So I assume the class masters from top to bottom are Rangda, Blossom Blader, Arbalest, Crusader and Terramancer?
Correct.
Crossbow
Divine tree and a sword(?)
Seems like terramancer costume has some middle eastern influence, there’s a sand and a golem skill if i’m not wrong.
I can feel the lag already
To new costume
Brun now baby brunnnnnn!!!
KLIVE Update 11/28/19
Quests
The prequest for Episode 12 has been added.
You can start the quest by speaking to Neringa in Orsha. The quest is recommended for level 420 and has a minimum level requirement of 390.
Neringa will not appear if your character level is below 390.
If you complete the prequest before December 19th on at least one character, you will receive [Event] Attribute Points 10,000 x3. Tree of Savior’s Episode 12 update is launching on December 19th.
UI
The method to check if you have finished Challenge Mode for the day has been changed.
Instead of showing up as a debuff, it will now show the number of entries in the Instance Dungeon Info Window (F10).
The reset timing and number of entries per character has not changed.
The number of entries and rewards received from defeating Hunting Grounds bosses has been added to the Instance Dungeon Info Window.
The Set Bonus for the Moringponia Isgarinti accessory set has been adjusted to be the same damage bonus as it was before the 11/21 update occurred.
Sorcerer
Desmodus
-The summon damage increase from the [Blood Sucking] debuff has been changed. (The damage increase does not count toward the character’s damage bonus limit)
Normal Summons: [Skill Level] x 24% → [Skill Level] x 84%
Summoning Demon: [Skill Level] x 36% → [Skill Level] x 84%
-The debuff from Desmodus and Gather Corpse no longer stack with each other.
-The duration of the [Blood Sucking] debuff has been changed.
Duration: 10 seconds → 20 seconds
Desmodus: Wide Area
-The new attribute [Desmodus: Wide Area] has been added.
Approximately doubles the range of Desmodus while reducing the damage of the skill by 30%.
Necromancer
Gather Corpse
-The summon damage increase from the [Necromancer Bane] debuff has been changed. (The damage increase does not count toward the character’s damage bonus limit)
Damage Bonus: [Skill Level] x 30% → [Skill Level] x 84%
-The debuff from Desmodus and Gather Corpse no longer stack with each other.
-The duration of the [Necromancer Bane] debuff has been changed.
Duration: 10 seconds → 20 seconds
Gather Corpse: Wide Area
-The new attribute [Gather Corpse: Wide Area] has been added.
Doubles the AoE Attack Ratio of Gather Corpse while reducing the damage of the skill by 30%.
The development team was unhappy with the usability of summon classes, so adjustments were made so that through proper play and control of the class, you could achieve higher DPS, but the result did not come out as intended. This patch is intended to improve usability so it is easier to achieve that control.
In addition, there was a strong requirement to choose both Sorcerer and Necromancer in the same build due to their debuffs stacking together. We’ve changed [Desmodus] and [Gather Corpse] so that either one can be used to take advantage of the damage bonus, while also making changes so they are more usable and so that it is easier to apply their debuffs to enemies.
Datamining
New Login Screen
Terramancer and New Summoner Attribute Icons
New NPC: Ragana
Gabija Wings and Fire Effect
New Class Master Artwork
Ruby Anvil Box and Ruby Anvil Recipe Box (TP Items)
Gabija Feathers and Wings
There are two types of ingredients: feathers and wings. The first kind, the feather, can be exchanged to an NPC in sets of 3 for one random Gabija themed item. These feathers can be traded with other players and sold on the market, and they come with one of the new costume packages (you get 3 of them).
The second type of ingredient, the wing, lets you choose any item you want from the box and you obtain them from recycling items from the box. These wings cannot be traded or sold on the market. Here are the number of wings you get from recycling items and the amount required for items.
Wings Acquired from Recycling
Gabija Costume (Male/Female): 50 Wings
Gabija Hair Accessories (4 kinds): 5 Wings
Wing Costs to Make Items
Little Gabija Doll: 2500 Wings
Gabija Wings (The equippable back item): 2500 Wings
Gabija Fire Effect: 600 Wings
Costume Choice Box: 150 Wings
Gabija Hair Accessory (4 kinds): 15 Wings
So after this patch summons do 25% damage vs normal mobs and 0.25*840 = 210% damage vs mobs affected by a level 10 Blood Sucking debuff.
This encourages active play, I like that.
Finally something meaningful. (-- deleting sarcastic comment about recent costumes which seems to trigger system flag immediately --)
So after Pajauta’s prerequisite we get Neringa’s prerequisite with a slightly upgraded reward. Nice.
A new developer blog is up for episode 12 as well:
I love the design of the new maps / areas.
Also, max level increased to 450, Giltine raid and the last revelation.
I am not ready to make new weapons! Please, just increase the cap lvl
Hopefully that new level cap comes with a new rank and new class levels, or something to accompany that increase in character levels.
I believe the game has been stuck with 1 base class and 3 advancement classes per character build long enough.
Nobody:
IMC:Gaara anyone!?
Masashi Kishimoto: Sure…why not
Did they increase lvl cap again or we saved at least for next big patch?
dang,dark skin fit perfectly with rangda and white skin blossom blader
AND FINALLY AN ARMORED LOOK ALIKE CLERIC
it better have special costume with more bulky armor accesory
is it date for iTOS?
btw when we will get fortress shield drop ?
No, the date for KTOS.
In a future content patch for ITOS. We don’t know the dates and I also am not personally aware of when the Fortress shield drop was added.
Level 450 on December 19th with [Episode 12: The Final Revelation].
Hey,do you think we will get 5 classes to pick instead of our current 4 in the future?
Because there getting too much new classes and maybe we should get 5 instead of 4 especially with this new level cap…but balancing will be hell!!! Lol
I hope not, hotkey management will be a mess. D:
Really?.. I am so used to games where I got 8 hotkeys of skills lol.But I see what you mean though…I still wish 5 but I honestly don’t think they will,especially that art attributes came out to give more spice to our classes.
is this the last cap we will get?
no more revelation so the story will end and we are close to final content/raid of the game?
sorry im not put that much attention to the story since i completed the main quest long ago
Last Revelation means that we will reach Laimas prediction. Also means Giltine’s death + Spoilers from Astral tower revelation becoming reality.
The story goes on.
Episode 12: The Final Revelation
The Battle for the World with Demon Goddess Giltine: Episode 12
The development team is working on preparing the final chapter of the Savior’s journey to save the world and gather the revelations of the Goddess Laima. [Episode 12: The Final Revelation] will contain the battle against Giltine, along with large new upcoming events that will introduce new characters that will be important main characters to the story. The development is currently working on preparing the update, and we will share with you with of the content you can look forward to.
Onward to the capital of the kingdom, under control by Giltine, the source of the catastrophe 4 years ago
[Episode 12: The Final Revelation] features a new region, including the Road to the End, and new characters such as Demon King Baiga. We are also preparing new monsters and equipment from the new areas, and the maximum level of your character will be raised from level 420 to 450.
Once again, following the map to your destiny…
Four years ago the capital was destroyed. On the road to the capital, the Savior, alongside both Neringa and Goddess Austeja, will face a new and mighty presence. Your journey as the Savior begins on Westjungus Highway, which is only the beginning of the shadow of coming destruction.
The Demon King finally emerges, the conductor of the apocalypse
Not all demons agreed with Giltine’s plan. Demon King Baiga will appear before the Savior that arrives at the end of Biennibe’s Shelter. There is no time! If you can’t convince the Demon King to stop, you will never reach Demon Goddess Giltine in time.
Meeting with they most noble
The ruins of Linkmas, the center of the capital of the Kingdom, was the greatest symbol of the hope and faith of the kingdom’s people alongside the oldest statue of Ausrine. In this place that is now only ruins, you will encounter a divine being defined by the destiny that came before them.
In the shadow of black wings
Beginning with Medzio Diena, Giltine’s plan of sacrifice to him has not been delayed in the slightest, and it now comes to its climax at the Road to the End. The presence of the Goddess Laima, who guided you, the Savior, is now drowning in the grip of Giltine. The time of the end has come.
Demon Goddess Giltine, who brought forth Medzio Diena
Demon Goddess Giltine is the being behind Medzio Diena, the disaster that shook the world 4 years ago. The Savior has reached Giltine at last. Before the Goddess Laima is reduced to nothing, you must hurry and stop Giltine. Giltine is fully prepared to bring true fear to the Savior until the end.
The Demon King hidden in a veil of secrecy
One of the three Demon Kings under Giltine, the Demon King Baiga, who has not yet shown himself, appears before you. He believes that ruin and death are the ultimate values for the order of the world to reach. No matter how wise demons or humans may be, they are only toys for Baiga.
Episode 12 and changes to the main scenario
Episode 12: The Final Revelation will feature several new characters that will play an important role in future main scenarios, in addition to Demon Goddess Giltine and Goddess Laima, who you are already familiar with. You will meet them at last in the Giltine Raid, which will be added after the Episode 12 update.