I’m building a sapper and have chosen to max out Punji, which is usually a skill that people ignore when taking Sapper. Obviously I also need to max Broom Trap and Claymore, leaving me with 5 leftover skill points and no more room for Stockades or Detonate traps.
Right now, I’ve avoided putting 5 points to finish off Claymore, leaving it at 10. This gives me 10 points left over, so I could potentially max out Collar Bomb or max Claymore and then take Spike Shooter.
What would be the best course of action here? I’ve never used Collar Bomb or Spike Shooter before. This is a mob grinder build for PVE but taking Spike Shooter might help me deal with Bosses to some extent. Still, this ability seems unpopular. Collar bomb would give more AOE but I don’t really understand the scaling on this ability too well.
Any experienced sappers able to give advice here?
TO CLARIFY. this is going to be sapper 3 into cannoneer 3 with Scout and Quarrel Shooter. Mob aggro is distracted with QS skills and I have access to stealth for setting up on big groups of enemies. Detonate traps won’t be my only means of dealing with flying mobs. NOT ASKING FOR BUILD ADVICE or how to make this more efficient. Just want to hear opinions on how to spend my last ten points in Sapper if I’m not taking Detonate traps.

