Hi! I’m trying to figure a build for my paladin and i’m trying to make it kinda hybrid between support/melee “dps”. I know i’ll never dps as hard as a archer or wizz BUT…they’ll never heal/keep team alive like i will. ; )
Here is my personal build: http://www.tosbase.com/tools/skill-simulator/build/2woo7y83fc/
Priest is to buff / heal / ress
Monk is the class i’m using to boost my dps and be able to do something by myself without needing my team to carry me…i’m not a fan of staying behind just landing some heals here and there, i wanna be in the frontline dealing some damage and heals like a true paladin should.
Paladin is…well it’s the paladin i’m trying to build, right? Not much to say, the skill’s are pretty obvious since the other 2 suks and i cant get C3 on paladin(yet).
About the points invested’s i’m not that sure so i need your opinion, should i decrease or increase some or that’s fine? On cbt i tryied all classes but cleric stayed cleric so…i’m not a database person when we’re talking about clerics. :s
And for stats i’m going to put 1 point con every single lvl till the end cuz i want to be able to take some hit’s and survive to keep fighting and keeping my team alive. As for the rest i’ll put str of course and not sure about dex…should i leave dex at “0” or 100 150 and the rest on str?
Just to be crystal clear i’m not aiming to be a support nor a dps but something in between SO…please don’t tell me “this will not support as good as bla bla bla” or “if you want to dps just pick another class such as wizz” and stuff like that. I already know that i’m not building a marvelous supp and not going to demolish the enemy team. AND…something i forgot to mention but i need to is: I’ll do PvE of course but i’ll focus PvP/GvG more. I want to be at least good on PvE so i can do some dungeons/bosses with friends and guild.
TY all for the help! : )