I’m worried about this too, as some buffs are really strong it could lead to everyone taking them in the end reducing the number of builds. But, I believe that if they’re gonna keep this new class system, they will probably adjust some of these buffs like Divine Might.
They’ve worked hard since the beginning to make the diversity of builds something important in the game, so I want to trust them and believe that what they’re doing with this update is to give us even more possibilities, even if it will require them to balance things even more (so a lot more work for them, maybe a later release etc).
Now as someone on reddit said this change is also probably linked to hidden classes, as before if you decided to max one of the circle 6 classes and couldn’t change for a hidden class after they would only have access to 8 ranks instead of 10. (but we have so few info about hidden classes right now…) And some people didn’t like having to choose a class that they didn’t like after going C3 in one of the first classes available.
@Araara Agreed, that would be the best option, you could only go back to a class you’ve picked at its rank. You would still be able to make good support builds (C3 cleric + C3 priest), and you wouldn’t have to choose a class that doesn’t fit you as you could go back to the other ones you’ve picked.