The thing is if the set bonuses don’t compare to Velcoffer Set effects it doesn’t matter how new the gear is. Nearly all builds can be played with a one handed weapon + shield so in turn you can still hold onto your Velcoffer Set and then just upgrade your Weapon to the 420 Legendary weapon.
Problem is how do you make something better than the Velcoffer Set effect that every current PvE build uses. Not many choices are given to the Devs when you make a set effect as +100% more DMG, like what do you do at this point +150% more DMG and then what? Your stuck doing the exact same set effect every big patch again and again with a higher more multiplier active buff.
They now have to remove that set effect and replace it with something that can be equally as powerful but not brake the set.
Also to make things worse they are still sticking with the Ichor System forcing people into making multiple ichors of the same unique raid item so they can pass it on to the newer Legendary Item. This is lazy development and they need to work on Items that don’t have overpowering effects like the Asio Pistol, Massinios Mace, Massinios Crossbow, Asio Mace, Massinios Bow, Wastrel Sword, Wastrel Cannon.
Also how in the world did the devs allow everything to crit but forgot to let Wugushi skills crit, like i know its a forgotten class but holy s-hit.
Proposed changes for Wugushi
- Allow it to Crit
- Remove Jincan Gu and turns into an attribute with the exact same scaling where if a target dies under a poison effect it has a chance to summon the insects
- Remove Zhendu and turn it into an attribute where if your poisons on the target crit make the target take more poison damage