Tree of Savior Forum

Less than 3000 players?

I’m ok xD But if you don’t make it clear about what you’re talking about, it’s easy to get people confused on your real intentions or what you wanted to say.

For example:

The tone of what you said:

Reasons: distributing unique players into days as if they don’t login other days / “your cool steamspy”.

Made me believe you were following someone else in the posts with the “ZE GAEM EZ NOT DED” mindset.

My bad, sorry for that.

I just think it’s not worth anymore being nice to who’s coming to forums just to annoy others. I’m just direct and throw questions, if you avoid, for sure trolling, if you answer, you fall in contradiction, easy generic anti-troll.

But this is pretty much an example of how people can read your posts if you don’t make it clear about you’re talking - or even, you can push away new players making them think the game actually has Total population = CCU.

Being unclear when talking about these numbers just has too many downsides. If I see it somewhere I’ll post the very same steamspy URL and explain what’s wrong about it, sorry if it annoys you.

Also, sorry again for confusing your intention.

sorry but i dont understand that about the statics becauyse that i make this tread. but in your link i found this: "Peak concurrent players yesterday: 1,879 " i ask fot this, the amount of players at the same time. and remember that this number is shared between the 4-5 servers.

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I think the game feels dead because of how TOS is designed.
There aren’t that many things to do except dailies, so a lot of people log just to farm, do dailies and AFK (in town or AFK farm).
So while there might be 40k people in total (which isn’t a low population), when you take into account the nature of the game, it still makes people feel like the game is empty.

People who say “game is dead because there are only 3k people” are wrong, but you nitpicking because there are technically 40k people who actually don’t play that much because there is not a lot of active content is also wrong in its own way though.
And while you want to explain how it works, the way you nitpick about it quite often feels like you’re just trying to “defend” it.

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Ya, I agree with you.

But it’s just my natural answer (from who doesn’t like what I’m answering to) when the person’s saying about numbers often feels like “doom posting” at some level, especially when mixing up CCU/total population :x

There are not 40k people playing, not even close.

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So are you saying the data from steam API is wrong?

Yes there are 6 million people playing ToS you can clearly see that because of how alive the game is and how alive the market is and how tokens don’t cost 10m and how dungeon queues are instant.
Please don’t use the abysmally low daily peak numbers and don’t mention the rate at which the game bleeds players you are just spreading misinformation and make it look like the game is dying but it’s not. ToS isn’t dying and is going strong. The community is growing please stop saying ToS is dying ;_;

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I thought all doomposters/trolls that can’t understand difference between definitions and just wants to complain or make fun of it quit already. I guess some are still around.

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Where the hell did you get 40k people playing? Are you crazy?

Last 30 Days
Avg. Players 1,931.8
Peak Players 2,907

Those are the stats this month.That’s just slightly less than 40k…

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rip…

okay layman terms.
We have a cafeteria:
20 staff goes for brunch at 11am
another 30 went for lunch at 12pm
10 went for tea at 3pm
30 took dinner at 6pm

How many people were at the cafeteria that day?

Based on your understanding of ccu, its like saying the cafeteria was only visited by 30 people
In fact the actual no. of ppl that day was 90.
Get the drift yet?

I find it rather intriguing that many cant read or properly decipher a graph stasticis

As of the date 27/1/2018, there were a count of 40k players which of course includes bots.

However the average playtime per player was 14mins.

Its like the logic of saying how can a single bus fit 10 000 commuters for that day.(Average bus have a capacity of 100ppl)
Here are a few daily examples i used to explain the above situation.
I hope you have a clearer understanding of how these numbers actually work.

However general trend (reduced player count) can be determined from ccu. Exact Population count, no.

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C C U
Concurrent Users
meaning how many people are playing simultaneously

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yeap 30 ppl were having their meal at the moment.

C C U
Current Concurrent Users
meaning how many people are eating at the cafeteria simultaneously

Yes, and it’s what matters for multiplayer games.

Nobody cares about the gorillion of bogus logins from bots and other passersby the game got during the past 2 weeks. Maybe it’s important for IMC to estimate how many people they can potentially scam but from the players’ perspective the peak ccu is more important.

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Not really? cause most of the people is doing 1 hour of dailies and turning the game off.

If you are still playing the game, dailies no longer take an absurd amount of time to complete. Most people login just for the dailies and perhaps a peek in the AH. I myself is guilty of doing that.

All i need is 4 other players logged on to clear the salads. IMC have made the game so casual that grinding is no longer needed. Yes ccu is important in your argument, and people just log in to clear the dailies. If i were to choose a time to clear my dailies, it would be ideal for me to log in during peak hours where the ccu is at its highest.

So, am i playing the game or am i not. (Half full, half empty reference )

Well, this is a separate issue and IMC thinks gacha works and have continuously used it to generate revenue.
As a player yourself, you have the option to purchase or not.

The reason why they keep churning out gacha is because it works for them.

Anyways i dropped by to insert the cafeteria reference. I still agree to the fact that the player base dropped, as all the memes/doompost suggest. However, please use the correct figures.

Cheers and have a great weekend ahead

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The point @Ersakoz and @LunarRabbit are making is the statement “Tree of Savior has less than 3000 players” is false, regardless of the reasons, and that people need to stop conflating CCU with total player count.

Intentionally or unintentionally spreading this misinformation hides valuable insight into the state of TOS that can be used to determine what the problems are, and why the CCU is what it is compared to total player count.

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in god we trust, the rest is data

we just lack hardcore players :rofl:

We lack content.
TOS had a LOT of hardcore players. I mean people who barely slept and half ditched life to play. I mean people who decided not to sleep even if they had work/school just to play.
But eventually when you have “nothing” to do because everything is cleared and the base game is a bit empty (+ the bugs are eating all your patience and tolerance), then you quit.

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ouh i tot hardcore player es people who love this game so much and dont care about anything happen inside.

Yes, yes.
And “Tree of Savior has 40k players” is true and doesn’t intentionally or unintentionally spread misinformation regarding the state of TOS.

It’s clear what OP is talking about when he says “3k players” and “not in steam’s top 100 anymore”.

Why not just use the total player count then? It’s 1.7mil. Pretty cool right? All those “players” will come back in two days when we get that long awaited awesome balance patch. Just like they all came back for the r9 patch a month ago, right?

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