Tree of Savior Forum

Mage- Wizard path lines I expected more...But =D

I’m glad I got into beta but being a mage / pyro was pretty interesting at 21 however some of the skills did not work I believe it was flare or something of that sort and the skill fireball…That made me iffy all the mage does is summon a fireball an let others walk into I rather fling fireballs then place them there aside from that with the skill lvling maybe I had high expectations but since people where expecting it be like ro I was hoping that as I lvled up magic missle or earth quake i’d get more hits in or shoot more magic bolts like with pyro’s or cryo’s shooting ice needals or having longer effect’s I wasn’t too disappointed though the community an such kept it refreshing but when bosses are about to die evil lag comes an takes your lives an the bosses recover their hp back that was a vile bug. But the combat itself is tad dry cause what if mages wanna use swords too? We don’t want mages shooting they normal attack for meele animations that’s not cool, also a peeped curiousity when the game does release are their weapons all classes to can use to where they can borrow skills from one another as a combo skill line for experimentation or will their be a system in the future when you can change you main classes an store them an when you reach a certain lvl in that class an another class you choose do you unlock a unique class with both those skills but with combo attributes or to put it simple fused skills to be upfront cause I believe you guy’s did hint 80 classes so Idk I see alot of potential but overall the game was most fun indeed it’d also be cool if certain weapons have a level rank to evolve or grow into something better with two ways or so based on how you use them almost dark cloud status I mean that’d be pretty cool but anyway these are just thought’s an suggestions an things i’ve tend to pick up can’t wait for the release I see great things with you guys don’t disappoint me. X)

Flare works as intended however you must get the Fire Ball attribute to give the enemies a burned debuff which lasts for 5 seconds if I recall correctly. Fire Ball can also be moved by hitting it however you must be wielding a staff and only a staff to hit it with the “C” button. Party members are also able to hit your Fire Ball around making it a fairly nice skills to cast beforehand and allow them to move around where needed.

That’s interesting I didn’t know that thank you i’ll keep that in mind.

You have to buy the burn debuff attribute to use flare. All of the skills work.