Tree of Savior Forum

Mage is too op?

Since the mage’s classes have super high damage output compare to other class except(“Musketeer and Cannonier”) and do not need dex inorder to hit in pvp and do not need spr to penetrate block , by level 270 they will have all mana they need.
So they’d spend their points on CON instead of anything that give their hp almost equivalent to tank in SW classes and by the CON’s around
400 and they equip shield that would give them 400 block.
Physical atk classes those have no block penetration(who would spend on pure spr anyway) will has less chance to kill one of these OP mage.

Those are just some examples why is it so OP.(there is a lot more.)
The weaknesses of the mage classes are 1. They cannot crit, but thank god the developer know that so the developer give their class’s skill to have more damage(WTH). 2. They cannot really increase their damage in significant amount(ex.500 int give 500 damage to skills give 1500 more damage to meteor2250 when quick cast). Magic amplification is dumb it’ll add random damage from 0 to magic amplification’s value to the skill damage), but they can amazingly increase their damage significantly by increase Properties damage(and the game is broken they add all damage of properties attack to any property type, it’s like earth property damage will added to fire damage WTH). 3.They have no movement things at all(They can’t mount.)

Physical Attack classes need dex in order to hit and cri, Mages don’t need.
Physical Attack classes need str in order to increase cri atk again, Mages don’t need.
Physical Attack classes need CON to sustain longer in combat, Mages need.

and I didn’t even mention how mage’s grinding is like.

Sorry for super bad english btw.

As a pure dps mage the damage output is just medicore compare to swordsman and ranger. Yes we hit big but our cd are just too long as im using wiz 3 and ele 3 build. Half of the time in dungeon im just running around or auto attacking because all the god dam skills are 30 secs and above. While other classes like ranger or dps swordsman cd skills are way shorter it just outclass mages.

agreed that’s another weakness, but in rank of 7 they will have much more skills to use. I think it’s not bad to have such long cd.

LOL did u see warlock skills? The cd is 90 secs for all which is the same a metoer with 1 min and 30 sec cd. Which i feel stupid all time running around. Tbh dps mage are a bad spot in compare with ranger and dps swordy they are just too good with short cd and op crits to compare at rank 7.

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But CON doesnt give any bonus to Block. Only Crit Resistance.

I still feel devs should pay attention to dps mages and need to buff it we are getting outclass by almost all the dps classes. But of cause support mages pretty strong as it is like linker and stuff

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Haven’t gotten to lvl 2XX so can’t comment on that… But I do hope mages gets stronger, cause the first 4 ranks is just… tottaly meh. We play tree of sitting on bonfire or tree of poting all your silver away and now you’re poor and can’t afford ■■■■, or tree of holy ■■■■ I blew my cooldowns so lets run in circles for 17 seconds cause my autos just suck.

I see a bunch of archers coming, and they just blow everything, it almost seems like they can one shot everything in sight with 0 downtime. Or a cleric/krivis doing ridiculous AoE damage and sustaining himself with 0 downtime, or a swordie just auto attacking and face tanking everything with 0 downtime. And then you see a bonfire and 5 wiz sitting there just waiting for sp to refill.

So yeah, I do hope it gets useful later on to make up for all my lost time just waiting near a bonfire.

CON (Constitution)
Increases max HP by 85.
Increases HP recovery rate by 1.
Increases critical hit resistance by 1.
Increases weight limit by 5.
Increases shield block by 1 (Only when equipped with a shield.)
From the wiki tosbase, I think i don’t get it wrong.

Hey high five buddy pretty much the same. Archer are just too good match them up with linker they could clear bunch of mob within secs. I was casting my eletrocute with quick cast half bar and they already clear it with linker and archer. That makes me wonder whats the point of being dps mage if u just need a linker and archer to clear every ■■■■ lol

Right, indeed they can’t cri (*1.5 damage is gone, but they will get it from quick cast anyway).

btw i hate archer too.

speculation:
PvP. I think the trade off is that cleric tree have multiple AoE buff and abilities that can neutralize/reduce the effectiveness of magic damage. So wiz is stronger but can be countered.

While physical skills are harder to counter but have less impact.
So this would turn into rock paper scissor if it is balanced properly.

PvE. I think wiz is just straight up better (mostly because lv200+ mobs are better against physical). Most PvE wiz is just as effective in PvP too. This is purely because wiz is a more versatile as a tree. They don’t have many waste class in late level. While sword/archer both have alot of wasted class/skill as they become bad in late game. Essentially… all magic class (wiz/cleric) are versatile and don’t have wasted skill/class in late level.

I suppose this is why korean call it tree of magic.

but hey… I love my mounts, I will stick with cataphract.

i pretty much kill any class as cryo c3 psy c3 - with ease

had a duel vs a lv 215 archer - who went ranger c3 and fletcher c2 and he pretty much owned by just firing 2 skills and running away while i couldn do anything but watching my hp going down to zero by the bleed…i got heavy con build and basically died in 6-7 seconds by just 1 or 2 skills didn even pay attention cause he caught me by suprise with that crap xD thats what i call OP OP

you know Elemental’s attack is almost like pure damage. It doesn’t calculate properties attack with magic defense at all.It will be decrease when you have properties resistance(yes, paladin and gears). (buy some sarcrament buff and try on red name monster it’s almost pure).

yes i play sw class too, i’m just … sad.

To be excat just nerf archer lol they are just too strong 0 cast time with low cd skills and high damage output i cant find any weakness.

their weakness is block and they have low amount of hp.
(classes that can hit archer are archer and mage)
why we have sw class anyway?

bleeding and poison… yes, they are op too(but poison can be cure with antidote anyway so…) bleeding cannot appiled to you when you have plague doctor in your team(i mean bloodletting).

Why do they need high hp when u cant even touch them in the first place? All they gotta do is run and shoot you in your face. Their only weakness is just low mana but hey there is pot. Mages have 0 utility of replenishing mana except pot and 0 utility of having any defense mechanisim look at reflect shield that skill is a fking joke lol

when mages(full con) equip shield their block rate is rediculous. around 400block rate(almost block anything it’s like you have passive stone skin lv1).
(if mages die other classes will die too)

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It does, you need to equip a shield to see it.

There’s no need to have many skills and short cooldown if you can one-shot everything.

But overall, the main issue with mage vs world is that mage tree has too many CC, from sleep to ice to telekinesis.

Erm i think its the opposite… i got one shot by boss. And i cant one shot dungeon creeps… min 3 skills to kill it which is almost all my spells. Right now i have only 4 damage spell exclusding energy bot with all cd abv 30 sec