Tree of Savior Forum

Leaving dungeons needs to be reportable

If you can’t make it through a run, then you should be penalized. I should not have to lose an entry because someone either didn’t like the party composition or didn’t set aside the hour to finish it. That’s not in any way fair to the rest of your party. Yes, party matching is a gamble. Sometimes it is the best option though.

An easy system to implement:

If only 1 person reports you, no punishment. It takes 2 (heck, even 3) people reporting you to have anything go through. This would prevent trolling kids.

First offense: No penalty. On rare occasions, things happen.
Second offense: Maxes your current dungeon entries.
Third offense: Maxes your dungeon entries for 3 days. This is the first really annoying penalty, but at this point, you’re clearly making this a trend.
Fourth offense and onward could just increase duration of maxed dungeon entries, not allowing these people to ruin the entries of others.

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It’s a gamble you chose.

People would just find a way to abuse the report function. If anything it’ll create a toxic dungeon environment. After awhile, people will just report you if you don’t play to their standards.

“Priest didn’t revive me…Reported”
“Why are you not tanking the boss…Reported”
“Keeps dying…Reported”

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Hence why I said it would take 3 people on the party reporting you to have anything go through. If 3 people are consistently reporting you…well you are most likely a problem.

If it is due to being so bad at the game that every party you end up with just reports you, and you literally don’t have 2 friends to party with, well, the game has the ability to take screenshots (as does steam) and video. That would be able to prove your innocence quite easily.

Also, party matching is in fact a gamble you choose, just like playing the game at all is a gamble you choose. That’s a stupid argument against this. Also, this kind of thing can happen if you’re not leader of your premade party as well.

Instead of reporting, you could be penalized be not bein able to enter a dungeon for 1 hour after leaving it before completion. People are leaving because the have reset tokens or are near reset time

I think 1 hour is a bit too lenient if they keep doing it, but I definitely agree that the punishment should be losing/delaying dungeon entries.

It’s a game, do we really have to make everything reportable?

No, not everything needs to be reportable. Things that majorly screw over other players do need to be reportable though, yes. Dungeons and missions are pretty important once you get into the mid-level range (ignoring the useless 160 dungeon).

You should prolly stop partying up with baddies lol.

Most of the people are pretty good about dungeoning. You’re really talking about the minority here.

You could see how the function you’re asking for could easily backfire as well right? The next trending topic would be - Ban those people who abuse reports.

It could be a 1 hour / 3 hours / 24 hours according to how many times you left in a certain timespam. I dont see reporting as something that would work, it needs to be more automated, so players are sure they will be penalized if they leave, and not a “may happen” thing. They could also only apply it for X first minutes, since if the party hasnt made any progress in 15 minutes there should be no penalty for leaving

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We’re talking about matchmaking mostly, since many players will leave if there is no healer, maling everyone else lose their token entrance.

@thLullaby And those people would in fact deserve to be banned. I don’t see the problem there. Cleaning up the community of people who abuse a system maliciously isn’t a negative thing in my opinion.

@varuna I agree, it is a minority. It is, however, a large enough percentage that it is a problem though… at least for me. If runs were back to 5 a day(and I’m not saying they should be), I’d be less concerned. I’m glad I get 3 runs a day as it’s not uncommon for 1 run a day to be ruined by either a game bug or people leaving. If I had only 2 runs, I’d be quite displeased.

@teonimesic That’s a valid point about the automated system part. I was thinking the system in my initial post would refresh every 6 weeks or so, but capping it at 24 hours could work as well if it were instant. It would also allow players to submit tickets instantly since they’d know the exact run they were reported on. I do like your idea more.

@balintszabo111 you are EXACTLY the type of person who deserves to have his entries taken away then. If you are going to be so picky about your parties, form with other people. You are ruining a run for potentially 4 other people because you don’t like something. That’s not okay.

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That’s what I don’t get. You guys are auto matching knowing you likely aren’t going to get a healer in your party therefore everyone will quit. Everyone knows auto-matching blows balls.

The problem in itself is the auto matching yet you propose to report players? How about proposing to fix the auto matching instead of reporting people.

Logic ppl.

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if its permanent leaving the party then that really depends on the users

for me i leave halfway and comeback since i can only use my VPN for 30 mins at a time and need to refresh it. hard to tank (alt peltasta) and deal constant dps (main QSC3) with 250-500ms ping

just need to wait for the right opportunity to leave (bonfire stop) and ask to wait. or if not then i will leave without notice (if time is running out) and get back within a minute or so

I don’t know what level bracket you play in, or what server, but forming a party where I’m at is currently very, very difficult. I usually try for about an hour then just join queue. Everyone just wants to do auto-matching.

In the earlier levels it was definitely easier, but now it’s all pretty much done in through queue on Orsha.

Like I said, if under 3 people report you, nothing would happen anyways. Plus you’re coming back. I find it hard to believe that people would get so mad at you for having to leave for 5 minutes that they would all decide to report you.

I would suggest that every time someone is reported by 3 people, it should also send the chat log of the past 10 minutes to a database on the server. That would prevent a LOT of fraud and simple mistakes. Plus if someone had a legitimate emergency, they could just say so. This would obviously only work on rare occasions though, as the logs would remain for , let’s say 90 days, and how many times can your dog REALLY catch on fire in that amount of time? That excuse is going to only work once.

or just prevent them from entering dungeon for 2-4 hrs for leaving a party inside a dungeon. if they are gone for 20 mins (which is reasonable for any kind of situation unless a blackout occured) then they are penalized with 2-4hrs of not entering any dungeon or mission or instances

Leave too early and you get a 10-60min penelty where you can’t queue for another dungeon.
Sounds most fair to me, no need to report everyone for everything.

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