Tree of Savior Forum

KToS General Thread v4.0

Actually, Now that I think about it, no cast interruption is pretty nice for Cryo too. Easier time channeling your wall, Easier time channeling snow rolling. Not like they had too much trouble doing it before with their freezing.

I will very likely be rolling a Cryo/Alchemist/Sage(?) support shop wizard.

Wait a secā€¦you mean I canā€™t just stack CON, Block, and MATK and be good in pvp anymore? For shame.

5 Likes

magic can be blocked too, letā€™s make a tank scout lol

Does Snow Rolling still break in a couple of seconds randomly upon being hit by mobs? This and Frost Pillar being weirdly randomly difficult to cast (must spam it like hell to cast it) are the last things preventing me from enjoying Cryo.

Truly a shame, now you just stack evasion instead on scout :roll_eyes:

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I mean, I donā€™t have any issue with Frost Pillar personally, but the Snow Rolling thing is pretty annoying. Snow Rolling works for me more often than not, mind you. The only times it breaks on me is when Iā€™m trying to roll through extreme enemy density like going straight down a lane in Uphill or trying to vacuum an entire segment of Lanko dungeon by myself.

I would like to see that issue fixed too though. And maybe something done about Ice Shard. Itā€™s kind of unnecessary when Ice Pike exists.

1 Like

This makes me wonder, whatā€™s going to be the answer to this kind of evasion stacking? Cause I could easily see evasion becoming the new block if itā€™s allowed to exist in this state.

with STR no longer granting hit rate, do we have to rely only on accuracy from skills and armor bonuses?

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The only times it breaks on me is when Iā€™m trying to roll through extreme enemy density

And this is when Snow Rolling is most crucial, especially CM. Whatā€™s the point if in such situation it breaks within a few seconds 90%+ of the time?

Their tears are so taste

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Broken mechanics have nothing to do with gearing or skill of players. Those mob isnā€™t hard to kill, just annoying when they swarm you with their multi-hit attack that combine with their poor engine. Making unnecessary lag to client side

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I donā€™t know whatā€™s happening with your snow rolling but I rarely have issues with it breaking in CM. For me, it breaking straight away is a rare occurrence.

It breaks in dun 330 because a lot of the enemies there have tiny little knockbacks when they attack. And in Uphill it gets me stuck in terrain so I canā€™t move. Both instances, I just have to be careful where I use it. In Dun, I avoid using it until I get to the Varle section.

Anyway, I donā€™t think immunity is wise to put on this skill. Damage reduction maybe, but being able to move a group of enemies around to a specific spot is way too strong to be invulnerable as well. At least Pyro is stationary while casting their channel.

BTW, I use Mouse Mode for Frost Pillar. I find itā€™s easier to cast if you hold down the cast button and then release, instead of trying to tap it. Thatā€™s not a problem exclusive to Frost Pillar. A lot of other similar skills have the same problem, like Wugushiā€™s Poison Pot and Warlockā€™s Pole of Agony.

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I still think Cryo needs some improvements to make up for the damage it lacks. Maybe some sort of ability to work with when fighting those immune to freezing since if we build on the CC it provides, enemies immune to our CC would be hell to us. Some more range would be cool (Pyroā€™s got large af Flame Ground on top of other useful AoEs like Hellbreath and Fire Pillar). Also can we have Ice Wall block enemy projectiles?

When skills are dumb down and no longer help othersā€¦

2 Likes

new daino is looking a little more appealing now O.o

also, enchanter ( the same tree with evasion stacking :thinking:) enchantā€™ glovesā€¦

Yeah but will it be enough, I wonder? Having to rely on hit rate buffs just for more RNG to actually hit a class who can burst you in a couple of seconds seems like a balance nightmare to me.

And this is exactly why I hate RNG based defenses like block and evade. They arenā€™t skillful in any way, just stat check and pray for cheese.

1 Like

Anyway, I donā€™t think immunity is wise to put on this skill.

Iā€™m not asking for immunity at all. I just donā€™t want it to break. And Iā€™m actually being generous when I say it breaks in a few seconds, cause itā€™s always nearly instantaneous in CM.

I find itā€™s easier to cast if you hold down the cast button and then release, instead of trying to tap it.

I donā€™t know if this issue is exclusive to me, but I use controller mode. Most of the time Frost Pillar simply doesnā€™t happen (skill wonā€™t go on CD), hence I must tap and spam it. In situations like Halloween Uphill Defense where I prepare the target area and wait for the mobs to arrive before releasing it, my character will shout Frost Pillar, and then nothing happens (for 90%+ of the time), hence the need to spam. Forgot to add, this issue only lies with Frost Pillar, doesnā€™t happen with any other skills with similar casting nature like Hail, Storm Dust etc.

You two should respect your betters.

First we clerics discuss, along side with our good old wizard friends, then when we are done, you guys can talk about whatever it is you guys talk aboutā€¦ something about smashing rocks with sticks, perhaps?

3 Likes

Oh yeah thatā€™s not just a problem with you. Thatā€™s a lag issue that happens with a lot of different skills and casts. I find it happens a lot to me when Iā€™m playing on my clerics when the server is being grumpy.

Itā€™s especially terrifying when Iā€™m farming in HG370 as my featherfoot and trying to do a swell mob combo. My character will cast Swell body but nothing will happen, then the linked mobs will attack while they are stuck in casting pose.

Sounds like a different problem then cause for me the issue is really only Frost Pillar.

I like them because such a system doesnā€™t put the aged players in an disadvantaged position because they have not the best reactions anymore. Furthermore the ā€œgrphic engineā€ is not able to realize a ā€œskillā€-based fighting system.