Tree of Savior Forum

KToS General Thread v5.0

IMC really pumping out the KTest changes these past few days.

EDIT:

IMC finalizing the details to their Project: NEXT patch before releasing it to KToS.

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And no reimbursement for vaivoras in the end, except for the vaivora scrolls bought in TP packs (that basically get converted to untradeable visions).
I have many words about it, and they’re all insults.

if I’m not mistaken it was said that they would start to present the new classes after this att of the goddess equipment, right?
I don’t know if I understand correctly but they ended with the gemstone and it’s kind of sad I know it’s not such a popular game mode but you can have fun once in a while.

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you missed bow, crevox

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icon_item_medusa_bow

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I mean, that’s nice and all, but Alchemist is still an unfinished mess of a pseudoclass and probably will be until the game servers are taken offline.

But seriously, I might return to the game again after these changes go through just to see if it’s any better. The upgrading system used for goddess weapons actually does relieve a lot of the bad feeling that made me quit in the first place.

Anybody knows if chaplain completely lost its range with its vvr? Or any chance they built it in binatio itself or something?
I see its not in the new vvr description but I find it a bit odd so I’m wondering if it’s completely lost.

After I got used to it it will be weird… X)

I believe it wasn’t mentioned on the changes and so, logic says, the increased range should still be there.

(google translate)

Existing:

  • 0.2% final increase in Vinacio skill factor per 100 additional damage stats ( up to 100% increase )
  • Basic attack range +100% during Vinacio

change:

  • Vinacio duration changed to 30 minutes
  • Removes Vinacio buff when dismounting items

For me this would mean the range is not there anymore after the change but let’s hope they just forgot to copy there that part.

It’s built into the skill itself. The Chaplain patch notes:

공격 범위가 2배 증가합니다.

Attack range has been increased by 2x.

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Ohhh… Cool thank you! I didn’t understand that part with google translate but I did suspect it would make sense to just add it to the skill itself.

One question about double-weapon set of goddess equipments: can we still use one equipment in both slots? Like using two different main hand weapons (e.g. two different staffs with different ichors) and the same trinket in both slots?

The simplest way to explain it is that the Double-weapon set works similar to how it works now but with a twist.

The twists are:

  • You can only have access to the “second set” if you have the first set equipped with goddess equipment.
  • You get the ichor stats (fixed and random) from both sets.
  • You get the enchant stats from both sets.
  • Your damage (attack stat) is calculated by the average of both sets.
  • If your skill requires a different weapon to activate it and you have it in your “second set”, it will auto-swap to activate the skill and return back to the original weapon.
  • Manual swapping between sets is no longer possible.
  • The items you put in each slot of the two sets are different, meaning you cannot equip the same weapon in your first set into your second set. (Think of them as new equipment slots.)
    For example, you would need to make 2 Goddess bows and 2 Goddess trinkets to put in the slots.

This should clarify on some simple questions people may have had about how the Double-weapon system works.

Some other things about the new system:

  • You cannot have the same class specific VV ichor equipped twice.
  • All registered ichors added to the storage can only be used on the new Goddess equipment.
  • Registered Arks added to the storage will not carry their levels to other characters other than the one it is bound to.
  • Registered Luciferi added to the storage will not carry their transcendence & enhancement to other characters other than the one it is bound to.
  • You do not need to enhance or transcend the items to make Luciferi. (This is no longer a requirement)

More info will be added if I remember to :distinguished:

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About new goddess systems. TOS form a little P2W game becoming absolutely P2W game. Not thing impress.

why would you register them then? what’s the benefit? or you have to? I don’t get it X)

It is cheaper. The cost to make Arks/Luciferi and the cost to level Arks is 1/4 the current cost.
Essentially if you have 4 or less characters it is cheaper.
Since registered Luciferi can be taken out again with full potential for 5 million silver. This means you can have max potential Luciferi if you want to chance high enhancement with just regular anvils instead of golden/rubies.
Also in a future update Goddess Luciferi will most likely become the next upgrade. More than likely forcing you to register them in the storage anyway.

You don’t have to though, for now.

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Does it mean we can equip 3 unique vvr (e.g old staff vvrs) + 1 coord vvr since the vvr are no longer weapon type bound ?

Also are coord vvr considered unique ? Can we equip like 3 of those ?

Thanks

Class VV and Echo are considered unique VV. You can only have up to 2 unique VV on at one time.

To quote from the blog post:


Independent = Unique

so if i want both orbital arrow and vaivora falconer, i should have 1 goddess bow and 1 legenda xbow?

Only Goddess Weapon can exists in the Dual weapon system.
Your First slots can use a Legend or Goddess.
Your Second slots can only use a Goddess Weapon, and only can be used when your First slots is also a Goddess Weapon.

If you use Legend on the First slots, you cannot use the Second slots. Manual weapon swapping is totally removed from the game.

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