Im hoping something more like so:
Long live FA.
People who want pvp should declare war against those who also enjoy pvp so they actually hava a challenge and actually willing competitors and leave the ones who donât want to pvp alone and donât cry about neutrality. Why do people insist on âpvpingâ with someone who doesnât want to pvp? This is not a pvp game, dont force your pvp-desires on others. Those who can pvp can still declare war on eachother.
About the other reasons (people placing towers in annoying locations, constantly switching guilds in order to exploit neutrality) there should be other solutions.
Against guild-switching there could be a limit how often you can join a guild per week, to prevent excessive guild-hopping.
However : the 3 war limit is stupid.
I see no valid points in your thread. In fact you made it immediately apparent that youâre clearly talking out of your ass and not even a guild master or youâd know you canât place towers near NPCs so there is no way to grief with them by blocking statues or quests. Try again when you actually know what youâre talking about.
The idea that you need more than 6 guilds involved in a war is ludicrous considering the game canât even handle 2-guild wars if even half their members show up. Guilds can piss people off but so can people not in guilds and so can guilds that donât place towers âwarmongers can swap back and forth into alt guilds blah blah blahâ again youâre talking out your ass, this is never going to happen, and if anything is a good argument FOR neutrality.
And of course while it wasnât mentioned in your OP the thread is full of people claiming neutrality is cowardice. Which is, of course, the opinion of a child who glorifies conflict for no gain or reason. Whatâs cowardice is hiding your tower in some obscure location and then declaring war on a bunch of guilds, hiding until theyâre offline and then destroying their towers. Thatâs been the sole extent of any guild wars Iâve been involved in. Sometimes theyâll hang around the tower for a while after declaring and weâll show up and destroy them, eventually they get sick of dying and go hide but inevitably once nobody is around to defend theyâll just destroy the tower.
We could sit on our tower 24/7 and never sleep, sure. We could go scour the entire world map looking for which remote corner they tucked their tower in and destroy it, but that doesnât âwinâ the war anyway. We could just hang around all of the dungeon entrances and kill their players to prevent them from doing dungeons until they concede (assuming they donât just go destroy our tower while weâre doing these things). But the bottom line is, there is absolutely no value or purpose in a guild war right now for anyone but bored children.
Iâll be setting my guild to neutral and turning it off on occasion for some agreed-upon PVP in the future. Iâll also be buying a great big bag of ice to turn the tears of cowardly griefers into a refreshing summer beverage. Sorry you wonât be able to just avoid any real fighting and freely destroy my tower any more. The system is â â â â and thereâs no gain in it, so why would I participate? There are plenty of games that do PvP well, I can just play those.
lmao they killed their own game with this, nice imc nice.
It was focused on pvp and its pvp was the worst crap ever created in a MMORPG.
Iâm guildless and I talk â â â â to everyone⌠How is anyone going to take revenge on my neutrality?
You need to take this whole guild war thing less serious. Itâs not about taking revenge on people you hate. Itâs still a game and theyâre opponents, not enemies.
You are ignoring that Guild Towers arenât just there to be attacked by others. If you feel that is their only purpose, that shows that you are part of the problem.
Yet with no neutrality joining a guild was a very risky thing to do previously. You might get griefed when leveling, because any guild that declared war on yours could attack and kill you at any time.
In other words, a lot of players lost benefits because of a group of warmongers. Guild neutrality helps against this.
IMC should borrow ideas from other games and mashâem together. Something like Dominion and Destroy the Base combined. Either get the most points, or destroy the enemy base within an hour. Itâs really easy to think up of fun gvg modes and they decided to go with the current one.
Seems like a lot of you canât read. It says you have more guild wars now, not less. Itâs like you just read this post without actually reading the patch notes lol. Oh god IMC making it so that I canât declare war on a random guild who doesnât want to fight back. Waaaaa limitations and restrictions, giving people an option that should of been there to begin with. Such and bad company Iâm quitting now since the game will die cause no pvp.
what i sense in this post is a disappointment of person/group of people who are fully dedicated into PVP/GVG and plans everything, then update ruins it all.
Neutrality is a Function included for a Guild. if you want to satisfy your thirst for blood. do it the other way, or if there is no way as of now. then wait for an update.
i Honestly want to PK those who players are annoying in certain maps. but since no PK is implemented here. better wait for a good news. until then, wipe your tears.
IMO there should be specific PVP territories where you can plant towers for the purpose of open PVP with a purpose. The same way they have PVE ratings for maps where youâll get higher PVE rewards but the difficulty and death penalty are increased, PVP territories would basically mean forging alliances in your chosen territory or being constantly at war over it, but at the same time there would be rewards for having your tower planted there.
MAN YOU ARE LUCKY THAT YOU EVEN HAVE PVP
I cant find any guild of my language ppl. And theres no arena. Iâm stuck at PVE state and i hate it so much.
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Guess i made the wrong decision and wrote into the inactive topic.
Clearly for the neutrality feature, direct experience.
Before, your templar could throw you into pvp by building a tower. Now he can do it by clicking a button. Guild neutrality doesnât solve anything.
Why are you asking for guild neutrality instead of individual-specific neutrality? Giving individuals personal neutrality would solve the problem of ganking people who were unwillingly signed up for pvp by their templars, but guild-wide neutrality wonât solve that.
You donât seem to understand the concept of games. Games are played for the sake of the games themselves, and theyâd be called jobs if they were done for gain. Youâre a classic example of the kind of griefer who wants to ruin everyone elseâs fun: you openly admit youâre out to cause tears, your post is nothing but insults, you admit youâre going to avoid real battles and hide behind neutrality until itâs convenient to attack an easy target, and youâre opposed to the very concept of games and sports. Youâve perfectly illustrated why some people want neutrality: they want to use it as a griefing tool.
Whatâs a trblmkrs? Troublemakers who wouldnât join a guild to begin with arenât relevant to the change, so theyâre off-topic. Guilded ones like the guy above want to throw out insults while hiding behind neutrality. Without it, I, who often pvps against higher levels and larger numbers, could pull people like that into a battle. Keep in mind this is an MMORPG, so social aspects like that are at the core of the game. Itâs like a football game where the other team can just sit on the sidelines forever without getting a delay of game penalty and then claim they won after you go home.
From what I see here and the other thread about guild neutrality⌠It boils down to 1 thing.
The PvPers are bored as there is no other PvP/GvG content and the only pvp content they had now is further restricted. Just give IMC more time, when RO first started there was no WoE at all until they implement it in a patch, everything was pretty much pve all the way at that time. So, give the devs more time since they already state that they are implementing more pvp features.
As for guild neutrality, do note that guilds function more than just for wars and gvg, they function as a gathering place for players from all walks of life, with all different ideologies (pvp and/or pve), to get together to do content. Dropping a guild tower is a feature in the game, and so as guild neutrality (which is not implemented until this patch), both sides should be able to do it.
Fret not that all other guilds will turn neutrality on, there are many many like-minded ppl like TS who wants to wage war since âWoEâ isnât implemented yet. Have fun in playing is key priority, but not at the expense of others.
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Iâm not from Synapse, and belongs to one of the guild getting war declaration by Synapse.
I can safely tell you that the war declaration donât mean anything if you donât give a fk about it.
Though, what we really need now is an incentive to go for non-neutrality, or the pk field, which is actually one of the fun aspect in this game that made many so-called snowflake build viable, is basically dead.
If you ever try to join in an open field war, you will know that it open up many possibility for a viable build other than the current stale meta build.
I didnât expect you to refute anything I said (because you canât, your position doesnât have a leg to stand on, and Iâve already shown you donât even know what youâre talking about) but I got a good chuckle out of how warped your interpretation of what I said is. Youâre pretty clearly just an angry kid in a tower-sniping coward guild and not actually interested in good PVP.