Tree of Savior Forum

Need help wit Rogue Stats

Hello Saviors!
I’m A3, S1 and now i wanna go full Rogue…
In what Stats should i invest? DEX or STR?
I’m actually planning to go 3:1 STR CON or is DEX CON better ?
I always hear different opinions. ôO

I’m 131 and I have never spent a point so far … meh. :confused:

Thank you in advance !

what is the reason you pick rogue3? many skill isnt compatible with burrow. if you go str route you need 10 lv 10 werewolf to always crit. if you go dex your card option will be more flexible but you need Patk headgear and high lv transcendence weapon.

@myself 's reply is worth noting for your stat build. I’ll just add some things to consider on your stat

I have High Str Rogue C3, and when you hit r8 contents, its very hard to be a high str char because mobs hit too hard so you would need high pdef/mdef and a high hp to survive since you will get hit a lot. And when you are actually hitting boss, since you lack evasion from dex, you can easily get knocked back making you unable to do damage most specially hitting w/ backstab. I went rogue c3 for burrow, and even while burrowed it is better to be dex type since you can’t buff while burrowed making my sneak hit and evasion buff useless. Str for archers is really just for block penetration, right now i don’t think they should go high str no matter what class they take is my opinion. Good luck with your rogue c3

a3-s1 is currently the “most compatible” build for [burrow] (if that is what you are aiming for). The problem arises with later ranks. Someone already tried [burrow] + mergen skills and they don’t work.


The entire kit of rogue allows you to “do DEX things without having DEX”. That is the point to rogue. That said, there is NO situation were STR > DEX (except for those damn hogma). This is what places rogue in a weird situation right now.


All dps builds need P.atk headgear and high lv trans weapons.


You have the range to not be in knock back/down ground zero. If you are burrowing then you can’t [back stab] so kb/kd’s should not be an issue. [burrow] should only ever be used when solo anyway (even a pet can get you killed). So many things can hit you while burrowed. The only place I know of that is completely safe is siauliai missions.


For ranged, def >> eva. For 1, you can’t evade the stuff that will kill you. For example, [spiral arrow] is usually attached to monsters with ridiculously high accuracy that you can’t evade them anyway. Def on the other hand works “all the time”. It reduces physical damage "all the time. It is so much easier to get too.

  • 4 gem slots
  • 3 headgear costumes
  • 10% per rank

Bottom line, if you are going rogue + werewolf cards, stay statless unless you’re min maxing or something.

it is an issue while burrowed, you can get kb/kd every damn time the mob/boss executes a kb/kd skill and you are in its range if you dont have evasion. Most kb/kd are usually physical so it can be dodged.

even while burrowed, you need to be in a place near the enemy so it would stay in your range, and usually, that range is also the range of the enemy

youre not safe here as well, i died lots of time while burrowed here

The context for the kb/kd issue is being in ground zero. If you aren’t “there” to get hit then it’s not an issue. My problem with eva now stems from mainly 2 things: there is no partial evade and it’s not “possible” to evade the damage that kills your.


There is no partial evade. You either do or you don’t. It’s either full damage or no damage. From experience (not a “rule” but rather observation) what you can evade, you can survive without evasion. Melee damage can be “avoided” by “not being there” when the hit lands (with or without evasion). Ranged damage is mostly homing so you can’t move out of the way. Add to this the high accuracy most ranged monsters have … you get the idea.

Def on the other hand reduces physical damage “all the time”. Further more, you have control over how much damage you reduce. The exchange for such power is still being susceptible to status effects. A fair trade given how powerful it is to only take 1 damage.

In [burrow]‘s case you just have to be out of the way. If you are taking aoes, that’s you positioning error. More often than not it is your teams’ positioning error (cuz they don’t what [burrow] is and what it looks like). It took me a while to realize what it actually looks like from someone else’s perspective because you don’t see rogue 3’s that often. To us as users we look like we are underground, to team members we look faded.

I’ve used [burrow] enough times (solo and party play) to know how far I have to be to stay safe. Even with evasion, as you can not guarantee 100% evasion, you will still get hit and if that hit kills you, what then?


The only thing in siauliai that can (and when I say “can” I mean “has the ability to”) hit you is the mole jump. I’ve actually tried to get hit by all of them just to see what would happen.

Falling spines can’t track you to fall on your location (if you have a pet beside you it could happen). Linear falling spines can’t track you. Mole claw attack can’t reach (or hit) you.

Poata’s shout can’t hit you. His claw attack can reach (or hit) you.

Treant’s “shout” can’t hit you. The fruits can’t track you therefore 1 won’t get tossed your way. The tornado thing can’t track you so 1 won’t be sent your way.

The golem has nothing to hit you with even if you were burrowed right below it.

You are more likely to get hit by something when someone is standing on top of you that bad stuff gets thrown in your way. In which case you wouldn’t be burrowed in the 1st place.


The whole point to [burrow] is cheesing something in solo play.

absolutely right, but my STR rogue has more Patk using stage4 bow compared to DEX rogue+stage 5 bow. it saves you 1 stage of transcend

im not trying to disregard def in favor of evasion, because you need both if you want to burrow.

most attacks in siauliai can hit you now so you really need to be careful, its ok to have good defense but that won’t keep you from getting kb/kd when you do get hit because of circumstances hence my argument that you would need evasion.

Not everyone knows how burrow skill works as you stated so people are prone to committing mistakes that would jeopardized our burrowed heaven. You can position well and that would be great but others will unknowingly ruin it for you by accidentally luring the enemy near you, and a good counter measure for that is having evasion, because we dont want to go out from being burrowed in the first place because its supposed to be much safer there.

Personally, I’m trying to disregard eva completely. This is primarily because I learned how jumping affects EVERYTHING that isn’t homing. I hate RNG when we have non RNG mechanics that do the same thing. If you go in thinking “you WILL get hit” then you do your best not to.

I did my tests in siauliai a long time ago. I can see they might have changed with regards to burrow (I remember that huge monster skill set change so it could have also updated [burrow] interactions). I’ll take your word for it.

i get what you are trying to say, were just solving the same problem with a different approach that is all. I see both ways as feasible though. hope our discussion will help the OP decide :smiley:

my rogue3 revolves around burrow. its an A3>wugu>rogue3>wugu2, and I have high str. and while burrowed, we can’t jump so i cant disregard evasion.

Hello again and thanks for your replys guys, very much appreciated!

I’m sorry in advance for my english skills :sweat_smile:

@myself Yes so my reason to pick Rogue C3 was indeed the first one with Werewolf Cards+10 but for now I have just 3 on Level1
~ Burrow > Flare > Twin Arrows > Multi-Shoot.

But because of lack of Werewolf Cards I was lookin for another way to play A3>S1>R3 - Once Ive got all the Werewolf Cards i need, i will use a Stat Portion which i have left from FP.

Now i would like to know, which Cards are viable for the dex one?

@Mawsiee Thank you very much! This is indeed very helpful!
Sad tho that STR seems like just for Block Penetration. :confused:

@c2gaming.seetoo I alreaady seriously hate my Pet for this ahah.
I never used gems for far but seems i should start think about it.
I wear 3 Headgear Costumes.
2 of them is C.Atk 150 and 170 i need to reroll them probably…
and the other is P.Atk and HP recovery 50 :cry:

thanks again everyone :slight_smile:

if you will be burrowing, i suggest glass mole for the dex build since you will be relatively safe until you or someone fcks up and put you in danger or use ellaganos to increase your dex.

Using a stat reset is way more expensive than just buying lv 10 werewolf cards (I think). I know the potion came with FP but still.

@Mawsiee Hmm, I thought already about the Glass Mole since I use a lot of SP Portions.
I will go 25-50 Con so Ellaganos wont be that “much” usefull I guesse?
It’s more usefull if I would go full Dex probably … to get the max out of the card(?) …

@c2gaming.seetoo Depends. At least where I am playing.
17million for Stat Point on Market when the “Fresh Starter Pack” was released. There was even one for 13million.
Werewolf cards+10 will be sold for mostly around 9-11Million or even more.
The Level 1 Card is barely there and IF its around 2-3M… ~
I might be better farm D217.

about the Stat Portion ~
If you are talking about the medals / tp thing… then yes, you are right.
990 Medals not worth the money even my time is short ~
I would prefer to reroll !

Glass Mole, if you’re burrowed, I assume you are safe and well positioned so you get full use of the cards.

Ellaganos, is useful every time even if you are full dex since it adds crit rate and evasion

really depends on your taste on what you prefer and your play style. Popping glass mole effect w/ sp potion and not being able to do damage because of circumstances is frustrating, so if i’m lazy i’d go w/ Ella, if i’m able to hit successfully and not be hit i’d go glass mole

Waw. This is so different to what I know. The potions (cuz medals) are floatinig up in the 50m’s while werewolf cards are at ~500k. Hell 10*werewolf is at 4m here in telsiai.

why iz it s cheap there? D:

Idk really. 10* ellaganos is at 3-4m with trash cards at 70k. Farming 4m was so much easier than wb farming for cards that I just bought the rest of the cards I needed.

if varena has it that cheap, i would be buying lv10 cards instead of slowly farming them