Tree of Savior Forum

KToS General Thread v5.0

English preview of World Map changes:

For the record, as far as I see, it only says that there will be a new guild boss mission tied to Territory Wars. It doesn’t mention Sulivinas Lair, and based on this screenshot, I think it’s possible Giltine is the guild boss.

Also, an important other thing to note:

In order to counter bots, monsters in fields and hunting grounds will no longer drop silver. High level fields and hunting grounds will drop Mercenary Badges, while low level fields will not. They plan to increase clear rewards (such as episode rewards) and quest rewards to compensate for this change.

8 Likes

Oh, I thought 봉쇄전 technically meant Battle in Sulivinas Lair… So there will be another “Battle” similar to Sulivinas Lair but with a new boss. Thanks for the clarification!

3 Likes

Next Goddess Cube: Summer Theme

Costumes

icon_item_selectbox_ep12summer02 icon_item_selectbox_ep12summer01 icon_item_selectbox_ep12summer03

Weapon Skins

icon_item_ep12summer_rod icon_item_ep12summer_thspear icon_item_ep12summer_thsword icon_item_ep12summer_thmace icon_item_ep12summer_sword icon_item_ep12summer_staff icon_item_ep12summer_shield icon_item_ep12summer_spear icon_item_ep12summer_crossbow icon_item_ep12summer_bow icon_item_ep12summer_cannon icon_item_ep12summer_rapier icon_item_ep12summer_musket icon_item_ep12summer_pistol icon_item_ep12summer_mace icon_item_ep12summer_dagger

Hair Accessories

icon_item_accessory_ep12summer05 icon_item_accessory_ep12summer04 icon_item_accessory_ep12summer03 icon_item_accessory_ep12summer01 icon_item_accessory_ep12summer02 icon_item_accessory_ep12summer08 icon_item_accessory_ep12summer07 icon_item_accessory_ep12summer06

Toy

item_icon_toy_break_watermelon

Wing

icon_item_wing_summer_wave

Effect

icon_item_F_pc_effectitem_flyingseagull icon_item_F_pc_effectitem_twinshark

Event Costume

item_icon_EVENT_Summer_Watermelon_f item_icon_EVENT_Summer_Watermelon_m

New Class Master Cards

Ream Toiler Card

image
Block +[★*10]

Noer Parecius Card

image
Block Penetration +[★*10]

New World Map


8 Likes

Class rework and Sadhu, name a more iconic duo.

12 Likes

Isn’t it easier to bot programs to code something repetitive like doing the exact same quests as opposed to what they are doing right now? I think this solves the KS problem partially but now people wont know if they are botting cuz they will be doing the quests like everyone else and not roaming around with suspicious movements in the same map for several days.

Also, this new map looks so generic, what was wrong with the old one

1 Like

kTest Patch Notes 7/31/20

World Map

The world map has been revamped.

1. The World Map accessed through the N (default) hotkey has been changed.

2. Existing functionality tied to the World Map is now usable through the revamped World Map.
-[Quest Objective Window] View quest location button
-[Quest List Window] View quest location button
-[Contents Status Board] View location button
-Goddess status warp, scroll warp

3. Convenience has been added when using the World Map.
-Category search
-Register favorite locations
-Token warp
-Field Boss spawn information
-Guild Territory Wars information

Items

1. Adjusted the bonuses on Goddess Armor.
The effect for wearing 4 pieces of Goddess Armor has been changed to an individual bonus per piece, so you can freely combine different types of armor from different goddesses.

Midnight Baptism
Old: Shield attack skill cooldown -20% with 4 pieces equipped
New: Shield attack skill cooldown -5% per piece equipped

Infinity Blessing
Old: Channeling attack skill cooldown -20% with 4 pieces equipped
New: Channeling attack skill cooldown -5% per piece equipped

Holy Flame
Old: Casting attack skill cooldown -20% with 4 pieces equipped
New: Casting attack skill cooldown -5% per piece equipped

Divine Enigma
Old: Movement Speed +3 with 4 pieces equipped
New: Movement Speed +1 per piece equipped

2. Ichor Transmutation Kit shop price changed
Ichor transmutation, unlike extraction, requires two of the same equipment item, and we believe this cost is enough as is. Therefore, we are lowering the price of Ichor Transmutation Kits, as we feel it was an unnecessary barrier to obtain and use low-level equipment ichors.

-The price of Ichor Transmutation Kits sold by Teliavelis has been changed from 3,000,000 silver to 100,000 silver each.

3. Ziburynas - Overlord Raid armor bonus change
The bonus provided by the Overlord Raid armor has been changed.

Current: Increases damage by 25% per armor piece worn after using Gung Ho, Concentration, Guardian Saint, Double Attack, or Magic Shield for 25 seconds. Has no effect in PVP areas.
New: Increases damage by 30% per armor piece worn after using Gung Ho, Concentration, Guardian Saint, Double Attack, or Magic Shield for 30 seconds. Has no effect in PVP areas.

4. Changed the tooltip of an item due to the redesign of the “Block and Shoot” skill
The tooltip for “Misrus Crossbow” has been changed.

Current: Block and Shoot damage increase buff activates when a Pavise is hit while under Block and Shoot buff
New: While Block and Shoot is being cast, increases damage by 50% for 3 seconds every time your Pavise is hit.

Class Master Cards

The master cards purchased through the Mercenary Badge Shop have been changed.

Ream Toiler Card

image
Block +[★*10]

Noer Parecius Card

image
Block Penetration +[★*10]

The previous cards have been added to the Fedimian Tavern Lottery.

Goddess’ Blessing

Items obtained through Goddess’ Blessing have been changed.
The following Legend items no longer appear, and new items were added.

Removed
Goddess’ Grace Ruby Anvil Box
Goddess’ Grace Legend Card Set Envelope
Brikynite Box

Added
Legend Card Set Envelope II: Provides all of the following cards on use.

Demon Lord Moringponia card
Enraged Misrus Card
Unbound Skiaclipse Card
Demon Lord Froster Lord Card
Demon Lord Marnox Card
Demon Lord Blut Card
Demon Lord Zaura Card
Demon Lord Nuaele Card
Demon Lord Helgasercle Card
Demon Lord Rexipher Card

Brikynite Box II: Provides Brikynite x64 upon use.

Unique Grade Items
Removed
Sandra’s Magnifier Box
Brikynite

Added
Goddess’ Grace Ruby Anvil Box
Brikynite Small Box: Provides Brikynite x5 upon use.

Skill / Arts Improvements

The usability of the Gung Ho skill has been improved.
Recasting Gung Ho while the buff is already active will now only update the duration, not the effect.
(The bonus obtained from weapon swapping with a Durandal is now maintained.)

Skill Cooldown UI Improvement
There is now an option to enable or disable showing decimal points for skill cooldowns.

Some tooltips have been fixed.
[Arts] Dragontooth: Now specifies a 200% final damage increase.
[Arts] Storm Dust: Now specifies a 25% reduced hit interval.
[Arts] Rune of Justice: Corrected the tooltip, now stating it is a channel that hits all enemies in front every 0.2 seconds for up to 2 seconds.
[Arts] Hell Breath: Removed “increases damage per hit.”
[Arts] Palm Strike: Now specifies the overheat changes.
[Arts] Jolly Roger: Now specifies the Skill Factor.

Improved debuffs tied to damage/defense/critical effects.
On bosses with the [Strength] buff, the duration of these effects are halved, so we have separated the effects of debuffs so that the stat reduction effect on a debuff does not act as a penalty to its other functionality.

Debuff effect durations that no longer decrease
Lethargy: Magic circle damage
Crush: Quintain synergy
Hexing: HP/SP recovery prevention, Effigy, etc
Shield Shoving: [Unable to Act], synergy with Shooting Star
Black Death Steam: Damage over time
Kagura: Increased magic attack damage
Aggress: Forced threat, [Aggress: Unhinged] effect
Knife Throw: Block reduction, physical evasion, increased dagger attack damage
Joint Penalty: Target link, Lightning/Earth/Poison attribute effects, etc

Split Singularity

The difficulty of the Split Singularity mode has been adjusted.
The number of regular monsters that appear on every even-numbered boss wave has been reduced from 10 to 2.

The silver dropped in Split Singularity has been adjusted.
-The silver drops in stage 1-4 has been increased.
-The silver drops in stage 5 have been slightly reduced.

Skill & Arts - Balance

image Swordsman

Provoke
A new effect has been added to this attribute.

-Blocking with a shield in a PvE area now provides stacks of the [Provoke - Fury] buff (up to 100 stacks, provides 3 stacks from a boss, 1 stack from other targets, decreases by 1 every 3 seconds).
-When attacking a target you have the highest threat against, the damage of your Strike attacks is increased by [Provoke - Fury] stacks * 2% (half the bonus in Weekly Boss Raid).

image Rodelero

Rodelero: Shield Attack
Now also applies to Shooting Star and Synchro Thrusting (Hoplite).

image Murmillo

Murmillo: Shield Attack
Now also applies to Synchro Thrusting (Hoplite).

image Peltasta

Peltasta: Shield Attack
Now also applies to Synchro Thrusting (Hoplite).

image Thaumaturge

Swell Body
Skill usage time has been adjusted.

Shrink Body
Skill usage time has been adjusted.

[Arts] Swell Body
Overheat changed to 1.
Duration and cooldown changed to 60 seconds.

[Arts] Shrink Body
Overheat changed to 1.
Duration and cooldown changed to 60 seconds.

image Onmyoji

[Arts] Genbu Armor
Duration changed from 60 seconds to 30 minutes.
Now adds 60 seconds to the cooldown.

Now increases damage dealt by Psychokinesis, Earth, and non-attribute damage by 20% at all times.

[Genbu Armor: Psychokinesis] Buff damage bonus decreased from 90% to 30%.
[Genbu Armor: Non-attribute] Buff damage bonus decreased from 90% to 30%.
[Genbu Armor: Earth] Buff damage bonus decreased from 90% to 30%.

9 Likes

5485408664242094084

9 Likes

I will try to be optimistic and wait for what they bring.

The ones I want a rework the least are Mergen and Fletcher. All these classes have problems need of fixing, but those 2 are in a stronger position right now in comparison to the rest.

I feel old when reading “Class Rework” and “Sadhu”. I like today’s iteration, would only change some numbers. Nak muay and Psy, on the other hand, are in desperate need. The first is almost useless, meanwhile the other is only useful on PVP scenarios. Not a problem itself, but the game is 90% PVE.

So still cycles between buffs, but with a all-time +20% damage up and for 30 minutes.
That seems interesting. Depending on the build, this is a powerful tempo to set a rotation.

But, if you think about it for a moment, it feels clunky. The only class in the Wizard Tree that deals Psychokinesis damage is Psychokino. And, if you are pairing both Psy and Onmyoji, you will probably be using Fire Fox Shikigami, changing the property from Psy to Fire and removing the synergy this Art creates.
So are we suppose to choose between the Art and Fire Fox Shikigami? … depending on the Psy’s rework, I may forget the little spirit fox exists.

And I like the new map. “Too much mobile look” is a bad complain. If you can understand where you are, where you need to go and how to get there, the map served its function really well. Right now, I still have problem trying to track the curves on the road between Verkti Square, Sventimas Exile and Svalphinghas Forest.

1 Like

I like how they immediately changed Corsair’s Pillaging attribute to accommodate for the new change in silver not dropping anymore, oh wait…

Game saved!

We need this like yesterday.

Nah. Done being optimistic. If they have a solution to silver supply for real players it needs to be ready to go at the same time or don’t bother.

1 Like

Lol they sure took their time when fixing the long neck assassin’s hood…

1 Like

This problem only exists for Psychic Pressure, since for Gravity Pole, it just makes it add lines of fire damage instead of changing property, but I do agree they missed that detail there so it definitely needs to be looked at.

If they remove silvers from fields/hunting ground, people just have no way to freely farm silvers. Saying that episode rewards or quests will give more is useless, the former are given a single time account wide and the others, unless they’re daily quests, can’t be repeated either. And if they tie silvers to those 2 daily quests…it is still something you can do only for a limited amount of times per day.
I can’t think of a way for such a change to work.
And i don’t think people would even bother farming for mercenary badges, anyway.

3 Likes

Sounds cool on paper, but I doubt anyone would really be rocking a “salad gear” like that. :thinking:

1 Like

“[Arts] Palm Strike: Now specifies the overheat changes”

So Palm Strike only having 2 overheats with the Art isn’t a bug but something intended, and Monks sacrifice half the damage they can get from Palm Strike and Hand Knife in order to use the Art for more AoE when I already have Energy Blast Nirvana for that …

4 Likes

no silver - no bots 5Head

bots can farm nucle or other things…

why not put terms of having token and example 50 or 80 titles for the mob to give you silver?

WHY.ONLY.GUNG HO??? There are so many other buffs in need of that?!

What exactly is ment here? 1 Cast means you can forget the skill in regards of the debuff it gives since it becomes permanent, is that it? Do I even have to start how unfair and unasked for that sounds?

it’s related to previous patch that reduces all debuff to elite/boss by half

removing silver for mobs never work; this was not the first game that did similar thing and it did not stopped bots, on the other hand it ■■■■■■ up the farm of a lot of honest players.
plus like other mentioned, Kino changes really seems funny right now; like others mentioned by using fox you became fire and can not use art’s, even if there is a minor problem like other mentioned of adding lines that can still work around this , is still a problem anyway because in the end we would still be ■■■■■■ up somehow too and this is so typical of IMC, is like they have multiples teams working on balance-skill change of different classes and those teams don’t talk to each other nor they like each other and this is why sometimes we have some classes with buff’s so OP and others things that at least it works , the same goes for art’s too on the other hand we have the classic inquisitor 3 flames buff. ’

3 Likes