Actually, no, if we consider the skills maxed, in pre-Re:build Aqua Benedicta, Rubric and Katadikadzo all have similar power levels, with Koinonia not far off of these three skills.
Sure,the CD times and OHs are a little different, but looking at the potential overall damage, they are pretty close.
After Re:build, I’ll make Aqua Benedicta a 1 point skill since the scaling is abysmal and
it doesn’t have any OH,
so with the limitations it’s only good for a quick cast to finish off mobs that didn’t die from Rubric/Katadikazo.
And I’ll never ever max the skills enhancement attribute, I’d rather max Smite:enhance over this because it hits everything and deals overall better damage.
This is how different the skills are after Re:build:
Koinonia[100%] is the strongest skill (longest duration,most hits,harshest conditions)
followed by Rubric[25%] (channeling, acceptable AoE, stationary/disabled)
followed by Aqua Benedicta[12%][ (item use, doesn’t hit flying,small AoE)
followed by Katadikazo[8%] (casting, huge AoE, 2 OH)
with the number in []-brackets showing how much damage the skills deal in proportion to Koinonias damage[OHs included in the calculation].
Only Rubric comes close when considering CD time (since you can cast it roughly 3 times in Koinonias downtime) while all other skills have really bad damage and still cost exactly the same amount of attribute points to boost.
This feels like a rip-off since currently weak skills are generally those coming from lower Ranks,thus having also lower attribute costs, while after Re:build everything will be expensive, even weak skills.
That’s a pretty bad showcase. The person doesn’t even utilize basic combos for Inquisitor gameplay, and Priest is only used for TU and Mass Heal…
Chaplain only for knockdown immunity and synergy for auto-attacks on Breaking Wheel & via flames also doesn’t prove to be very effective when looking at this footage.
Imo it feels more like a wasted character overall than being viable