Tree of Savior Forum

KToS General Thread v4.0

Pls IMC dont leave cryo at limbo

Consider to

  • Icewall should be just lvl 1, decrease cd, have no utility without Psych Pressure, and so much points to invest

  • Increase all cryo dmg, Frost pillar was suposed to be our frost cloud, but its weak

  • Remove ice bolt, and give us a new skill, ice bolt is useless

  • Subzero shield seems fun, but not the best skill ffor the class, since it was just viable when cryo was support (cryo-chrono-sage)

Cryo buffs would be really nice, but TBH I kind of like their identity as a CC class rather than a powerful damage dealer. I feel like you should take Pyro or Ele if you want to clear rooms, and Cryo or Psycho if you want to hold the entire room still.

That said, with all these classes being somewhat normalized in damage, I feel like Pyro, Ele and Onmyoji all share very similar identities.

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Speaking of pyro and kino, someone tested out if PP+fireball still works? i think i’ve read somewhere that PP only had special interaction with ice wall now… hope it isn’t true.

Ok pryo can do more dmg than cryo, but the difference betwen both its huge.
All mmo`s have this ■■■■■■■ tought
Fire = dmg
cryo= sup

this should stop

why i cant do dmg as a ice mage?? i hate fire so much
Pyromancer have fire pillar, that is better than frost pillar, more dmg, lock all enemies
Heallbreath= IMUNITY while being cast, while snowrolling most of the times u get dmg, almost die or break ur ball

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Off-topic, but is there a way to get rid of the grey overlay I have when posting?.. Screw you software with " please wait 7 minutes until you can reply again", way to strangle all discussion. =/

I agree with a slight cryo buff. =P

Just for your information, i truly believe cryo is one of the strongest classes post patch, due to the simple fact Ice Wall + PP Skill Factor didn’t get modified. Meaning it’s the strongest multihit in the game.

On the other side, cryo is meant to be a CC class, rising single skill damage isn’t the objective of this class. Frost pillar is not supposed to be a frost cloud, it’s supposed to be a 10 second AoE CC that completely leaves enemies worthless.

It’s because ice has a connotation of freezing. Freezing is kind of what ice has to do in order to be ice, so like, if you’re going to freeze enemies, you immobilize them. You have to trade off power for the abiity to have CC. It’s logical.

Not saying ice can’t be a powerful offensive type in RPGs. But that’s often the kind of role it lends itself to.

Also do not forget that Cryo gets Ice Pike. One of the most spammable and reliable “STOP!” CC’s in the entire game. Pyro might have flame piller but it can’t do that. Flame pillar is Pyro’s only hard CC while Cryo has 3 ways to control enemies not counting ice wall.

Also, if you do badly want to do damage with ice moves, there’s always Elementalist with its powerful hail.

But yeah, a cryo buff would not be out of the question, I just personally really enjoy cryo’s identity as it is and love combining it with classes who can make use of the CC it provides.

Don’t know if anyone corrected you on this.
Your wrong on the part of damage to a single enemy. It’s an AoE skill that hits multiple enemies.

Can be found on Nekorin stream
https://youtu.be/owikiS-km18?t=2493 at 41:33

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Well, people say that “Ice Pike” is the new “Stop” and removes Chrono from the game. Probably true but a bit damage is always nice even if I understand that the CC comes at a price.

Fixed the grey by the way… .

Back to the Monk, the way it currently looks with the effects you probably do:
Double Punch Stance Melee Hit -> Palm Strike -> Hand Knife -> God Finger Flick or One Inch Punch (depending on when the Strike damage debuff runs out) and then combo the Skills and Melee Attacks to have 95-100% Up-time of One Inch Punch and the Strike Debuff. Just looking at it makes it seem like a cool and hard class to play, a good Ping is probably needed as well. =P

editing because I reached 3 replies… :
Looking over the changes it seems the tempo and feel of the game will change. You will have more skills to use as you always get 3 circles with stuff you skill while cooldowns increase and a lot of classes get refreshes that can give you a burst in PvE or PvP. Not sure how the downtime or general flow of the game will be though.

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Do u play as cryokino nowadays? multihit ok, true but how much is 0 dmg x 500 hits?
i play this game since beta, i know the TRUE potential of cryokino

This is true. Real sf of cryokino combo is 9000% (if you set ice wall correctly, 100% x9 x10) every ice wall cd (65s)

Thats is no sense, freeze = Pain , not just cant move
ok u can do more dmg if u have something lightning, eletrocute and what? Zaibas should be realocated to taoist, that is no sense taoist without zaibas

Fire pillar have large aoe, more dmg, and cc fore the entire duration, i cant see any cons
The only cc, but u can be invulnerable while casting hellbreath, and firewall knockback enemys lol

Burning also causes pain. But burning doesn’t freeze an enemy solid. One of these things controls an enemy more than another, and therefore logically has to deal less damage for the sake of gameplay mechanics. CC should always come with some kind of power budget trade-off, that’s just good design. I know you enjoy ice as a powerful element fantasy but you have to consider that pyro and cryo can’t just be the same class with a different skin.

Don’t forget Snow Rolling has an attribute that stops the enemies from scattering now. No other class in the game is able to gather enemies up so effectively and deposit them at a specific, controlled point like this.

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Yeah, i forgot this issue, if u have any mistake seting up ur wall, bye

this can happens in so many ways

-missclicking
-receving dmg
-knockbacks, ccc and stuff
-lag

Compare, and compare, and still compare. It is what everyone is doing on this forum. When you compare power between two classes of two different trees, it makes sence, you can make a list of pros/cons of each class. But when you’re comparing two classes that belong to the same tree it actually doesn’t make any sense : you can pick both of them in your build. As a PyroCryo Enchanter I can tell you the CC and the bonus damage from Cryo was awesome. Now RIP Enchanter synergy indeed.

If you just don’t pick Pyro cuz you don’t like fire mage type, then how is it the game’s fault lol.

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wizards have an innate surespell now. ( more like all skills will no longer be interrupted by attacks except cc i think)

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rip wizard pvp

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you can go higher with teammates, up to 20,000% if you have a monk with energy blast, also remember you can crĂŠate up to 19 ice wall easily, audra + ice wall gem, then swap.

that’s just… beautiful :heart:

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The absolute state of wizards

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