Tree of Savior Forum

Need help to decide a canoneer build

Ok so I was thinking i want an archer class and decided i wanted a canoneer. But the way to get there is a head scratcher for me. I’ve fiddled around in the skill simulator to try and get some builds out, but i need som help deciding. I’ll tell you what i want to achieve so you guys get a understanding on what im out after.

I want a build that has great aoe for those farms later on with and/or without a party. I also want to be able to solo bosses and have a decent chance to come out on top on world bosses. I’m interested in pvp but i will make another character for that purpose. So basically a PvE oriented build that is both fun to play and viable in solo play as well as in party play.

I’m pretty interested in the high str build and adding rogue to the builds to use either for werewolf cards or at least get good crit rate for when fighting in parties. But yea i want to be able to crit successfully at like a 70% rate at least, I’m open for ideas whether its for crit from gear and gems or going higher dex. But i think in most cases str will benefit me more cause of the poison, auto attack based and bleeding skills from wugu, qs and fletcher. But perhaps im just wrong in that manner. Anyway here comes 5 different builds that i’ve come up with, which one do you guys believe suit me the most?

Is there another build that perhaps would suit me better?
I would appreciate any help i can get in deciding and would love if you guys came up with reasons behind your thought process.

If I want to build one: A2-R3-Fal1-Can2

From experience, Cannoneer have good synergy with QS because of Caltrops, while the mob is down you can spam your cannon skills, also, be sure to have/save a:

That thing will help you kill the hard beast types that will come at higher levels, the effect, after you use it to trigger, can be used by cannon skills (thanks to the auto weapon swap), so you would do 100% critical hits with cannon skills as long as you shoot with the bow to trigger the effect.

As other classes, you can either go Sapper or wugu, in my case i went wugu C2, also, Shootdown attribute for flying monsters work on bosses, you can pretty much lock a flying boss in place while attacking, alternating it every couple of basic attacks or casting a skill (the attribute duration is only 14 secs).
If the boss have AoE that only work in the ground (like Prison Guard (i think that is the name lol)), you can lure it to a ramp/steps and do that without taking a hit.
You can also use Shootdown + Cannon Shot as combo for more damage in flying mobs since they will be considered ground mob for the attribute duration.

Just an FYI [running shot] works with [bazooka] stance (not the aspd though, only the damage).

i have made a random cannoneer build, archer c1 ranger c1, sapper c2, rogue c1 falconeer c1 and cannoneer.

I used this build to solo grind at 230+ map,
run around to get mobs, gather them and put down broom trap.
then keep running and use circling. making some distance from mobs to use cannon blast (with lvl 5 max)
then use capture broom trap and then put down together with another broom trap and use feint + barrage. and they probably dead i hope.

maybe wugushi is better than sapper broom trap. but i dont have any idea, cause i dont have wugushi.

edit:oh ye, the worst thing about sapper and cannoneer while solo grind is the long animation…or its because of my ping.
forgot about stake stockade. and i have never won a world boss cube with this build, buuuhuu…

Thanks for the info man, ill add what you have given me into account when considering my path. Much appreciated =)

Ok i was afraid that perhaps the zapper path might be to weak at way later game. I might not go this build, to me it seems like the least fun one as well =)

I forgot to add one thing tho, Calltrops only will deal damage (no knockdown effect) on monsters that use Pain Barrier, but if you go QS3, with Running Shot you can avoid being hit, unless it is a ranged type, but they have a smaller ranger than the player char, so if you keep the distance at the edge, they will only go after you without shooting.

RS works well with wugushi’s Wugong Gu skill, it will spread the poison to other mobs that are following too while you stay away from them.

The only downside to Wugushi is that the skills damage only scale with phys damage, not stats like STR and DEX, and they don’t do critical hits. I do hope at least IMC do some rework on the damage to take more from STR or DEX or both.

Not so sure if im that interested in getting falconer since most skills in the builds doesn’t even have aoe attack ratios, so it would pretty much only be for party members its used for. So not so sure its actually that needed in the builds, but yea for a ranger build i guess it would be needed. But not for sapper or wugu builds.

my build is an archer 3 scout 3 cannoneer, amazing aoe and farming build
you can do something like ranger 3 archer 2 rogue cannoneer as well,
or just the typical archer 2 sapper 2 wugushi 2 falconer cannoneer, all viable cannoneer pve buillds.
Again my only experience is my archer 3 scout 3 cannoneer which i love for pve and farming. (my cannoneer is full dex since its a scout spammer, if going rogue then full str with werewolf cards might be better if you have access to them)
for rank 8 being able to crit is important in terms of dps, especially for archers. as long as you get a good crit chance (70% +) then you’re good.

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Ok after listening to you guys i came up with the idea to perhaps go for one of these two builds instead. Leaning more towards Ranger but might be the QS build that will win in the end.
Figured if i go like a 3:1:1,5 Str:con:dex stat build or something like that.

I will have an easy time having high crit rate while still having high atk and crit atk. I can equipp a x-bow/dagger & x-bow/cannon combo for that heavy bleeding from backstab. With ranger build i guess i will allways have a skill to use so basic attacks wont be needed much or if i go the QS i’ll be more aa focused but both work with high str. What you guys think of this?


Edit: This way i also dont need to worry about if the wugu class will get buffed and I heard that if u got more then one wugu with you the poisons don’t stack so i might loose out on dmg cause of that.

imo ditch rogue c2 and take archer c2, swift step attribute is better and really no reason to go rogue 2 on a build like that especially without a scout circle
rogue 1 has everything you need.

If im not mistaken, the swift step attribute increase your crit rate with 25% and not give you a set amount of 25% crit rate. That means that if I go a high str build and just add the little extra dex and crit rate through gear just to add some more to my already 70% crit rate from sneak hit, 25% crit rate on that low ammount wont really add up too much. And all other skills in archer c2 tree doesn’t really appeal to me that much. But at rogue c2 you also have the Massive bleeding debuff that scale from both str and physical atk, a 100% uptime of 80% crit rate from sneak hit and the 50% evasion boost that is way more then the 15% you get from swift step.

As you can propably tell by me defending this i’ve decided to go with my 7th canoneer build wich is Archer1->QS3->Rogue2-Canoneer2.

But thanks all you guys for your help in this matter and your input, I will update this thread whenever i get high enough to really test this out. Might take a while though xD

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I would do A1 - QS3 - Rogue 1 - Falc 1 - Cannoneer 2. Rogue 1 is already sufficienty and a circle of Falc would be lovely for party playing

I thought wugu scales well with str? or just the physical damage gain from str? I have a qs3 wugu2 full str, was wondering if I have to go with canon? but then cannon and other r8 class would only shine with crits right? how do i salvage this build with it being full str?

I hear you, and i would agree with you if my goal was only party play. But since i want high chance of success in boss fighting and even solo bossing, falcon build wouldn’t do anything for me. And my guild pal that i’m gonna duo with is going scout3/falcon/musketeer build so we already have that covered =)

I wont take rogue 2 until very late so i still got time to change my mind, but at least i’m sure of what early path I will take.

But thanks for you input, others might read this topic as well and take your advice into consideration.

So please continue to have the topic alive and give feedback with your thoughts. You might help out others besides myself.

Maybe slap a rogue in there or wugu 3 and go with Mergen?

was thinking of slapping a rogue just for a good crit rate bonus, mergen also needs high crits tho, cant find a class that would suit str build characters except for rogue

A2 R1 Scout Rogue Falc Canonner2 is the best one there is considering future content.
Wugu2 is bad because of mob poison resist in the future patches. You get the Rogue here which is pretty good but expensive to gear. Scout for the utility and Falc for the reduced AoE Ar since Cannon skills have a base AoE Ar of 4.