In the current game of TOS, I find it a bit slow that mobs now spawn in waves instead of periodically like in iCBT 2. Wave spawning for mobs and quest like Shaman Doll banner destroyer totems have people literally camping the area waiting till the monsters/objectives are up again. In iCBT 2 it seemed the mobs/objective would be on a spawn timer that would be active as soon as they were cleared and there wasn’t much waiting to do. The monster/objective would spawn over time periodically on it’s own and people just went in, did there objectives and moved on. I’d really appreciate this if this was adjusted better because before I had a comfy, steady rate to grind and have good quest progression with periodic spawns but now in the current game, it’s just waits with groups of people rushing, stealing objectives from other players, fast clears, and many periods of waiting for the next wave to spawn everything at once for the cycle to continue.
Edit: I’ve noticed some areas do wave spawning and others just do individual periodic spawns. If most areas ran on individual periodic spawns I’d really appreciate it.