Tree of Savior Forum

Let the gold sellers sell their gold

p2w

thats the reason

So tell me what’s the difference between allowing gold sellers to sell, and IMC selling silver themselves

the community cry, thats the difference

The extremes are real.

High price of silver in $ can also indicate their sales are bad and as long as it stays there IMC is being successful at limiting RTM. If it drops then well they have enough sales and which will mean that IMC is loosing the war.

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Did you read what i replied to? Also, BoE to a lesser extent or BoP to a greater extent, mean pretty much the same thing lol.

Soulbound is a fancy word for untradeable. Untradeable when you pick it up is a trade restriction. It does have other purposes besides that though.

Of course, when sales are bad, everyone rises their prices. That’s exactly what happens. Seems like someone needs a lesson in supply and demand. :grin:

Seriously, though, most RMT botters will pay for their access to the game with stolen credit card info which they purchase for pennies. They have no “investment” to cover because there is little to no investment. If prices are high, supply and demand laws dictate that demand is high (in this case, there’s few total silver circulating and MANY people starting their gameplay who’d like a boost, demand is running wild). I mean, did you see how many farming bots are out there?

RMT botters aren’t silly and they don’t care if they’ll break the game and/or the economy. They care about profit, and profit only. If ToS wasn’t profitable and/or if IMC was doing a good job, you wouldn’t see THIS many bots at only 2 weeks from early access. That’s why OP said, I’m saying and almost everyone with half a brain is saying: Work on the bots instead of limiting the market. Limitations aren’t hurting anyone except for legit players. :grin:

You can view it like that as well, but as you said it has been 2 weeks, let tem do their job they aren’t just scratching their butts over at IMC. It is their game and I’m sure they want it to do well and are battling the RMT in a new way that no one has tried yet… people keep pointing that out, there’s a first time for everything.

Guns aren’t ban in the US…and…yeah…

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do you have 60k murdered in your country per year?
then, don’t complain about the guns.
i just used something for comparison, don’t bring politics to a forum game, please

First of all, im confused because you say they are unstoppable, then you say stop them and remove the restrictions…

Focusing just on the second quote, using you’re comparison, why dont people just stop the drug dealers, then remove the laws on them? Marijuana can help people, but the laws hurt them, but theres also meth. Which should stay illegal.

Thats where you enter a middle ground. You don’t just remove all the restrictions. You refine them until you can make the players happy while also stopping RMT. They just need to find where that middle ground is.

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yes, these mean the same thing. however, my correction was: (BoP is) BoE to a GREATER extent.

anyway, now that i’ve re-read it a few time, i think i get that you were suggesting that Bound items are a form of trade restriction.
that said, i believe every one of those games (and most games in general these days) have Bound items. [never played GW2 or Wildstar]

is it a trade restriction? i suppose in some sense it is.
does it -interfere- with trade? no, not really. until an item is bound, it can be traded any number of times.

WoW, NW, Tera, etc… have perfectly repairable items. they needed a way to remove items from the economy, before it became completely flooded. every time you hit a new level bracket, you would just hit the AH, and spend a few silver on a complete set of the best gear. and when you were done with it, you take it for a repair, and put it back on the AH for the next player to come along. nothing would have any value, vender trash it, or AH it… you’d get about the same price.

Removing items from the economy is that other purpose i was talking about.

It is still a form of trade restrictions though.

Right now, everything except for a few item types are tradable in ToS. Got the best gear from the highest dungeon in ToS? its tradeable. The main restriction is you need a token. You can still sell it on the AH.

In WoW, everyone can trade. It also has a subscription… But the best gear is untradeable for everyone.

Here, we have item potential to remove items from the economy.

In wow, there is BoE and BoP.

The restrictions in this game is similar to others, but not exactly the same.

I’d also like to mention, that in wow, gold seemed not very important to me. This probably has to do with all the best gear being untradeable. In this game i can never have enough silver.

go read the latest news post, before wasting lots of time complaining about it.

I think you need to read everything before you start assuming things. You did this on the first thing i wrote in this thread also. I like how you cut one piece out of my post.

I wasn’t complaining about anything. I was showing how WoW also has trading restrictions. If anything i was defending the trade restrictions.

actually to stop gold seller is very easy, just allow TP buy gold like 1 tp 100k that all XD

we already had that suggestion. in numerous threads.

and then everything becomes pay2win.
those 2-5million silver recipes for the endgame now? try more like 50-100million. but it’s fine, just cough up your wallet, and you can afford it too.