Currently not aiming for monk, it’s pretty well documented/straight forward imo. I want to use icbt to test things/combos i don’t know or aren’t well explained yet.
Which atm means i’m going for druid, with my priest3/sadhu1 atm. (and learned the hard way not to ever try priest + sadhu again)
High lvl monstrance is bloody annoying imo, it extends the animation time considerably. Nor does the -defense and -evasion increase much. But if you want to debuff you definitely want it at lvl 5 for the 5 circles. Level 15 monstrance circles overlap to much to be of good use currently. Haven’t check what the sweet spot is for no overlap though.
And sadly no stacking of monstrace debuffs enemies walking through several circles, bummer.
For anything else a lvl 1 monstrance will do. But it only is beneficial to part or full dex builds.
The buff limit is driving me crazy on priest 3, i tend to have to chose between monstrance, blessing, sacrament, stone skin, aspersion and revive. Revive + stone skin is winning out atm. But feels so wasteful to have to leave aspersion/monstrance behind in most cases. Not to mention team mates overriding it with crappy buffs, especially that reflect shield spam.
Stone skin works for everyone btw, free 600+ block with a nice 35s duration. Really can’t complain about it. Aside of it making aspersion useless in comparison i guess. Chaining it with safety zone atm, physical attacks are joke. It’s kind of boring almost.
Exorcise is actually quite good damage, but acts as a single target trap skill that inflicts a damage over time effect. Can even be resisted… but for once it hits flying!
8k dmg over 10s without int scaling and with blessing give or take. Better then nothing. Very weird design.
Aside of that, revive + mass heal + resurrect are such a amazing combo for dungeons that krivis is looking rather undesirable for me. Which is kind of unfair, but krivis lacks a punch for dungeons in terms of support. Though priests will love them for their daino.
Priest2/krivis/monk2 looks very darn good though. No need to worry about buff limits, can just stack def anyway and still get nice debuffs and buffs for bonus damage. I think that’s my personal nr 1 monk build for now.
Just not sure what statwise is currently best though;
Mind you every build will want 25-50 con and spr or so. They’re just to good to pass up on for clerics.
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Pure dex does not work for any cleric build that isn’t a monk, that i do know. To little base dmg to bypass armor effectively. Wrong damage types/size? as well. And not enough high dmg physical skills.
Monk however has enough damage skills and should be able to bypass defense with much more ease. Might still not be enough for field bosses though. Those buggers can reduce my damage to nothing but 1’s. -
Pure spr is unexpectedly good damage for priests, even more so for krivis due to zalciai. Downside is that you have to spam debuffs and their duration/cd’s are annoying.
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Spr/dex combo doesn’t work well i found, to low crit chance to crit reliable and to little defense removal to bypass defense reliably.
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A combination of str/dex works very darn good for most clerics due to how str double dips with crit attacks. Especially with higher dex then str. Still not entire sure about the ratio. I think somewhere around 4/6 or 3/7 is best for now.
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Str works decent enough, but offers the least defense. Best with plate and high lvl aspersion imo. Perhaps some bonus con.
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A str/spr combo should be good as well, but i haven’t tested that yet.

