So after a week in enraged state, Moringponia went back to her normal state this weekend on Fedimian server. Time to check this new boss and claim the lovely Medeina emotes!
First try – Saturday – the good
There was some shout to encourage everyone on the server to come and help killing the boss, and I managed to join a decent party. The fight took long enough, but in the end we managed to get rank #5 in the fight. We get a cube like for any other world boss and I get my first Moringponia item. Three minutes later, the lottery starts, I check it out of curiosity, spend a couple million silver to get one mystic art page and a weapon box, then get a message about silver waiting in my market retrieve tab. Seven million silver to be precise. Awesome. So I’ve experienced the good part of the event this day:
- Moringponia is what Boruta should have been from the start – cooperation to kill a powerful foe
- Fun and challenging boss mechanics – get petrified, teleported around, splattered, engulfed in toxic purple cloud…
- Simple rewards – items or consumables for set effects, silver for participation
- Chance to get more rewards through the lottery
Second try – Sunday – the bad
Didn’t have much time to play on Sunday, so when someone mentioned that Moringponia could die in the next hour, I decided to join again. This time though I didn’t have the chance to join a full party and the boss was already at 40% health at that stage. In the end, we didn’t get ranked, which was expected. Of course, there was the lottery still and this time I was willing to spend 10 million silver, but this time the only noticeable item I got was an unique mystic art page – out of 100 tries over 50 were low grade potion boxes then 25 enhancement coupons then a couple blessed gems + shards. Not worth the investment imo. But what I didn’t expect is getting nothing from participation this time. So I’ve experienced the bad part this day:
- Premade parties for the boss will monopolize the rewards – top 5 parties get a cube, a share of the silver all others will spend on the lottery AND the silver they’ll receive while selling the items they don’t need in the market – this really needs to be addressed, feels like we’re back during the Boruta era when a 70% cutoff was applied leading to the same players getting all the rewards
- I’ve seen people from those parties actually stay AFK during the whole fight, leaving their teammates do all the job (because they’re strong enough to get top 5 without fighting 100%), which is unacceptable towards the people who come for nothing
- The lottery is, well, a lottery – sometimes you win big, sometimes you lose big (congrats to our comrade that got a legend Moringponia card from his cube AND THEN the legend Misrus card from the lottery ) – but omigod those Hero potions and enhancement coupons… it’s like a disguised Leticia cube
So in the end it was fun and frustrating. I guess some small adjustements would be enough to make the event better:
- reward all participants by sharing the silver equitably – even a small compensation would be fine for people who spent their time (sometimes over an hour) and ressources (repairs, buffs, potions…) helping to kill the boss
- reward participants individually, not per team, to prevent AFK abuse during the event
- remove Hero potions and enhancement coupons, put the Goddess potions to the lower rank instead – when I heard from a teammate that started to play recently that he spent all his 600k on the lottery to get 6 Hero potion boxes, I feel really bad not having told him to keep his silver for more important stuff