So, I can’t tell for sure about others classes, but as a cleric c2 / diev c2 I find it frustrating to mob, the main problem is the agro system.
The first thing is, somehow monsters don’t like me (or maybe they like me too much), sometimes they go attack someone far away instead of me, other times they will just change their agro to the first person who passes by (i mean, really, they change their agro to someone else, even if they were already attacking me)
The second problem is that they are too “slow”, they don’t chase, or just take too long to chase, and sometimes they will stop following me even if I’m beside them
And finally, the main problem, that somehow include the previous 2 is, they are not predictable, they do not follow a pattern, so it’s impossible to know when they will follow me for like, 100 meters or just 1, Impossible to know if they will agro me or agro the guy far far away from their spawn.
Anyway, my suggestion here is, improve the agro system (so they won’t change target / stop following after “random” distances) and make them “think a little faster” so monsters don’t drop out of the mob too much

