Now we need this with toucans.
when it feels too good at ktest, prepare to be nerfed at ktos
smol follow up patch:
So now i’ll be able to change my 3kk of Enhance Cuppon for something more, sadly the traduction of google it’s pretty bad and i cannot indentity what it is lol
Not really sure what part you are referring too. But i’m quessing the part about being able to buy Ehance Coupons for Gabija Coins?
Youre right, you can brough enhancement cuppons with goddest money, welp, my Enhancement cuppons will remain for leveling the crown
Blessed Shard cost for elixirs replaced by Strawberries. Not only you get cheaper elixirs, but they would taste better…
I saw some videos of that “hero quest” and it really interested me, I liked the buff combinations.
I liked the idea of making at least 1 skill of the base classes be a “replacement” of the AA. 1 sec CD is enough to make the early game a bit easier. The damage got lower on max levels, but it is still a DPS increase. To compensate, one of the “mandatory” skills have become a 1 point max. Really nice change.
Weird that the only class that did not have the same touch was Cleric. Maybe Heal: Corruption does the trick, but oh well. Cleric has a lot of options on their classes that have basically no CD. Sad the new players have to hard guess which.
Chaplain lost one of its buffs and got an attribute that makes his Additional Damage increase by half of its Physical Attack. The same was made to Schwarzer Reiter, and I really like that change. Makes the classes a bit easier to graps its scaling process. However, it seems the removal of some Arts for SR does result into making it a nerf at the end of the day, but I believe it was for better.
And a lot of “big hits” became fake multi-hits. I honestly prefer that. Because the cap damage, as far as I am aware, limits individual numbers, not total damage. AND cap damage increased to 40 million is a “feels better move” for a lot of classes, namely Cannon and Musket users and Terramancer.
“Normal” enhance attributes still cost about 103k points to max, but it seems Arts are a bit cheaper. And there are ways to get more attribute points. I was expecting more of a general reduction, but if the acquisition is easier, maybe that results in a net positive change. As long new comers/alts don’t feel unlucky for not started playing during a very generous event, I’m Ok.
And I’m sure I will only know when it arrives how much easier leveling is supposed to be with solo CMs. It says it gives a lot of exp. And I hope they do.
increasing damage cap to 40mil also brings joy to crusader builds bcus of their Protection of Goddess
nay, we need this with chickens, its dangerous to go alone take this vaivora
More follow up ktest patch notes:
THey are working hards
I found it crazy to be able to buy unique assister albums so cheap I don’t know if it’s something exclusive to ktest or it will come to normal ktos , will make it much easier to get legendary assisters but at the same time it will make the experience of collecting them a bit boring because of the ease I hope there will be “exclusive” assister in the future that are rewards for quests or maybe “produce” them with the future function of producing items in your house and etc…
We have this in itos too… Just that it requires TP 
Has anyone tested this bounty hunt I think it was the only content I have not seen done yet , and I was curious , do you think it is possible for IMC to bring that farm system they have on mobile to the pc version ?
Looking at the tp reorganization post on kToS, even the engraving function has got a temporary pass to expand slots. So now it’s token, mercenary badges and this one…
It’s getting kinda annoying to be honest. It’s like they changed the ichor system just to have something they could nickel and dime players further.
Haha, even the TP shop gets its own reorganization 
The speech bubble should be permanent u.u.
I took a look at the bounty hunt and I figured it would be about 2 or 3 maps away from the city, but some go really far.
