Tree of Savior Forum

Layne's Feedbacks (1st Week - Zenyma)

So here is my first’s week feedbacks about bugs that may already be known.

-> Flying versus Boss lag : Issue that will make you be in the air, above the head of the boss, with him most of the time unable to hit you, while you can auto attack. >> Seems like it happens when they use a charge and you move yourself in their direction sometimes you get to the air and don’t move anymore.

-> Bridge on F5 Mausoleum has a little bug with mouse mode : you can’t use mouse to move onto it so you need to use wasd to move.

-> Cataphract pet bug, sometimes when you sit while being or the pet / when you are sitted and someone launch a quest and you use mount while still being sit you get a bug with the cataphract : your character will be showned on the pet, but you won’t really be on it. >> Meaning you won’t be abble to use your cataphract skills because you are not considered mounted by the game, while seeing yourself on your mount like normal.

-> Impaler Bug: when you are moving with an impaled monster and use the impaler skill to smash it on the ground, the impact won’t works and the damages won’t do. (while maybe your sp got drained, didn’t check). Because, maybe another bug : Each hit of impaler use SP. I don’t know if it’s intended or not but the skills don’t say anything about that. So maybe if it was intended notice it in the description of sp cost ^^

-> Last “bug” about cataphract : After each TP and map locations you get unmounted. So well about the TP of Goddes statue i could understand the point of realism, but i don’t think every 5km people unmount to take 3steps and mount again in real life. So while changing map it shouldn’t unmout you like that. (PS: on this last day of the week, the unmount while changing map normally don’t happens everytimes, it may happens most of the time because their are monsters near and the ia of the pet calculate him unmounted first and say “go attack you little pet!”

-> Finally, Last bug of the list : Sadhu’s fps down bug : When a Sadhu use move in soul form with it’s insane speed + light effects animation it cause a big fps down of 30fps/sadhu. When there are two sadhu’s in your party and they each use their soul you get 60fps down. And that’s really a lot (90fps > 30fps). The light effect can itself cause a little bug, that remind me of ice dungeon bug in RO1 : some lights bug flashing everywhere from time to time. Bad for your eyes :x

Anyway, i would like to thanks a lot the ToS devs for this unique game which is really beautifull and fun to play! Hope it will stay like that ^-^