Tree of Savior Forum

KToS General Thread v4.0

What ranger skins and costume sets? the sentai ones?

https://tos.neet.tv/items?q=Ranger

I just realized Leticia came out this week so the ranger stuff may come out the week after Leticia does it 2 weeks duration.

New sword class will be two sword user? A KIRITO

If two sword user that will be new a kind of class that only use two sword user, none else, too bad, except barbarian can use any swordman weapon type skill

Where are you even getting this information that it will be a 2 sword user? And people will most likely just utilize auto swapping.

new ktest patch:

1 Like

@johnnycrushx31 i use question mark and put my opinion there, not direct judge there will be new dual blade class

Chaplain finally gets some sort of change after all this time since late January/early February 2019 when IMC first said they would rework Chaplain (whatever those Chaplain changes are, google translate lost me on Chaplain changes) …

EDIT: Never mind, its just a nerf to Chaplains in PvP situations, Chaplains back to the no rework cave …

:sad:

2 Likes

:frowning: … They even take away my 1hitKO fun in feud… I’ll have to look for another pvp char… I know it was lame but tbh imo it fitted well with the other lame pvp builds…

It would be so nice if before these kind of changes they would make the character usable first…like make the art actualy useful in pvp or something etc… FOR Chaplains themselves and not Exos…

KTEST Patch 11/19/19

Episode Labeling

Episode Relabeling has been completed.
Old Main Scenario Quests have been improved as follows:

Each episode now has rewards.
-You will receive a reward from completing all the quests in every episode from 1 to 10. (Each episode reward is once per team only)
-You can find the Episode Quest Reward UI in the new Episodes tab in the F5 menu.
※ Upon receiving your reward, the episode will be marked as cleared.
※ If you have already cleared an entire episode, you can immediately receive rewards for that episode.

Quest types have been reorganized.
-Quest types for main quests, sub quests, and repeatable quests have been changed.

Relaxed the difficulty for leveling your character.
-The clear conditions for some quests has been made easier, and the experience rewards for subquests below level 300 has been increased.
-Quest progression has been improved.
-A requirement has been added to unlock subquests.

Requirement 1: Have any character in your team complete Episode 10.
Requirement 2: Reach character level 390 or higher.

The Orsha storyline has been unlocked.
-Upon clearing the last quest of Episode 5 [Goddess Gabija], a new option will be added to Knight Titas in West Siauliai Woods allowing you to start the Orsha questline instead. Select “Find the way to Orsha” in his dialog options and you will be taken to Lemprasa Pond.
-Selecting his existing choices will begin the Klaipeda storyline as normal.

Questing has been made more convenient.
-Automatic registration of quests in your objective window has been improved.
-More info will be provided to party members, a display of the quest’s location, and more inside the right hand side quest objective window.
-When using the return function to warp to a quest, a warning will be displayed if the quest is 30 levels over your current character level.

Legend Raid - Lepidoptera Junction Normal

[Normal] mode has been added to Lepidoptera Junction.
Upon entering the [Normal] mode, you will receive buffs at the start of the raid.

-Physical/Magic Attack +50%
-Physical/Magic Defense +30%
(These buffs do not disappear upon death)

Reward
-You will receive 1 to 3 “Moth Dust” items at random.
-Exchanging 5 “Moth Dust” will produce one “Moth Powder” (Crevox Note: The [Difficult] Legend Raid reward material).

Entry
-You can decide between the [Normal] and [Difficult] modes at the portal entry NPC.


-Clearing [Normal] mode will not provide you the first clear title.
-No world messages for achieving clear time goals will appear from [Normal] mode.
-The NPC to re-open cubes will not appear in [Normal] mode.

Guild Housing Additions

Added multiple layers, allowing you to stack cube-shaped items on top of each other.
-You can stack cube-shaped items on top of each other or even place them in the air.
-You can place housing items on the cube that fit on top of the cube.
※ The maximum upward height of stacking cubes is 5 cubes worth of space.

Added new housing items.
※ Forest themed: 21 items
image
Basic theme: 28 items
image
The page feature has been added.
-You can save the layout and placement of housing items in the hideout and reload them later through saved pages.
-When saving a page, you must enter a name for it.
-With the preview button, you can see the location of all the items that will be placed.
※ In order to load a page, you can use the “Remove All” button to remove all items that are currently placed.

Added the new Guild Hangout Tour feature.
※ You can now explore guild hangouts through the “tour” button on the guild bulletin board.
※ You can only tour hangouts for guilds that are level 2 or higher.
-You can only access the tour feature from Klaipeda, Orsha, or Fedimian.

Added a category search and name search feature for the housing store.

Changed the name and properties of some existing housing items.

UI

Added the ability to name the tabs of your Team Storage.

Skill Balance

Summoning Boss Skills and Poison Pot Boss Skills: Attributes

Attributes have been added for all Summoning boss skills and boss monster skills used through Poison Pot. Please see the table below.

Summoner Changes

-Necromancer summons (Shoggoth, Corpse Tower, Skeletons), Bokor summons (Zombies), and Sorcerer summons (Salamion, Demon Summoning) have had their abilities adjusted.

-Summons now deal 1.5x the threat when attacking.
-Summons now deal 75% less damage to enemies when attacking.
-Summons now take 75% less damage from enemies when being attacked.

Reason for change: Summon classes can only fight effectively if their summons are active, so summon damage has been reduced alongside increasing the duration and survivability of summons. Accompanying this, we have greatly increased the effects of Gather Corpse, Desmodus, etc., so that summoners will be much more effective when they fight alongside their summons and control them directly.

image Sorcerer

Desmodus
-The effect on summon damage from the [Blood Sucking] debuff has been adjusted.
※The damage increase is now a direct increase to final damage.
-Normal Summons: [Skill Level] * 4% → [Skill Level] * 36%
-Summoning Demon: [Skill Level] * 6% → [Skill Level] * 54%

Riding
-The damage reduction effect on you while Riding has been increased to 50%.
-CHANGE WILL NOT BE APPLIED FOR THE NOVEMBER 21ST PATCH: Damage dealt to enemies will be increased by 50% while Riding.

image Necromancer

Gather Corpse
–The effect on summon damage from the [Necromancer Bane] debuff has been adjusted.
※The damage increase is now a direct increase to final damage.
-[Skill Level] * 5% → [Skill Level] * 45%
-The AoE Attack Ratio of Gather Corpse has been increased from 3 to 6.

image Pied Piper

Wiegenlied
-The duration of the [Lullaby] debuff has been changed from 10 seconds to 3 seconds in PVP.

image Chaplain

Visible Talent
-When accumulating damage with Visible Talent, the way damage accumulates on player characters will now be different than that of on monsters as follows:
-On player characters: [Character Accumulated Damage] + ([Monster Accumulated Damage] / 1000) Damage
-Accumulated damage to monsters will function the same as before.

9 Likes

WHY IN THE WORLD IS FROSTER LORD DARK TYPE. Naniiii!!!

5 Likes

Datamining.

New Class Skills

New classes are under development and may be subject to change. May not be a complete list. The skills are in no particular order.

Blossom Blader
Control Blade, Fallen Blossom, Flowering, Flash, Blossom Slash, Startup

Terramancer
Horn of Golem, Implosion, Rolling Stone, Sand Wall, Stone Shower

Crusader
Sacred Ground, Ring of Light, Retaliation, Protection of Goddess, Holy Smash, Condemn, Chants

Arbalester
Guided Shot, Shining Burst, Escape, Deadzone, Dark Judgement

Rangda
Rawa, Luka, Kutukan, Keletihan, Barong, Penyerapan

Next Goddess Cube: Gabija Theme

Costumes

icon_item_selectbox_gabia01 icon_item_selectbox_gabia02

Hair Accessories

icon_item_accessory_gabia01 icon_item_accessory_gabia02 icon_item_accessory_gabia03 icon_item_accessory_gabia04
icon_item_accessory_tinylatteart

New Doll Item

icon_item_doll_gabia

Fire Effect

icon_item_Effect_gabiaFire

Wings

icon_item_wing_gabia

New Hair Styles and Dye

hair_frenchbob hair_sideswept Dye_rightgreen

Bunny T-Shirt

icon_item_tshirt_reissue_m icon_item_tshirt_reissue_f

New NPC Cards as Episode Rewards

imageimageimageimageimage

[Red] Vaidotas Card: Physical/Magic Attack +[10 * ★]
[Blue] Valentinas Card: Physical/Magic Defense +[10 * ★]
[Green] Uska Card: STR/CON/INT/SPR/DEX +[0.4 * ★]
[Purple] Cyrenia Card: Stamina +[★], HP +[100 * ★]
[Legend] Byle Card: EXP +[10 * ★]% while Team Level is 50 or lower
[Green] Neringa Card: STR/CON/INT/SPR/DEX +[0.5 * ★] (Missing image and not available at the moment)

New Title

image

Arts Coupon

icon_item_Arts_Ability_Coupon
New episode quest reward. Removes the attribute point cost for learning one art.

Episode Rewards

Episode 1:
134,300 EXP
Lv2 EXP Card x20
Attribute Points 10,000 Ticket
Vaidotas Card
Enhancement Card: 500 [Untradeable] x10

Episode 1-2 (Orsha)
Attribute Points 10,000 Ticket

Episode 2
422,100 EXP
Lv3 EXP Card x20
Attribute Points 10,000 Ticket
Valentinas Card
Enhancement Card: 500 [Untradeable] x10

Episode 2-2 (Orsha)
Attribute Points 10,000 Ticket

Episode 3
844,200 EXP
Lv3 EXP Card x20
Attribute Points 10,000 Ticket x2
Uska Card
Enhancement Card: 500 [Untradeable] x10
Class Change Voucher Lv 3

Episode 3-2 (Orsha)
Attribute Points 10,000 Ticket x3

Episode 4
7,371,300 EXP
Lv6 EXP Card x20
Attribute Points 10,000 Ticket x2
Cyrenia Card
Enhancement Card: 500 [Untradeable] x10

Episode 4-2 (Orsha)
Attribute Points 10,000 Ticket x10

Episode 5
9,046,800 EXP
Lv7 EXP Card x20
Attribute Points 10,000 Ticket x3
Isvikimas Necklace (+15 all stats, +30 Critical Rate, 3 piece set bonus: +2000 HP, +500 SP, +2 Movement Speed)
Class Change Voucher Lv 3

Episode 6
42,645,000 EXP
Lv8 EXP Card x20
Attribute Points 10,000 Ticket x3
Isvikimas Bracelet (+50 Physical/Magic Attack, 3 piece set bonus: +2000 HP, +500 SP, +2 Movement Speed)

Episode 7
270,511,488 EXP
Lv11 EXP Card x20
Attribute Points 10,000 Ticket x4
Isvikimas Bracelet (+50 Physical/Magic Attack, 3 piece set bonus: +2000 HP, +500 SP, +2 Movement Speed)
Class Change Voucher Lv 3

Episode 8
689,542,720 EXP
Lv12 EXP Card x20
Attribute Points 10,000 Ticket x4

Episode 9
3,956,922,368 EXP
Lv15 EXP Card x20
Attribute Points 10,000 Ticket x5
Class Change Voucher Lv 4

Episode 10
4,681,894,000 EXP
Lv16 EXP Card x20
Attribute Points 10,000 Ticket x10
Byle Card
Arts Attribute Point Coupon (removes attribute cost to learn one art)
[Episode] Unidentified Mystic Tome

21 Likes

Can you say , quest reward per char or per team ?

You can only receive the episode rewards once per team.

New classes and questing improvements are neat.

I wish they would up the replay value of playing a new character. Something like +10% silver for killing quest bosses for each new character up until 10 characters and replacing the useless weapon drops with more relevant stuff like attribute points and other consumables you usually get from events.

dang, they use original language from where the lore from lol
i can assume a little bit what each skill does
idk why barong is included as skill cause its supposed to be the enemy of rangda lol

this one for real?

i wish they would add “skip cutscene” if we complete the quest once cause dam its getting boring when you try to complete the same quest like 15 freaking times

2 Likes

Hopefully those will be able to be shared on team inventory.
Thanks for the mining and translation.

No fenix pet for falconers?

:sad:

6 Likes

God Smash and now Holy Smash…are we going to get Netflix smash later?:thinking::thinking::thinking::thinking::joy::rofl:.

Crusader looks like somewhat like a Paladin Hybrid just by names of the skills by far.

Those accesories are nice.

I’m a bit confused here. Gather Corpse is a single point skill and Necromancer Bane stacks with or without Gather Corpse. Does that mean Necromancer Bane now adds 50* 45% when fully stacked and they fused the description in the original post?