Tree of Savior Forum

KToS General Thread v5.0

Next solution: Rework guild system a.k.a go back to the time when guild could only have 30 or so members

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btw level 440 legend equip mean that your t10 scroll from various whaling package and event can’t be used. NICE MOVE IMC

This is CRAZY really!!!.. 7 was already a Pain in the …a$$ if a plant or a mystic BOSS appears.
it just takes too long like 15mins-30 mins of endless button smashing.if u turn ON damage numbers on other characters… u cant PROBABLY SEE ANYTHING…
JUST KEEP PRESSING UR HOTKEY SKILLS STANDING IN ONE CORNER…

Doing 3-5 CM7 a day itself was already tiring and annoying…
Not sure how doing 1 round of CM10 for 30-45mins is fun in gameplay wise in anyway…its just too stressful becuase of its long duration just to find-out u dropped nothing…

lol, So highlander is the new Blossom Blader in PVP??
since they nerfed Blossom Slash… Blossom Blader has become useless in PVP
time to dustup the highlander… but i guess still NEED CLASS REBALANCE and SFR changes to make highlander worthwhile

Most of buff skills (Dievdirby, Thaumaturge, Appraiser, etc.) have been changed in kToS so that buffs will disappear when the caster leaves the party. It no longer takes so much time to prepare for Boruta Sulivinas Lair anymore.

Level 430 Transcendence Scroll and Diamond Anvil will be changed to level 440. Sorry for shattering your dream.

The expanded Challenge Mode can be entered in two ways, 1~7 Stage, and 6~10 Stage.

(Sorry to cause so many misunderstandings for not completely translating all details, but I am just too lazy. :distinguished:)

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they would probably introduce 440 or 460 scroll in a future whaling package and won’t change our existing scroll. And judging on how everything is consuming BG at an alarming rate right now, you probably gonna need it.

I was not joking. It is mentioned in the preview post. IMC said they are going to change the level of lv.430 Transcendence Scroll.

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arditi weapons, YAAAAAAAAAAAAAAAAAAAAAY thx imc

so we have lv430 and new lv440 unique equipment?

still unsure whether it is unique fixed or unique unidentified

Finally, I can kill Kepas with Cryomancers thanks to the power of Vaivora weapons! I’ll take the Ice Rubric, though.

Seems like the HIghlander Vaivora 2-handed Sword is PVP-focused stat-wise and let’s you activate a 3 x stronger Catar Stroke after a successful block.

Basically, the Ardito Dagger is a better version of Corsair’s ARTS.

The Vaivora Dagger of Rogues seems to let them cast a special, additional Knife Throwing skill after Knife Throw is used.

Where is my Matador Vaivora Rapier that let’s me block every attack and helps me finally become independent of the Fencer class by having special stats by wearing a shield?

But all of this is just a theory, a Google Translate theory.

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Vaivora Rod - Permafrost

INT ▲140
Critical Rate ▲490
Ice Property Magic Attack ▲1885
Ice Pike Skill Level ▲3

Permafrost
// Gain 1 stack of Permafrost buff every time you inflict [Freeze] on enemy
// Permafrost buff lasts for 30 seconds, with 30 stacks at maximum
// When the buff has more than 1 stack and you use basic attack, consume all stacks of buff and cast [Gust] skill

Gust
// AoE Attack Ratio 20, Ice property magic damage
// Skill factor is the same as that of current level Ice Pike
// Skill damage is increased by 7% per Permafrost buff stack consumed when casting
// When Permafrost buff has 30 stacks, skill damage is increased by another 100%, and inflict [Freeze] debuff for 4 seconds

Vaivora Dagger - Carpet Bombing

STR ▲148
Physical Critical Attack ▲1152
Strike-type Attack ▲996
Granata Skill Level ▲3
Granata Skill AoE Attack Ratio ▲10

Carpet Bombing
// When using Taglio, cast grenades nearby every 0.25 seconds, the damage being the 12.5% of current level Granata
// The damage is halved against bosses and characters

Vaivora Dagger - Flying Knife

STR ▲148
Critical Rate ▲496
Pierce-type Attack ▲996
All Rogue Skill Level ▲1

Flying Knife
// When using Knife Throw, the following 3 basic attacks are changed to Dagger Casting (duration 10 seconds)
(Dagger Casting skill damage is the 40% of current level Knife Throw.)
// After three times of Dagger Casting, increase damage by 30% for 3 seconds

Vaivora Sword - Dual Sword

STR ▲215
CON ▲120
Accuracy ▲744
Block ▲744
Cartar Stroke Skill Level ▲3
Skyliner Skill Level ▲2
Cross Guard Block Chance Effect ▲100%

Dual Sword
// Buff is activated for 2 seconds after Cross Guard is used
// Immune to all removable debuffs under Dual Sword buff
// When succeeding to block under Dual Sword buff, cast [Reverse Slash]

Reverse Slash
// Activated when an enemy within 200 distance attacks
(will not be activated by magic circle and continuous area effect)

// Lunge forwards the attacker
// Deals 300% of current level Cartar Stroke skill damage

When succeeding to use Reverse Slash via Cross Guard, Reverse Slash has no cooldown and can be used right away; if failed, Reverse Slash is unavailable for 5 seconds.

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WHEN DOES IMC MAKE RAGNER AND MERGEN’s VAIVORA?

THEY FORGET THIS CLASS?

LUL

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@noreg0269648 don’t give up yet. There’s more Vaivoras not revealed yet.

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This is excellent. It may as well just replace the existing Vaivora Two Handed Sword.

There can be only one.

Also, it seems like the skill factor of Reverse Slash is, without any upgrades, roughly 3000% x4. That’s pretty strong for an attack with minimal downtime.

I want vaivora bow for falcons :cry:

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Started from the bottom…

Now we here.

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it is shocking but at the same time a little funny as some do not have all the information but they already want to complain as if they knew and remain in the mistake even when they are denied

and about the vaivoras thanks tomgo for the translation s2 see those vaivoras give me hope that the sadhu or druid will also win so i hope that a one handed mace will not come again to the priest u.u or focused on heal.

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The IMC is very disappointing, they manage to create incredible effects for weapons but they cannot improve classes in the same proportion… The effect of the two-handed sword should be an attribute of the cross guard. Some effects are fair, Spear, Rapier, Two-handed sword. The effect of the Vaivora Staff[Fire bolt] should be an interaction between pyrormancer and elementalist…

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Also, the vaivora that interested me most was the ardito one.

I would have loved that ardito dagger to be a 1-h sword…

:haha:

I know, I know…but one can dream right?

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