Templar: Alright so im a guild leader of the standard no-life PvP guild. One of the major things for us is the level/gear race at launch as well as PvP obviously. Now this class currently offers nothing for actual PvP so there is no way im running this as my main. So im not forced to dual client from the start until I have Templar. Really not a fan of dual client a game that gets like 15fps in launch crowds with 2x 280x (Who uses DX9 what is this 2004).
Dragoon: Lets make a spear class for those guys who wen’t Hop3/Cat2 or Hop2/Cat3 and then make it so they can’t use any of the skills while mounted. Maybe they did this on purpose but what do you take for R6 if you go Sword1/Pelt1/Hop3.
Cannoneer: Has a special interaction with the new guild system by doing extra damage to buildings?
Musketeer: Don’t really know much about this one…
Warlock/Featherfoot: I guess wizards are finally done with the elemental theme. Was expecting a lighting based class to round it out though tbh.
Plague Doctor/Cabalist: As a monk I feel meh about either of these. Monk C3 brings nothing new and neither of these seem to complement monk either. Both great classes if your on the Support or Krivis/Druid magic dps line of things though…
Little sad right now because monk is looking more and more meh as classes are revealed. Thought maybe id just main the guild leader character but Templar as a class looks like a totally waste of a circle performance wise.

