Yeah in some area monsters are all aggressive and spawn in big packs, but spawn also fast and people don’t kill them fast enought, so sometimes you have to walk thorugh a sea of aggressive monsters that stop you for a moment with each attack and yeah, even if you are tanky enought they really hit you a lot of times (like in Tenet Chapel 2F) and unless you are a swordsman class that can just kill everything with few sword swings cutting their own way through the sea of monsters, you are likely going to die…
My tip is to put a cap on the ammount of monsters that can populate an area, reduce the number of spawned monsters or reduce the spawn time, because even if you manage to kill one of them, 4+ monsters will appear after it…
