Why are you so against calculation the worth of casting a given skill? Yes, you can generalize blessing to ‘in a nutshell…’
But you can also apply a formula to it. Which I did. and I gave you a solid number of how much damage it deals on average.
In practice sure, things might get wonky. Low level blessing is much more likely to hit it’s max hits than higher level blessing is. but as a guess? My formula gives a much more accurate guess than yours does merely because its a direct step closer to an actual answer.
A force multiplier is a damage skill. If you never cast it, there would be less damage. All this formula work is to give a general idea of how much damage it will be responsible for.
