Continuing the discussion from A discussion on nerfing Linker:
Tell me where you disagree:
-
Total damage caused by one use of Joint Penalty is at least the combined damage of every skill used on the linked monsters.
-
As I explained, a normal skill deals Attack * uses/second, or constant * X.
-
Since Joint penalty replaces it’s damage with the damage of other skills, its damage formula is (otherAttack * Uses/second) * uses/second, or (constant * A) * B, which is effectively cX^2.
-
When you multiply a linear graph by another linear graph it becomes exponential.
How would you model the damage caused by Joint Penalty?
How would you model buff skills in general?
