- It still serves as a gimmick feature and is aesthetically pleasing.
- If what @Micchi said is true, it’s likely that there was never any intention of making this system some sort of exclusivity concept.
- I for one think that it’s a fine gimmick. It’s not worth calling it a game ‘feature’, but it does add to the depth of the class system, somewhat.
(not going to continue discussing this, I simply came to give a point of view)
