Tree of Savior Forum

Need help completing my build

I’m sure this has been asked by many many people. Even in game I try to ask people who went a similar path as myself for input and many just reply with “I’m not sure where to go from here,” and other similar responses.

Currently My build is:

A1>QS3>A2

I’m nearing the advancement for R6 but I’m not sure what I want to do. Is it possible to create a build (with what I currently have) to be useful in ET and WB? (Basically a pure PVE build).

Knowing the requirements, I will probably have to end R7 with Cannoneer, but if not please give me some insight.

Thank you, all help and feedback is appreciated.

Prolly scout is the best, duo cloak and its +50%dmg attribute when unhiding.

Alot of peoples saying falconeer is also good because of the anti aoe defense skill , but i think that whould only benefit if ur going for musketeer, because canoneer got alrdy nice aoe ratio skills.
Falconeer is good for Autoattack thou, duo your falcon can “carry” you while running shot is on cooldown (if ur into AA things).

I was considering scout, but is that really wise for a pve build?

ar1>QS3>ar2 lack AoE. running shot is fine at world boss(assume that you don’t have ping problem that your every atk always fire arrows), might not as strong as magic arrow. If you plan for dungeon with many mobs like 240 or ET you need more AoE.

Great, so what do you suggest?

I think falconer>cannoneer
because cannon skills has aoe atk ratio without circling you’ll hit limited number target.

I was actually considering this route too. I am, however, afraid of the rumor of circling being nerfed. On top of that, the cd seems extremely long and the class itself seems gimmicky in that you can only use one skill at a time and many of the falconer skills cant be used simultaneously.

Hanging shot seems good and all but the duration isn’t really that long.

nerfing was a rumor. It was snipe+circling was too strong so they nerf the combo by decrease snipe aoe circle, not about circling or monster aoe def can’t become 0 like the rumor.

circling is 10 sec you won’t have much time, but you can use 1 cannon blast 2 cannon shot/shoot down(these 2 have only 5 CD) and maybe a multi shot too.
Circling isn’t meant only for yourself, I help your party dmg output too.

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While it’s true that Cannoneer has higher AOE attack ratio skills, it doesn’t mean you’ll hit everything in the targeted area.

Mobs, like players, also have natural AOE defense ratio (may differ from one monster to another).

Circling further enhances the effectiveness of Cannoneer skills and even that of other party members by increasing the number of monsters the AOE skills can hit.

Trust me. Once you get used to playing Falconer you will realise you can do a lot of things during RS downtime.
Swift Step + RS --> Circling + Multishot x2 --> Swift Step + RS --> Hovering + Scatter Caltrops etc --> Rinse & Repeat.

Also Circling is ridiculously strong in party.

Go Scout if you want more solo survivability and PVP

Thank you all for your input.

I’m really leaning towards falconer after reading all your advice.

I would just like to ask one final thing. Is wugushi at all viable in my current build?

If not I’ll experiment with wugushi another time on another character.