Tree of Savior Forum

Monster scaling gets weird after level 50

Monsters below level 40 make sense. Higher level ones get slightly stronger. But the difference isn’t massive.

After level 50 or so, it seems like monsters just get a massive increase in health. One map, monsters have 600-700 Hp, the next map they have 2000, and the map after that they seem to have 5000+. Despite this, there is only a few levels difference in these maps.

What’s up with that?

I don’t know the reason but those higher hp one will give you more exp than low hp mob.
If you’re in right rank and level it shouldn’t be any problem to killing them.

Barely. I can go and kill a mob with 500 hp for 90 exp. Or one with 5000 hp and get 92 exp.

And I’m not having trouble killing them. They’re easy to kill, they just take so long to kill it’s not worth the effort. I can go to another map and kill stuff 10 times faster even though they give a tiny bit less exp.

My apologize I haven’t play on steam so I’m not sure exp rate at there.
but in KR it have huge different though (possible from exp event : 3000 exp / 30k exp between low hp,high hp mob in high lv).