric c1, then it’d be an amazing skill, something not broken, practical and helpful. But the whole cleric line (c2/c3) has useless skills, no one uses, DM being one of them.
I can agree, you have your numbers right, but it’s in-game practicality is non-existant, there’s been complaints for awhile now about it on the KR server, except now no one plays the kCBT 3 (compared to previously), but that’s another issue.
Even if I did test it, it would only confirm that:
- It adds some dps every now and again.
- It requires one more rank of Cleric, in which I could have gone something else, and added more DPS to the group, for a longer period of time.
The only way for DM to be good, is for everyone to coordinate with the cleric, and use all their cooldowns each time DM is up, and even then it’s a minimal impact for so much coordination, and having to wait around for DM, is not optimal.



I’m satisfied with the skill as it is.Plus i can’t believe this thread got a reply lol,many people don’t care about it anymore as much as before.Some players just accepted the new DM and moved on.I don’t need to justified myself because I am please the way it is
on the other hand you are not but feel free to express yourself more 
there is no way I can convince you so try to get some awareness on the DM and hope that the devs change it the way you like it 
