Tree of Savior Forum

KToS General Thread v3.0 LOL

some information about Nak Muay’s new skill ???

Ein Sof deserved a nerf in general (and I am a Kabbalist fan)
Nice to have Double Chance earlier. They could have done something about that area, that would be more effective. I see Double Chance reallocation related to Reduce level removal.

I can’t say anything about new kabbalist skills cause I have to see them in action. But is nice to have a damage addition. Hope there are some numbers interaction within it

Don’t go too fast into conclusions, it seems to be nice changes.

Hope they show more in the future for Scout, Hunter and Sadhu

4 Likes

Something related to reduced cooldowns (hard to understand). Only thing reasonable to understand is that does not affect auto attacks

Is there all the classes affected?
Archer is quite good, even though it misses clunky classes like hunter, but I expected more stuff on cleric side.

Is it possible that they add more class changes?

Wut !? This is so stupid. . . and the item being a stone, something that you can find litterally EVERYWHERE, makes it even more stupid.

These are all the changes in the patch:

  • Overall healing changes
  • Cleric classes already exposed
  • Archer classes already exposed
  • Consumable items

Also, Nak Muay is sitting at the end of the train with an attribute

Nice to have Double Chance earlier…
It’s basically a death flag to Kabbalists that go C3 because they don’t have enough points to get it to a useful level. They won’t be able to have Double Chance at level 12 unless they compromise with a lot of other skills.

Meanwhile, C1 Kabbalists who just use it for a filler to get the SP recovery from Ein Sof now get a semi-useful 40/48/56% Double Chance[since it ranked down, it should recieve a monster gem soon] on top of their SP-filler.

Unless Nahash is reallly good,it’s a bad trade-off, nerfing Ein Sof and adding Sephiroth Tree doesn’t really compensate for nerfing Double Chance.

Let’s hope we’ll get the curse&petrification attribute for Nahash,too, that would be just fair :satisfaction:

Any imagens with human-wolf form male version?

1 Like

I can’t even see the female form, all picture links seem to be broken on my browser :frowning:

If you think earlier Double Chance is not better than Reduce Level… what can I say? haha

(but still, an improved area would be even better)

Still in a hype for Kabbalists. Cannot wait to see these skills in action :satisfaction:

I just cant belive theres NO CHANGE -NOTHING- in Hunter.
:frowning:

Just a reminder, back in Paladin/Krivis changes they didn’t added Druid rework due complications, Hunter will get it share later on.

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I was waiting for fletcher’s magic arrow damage to get buffed, sadly not the case :frowning:

2 Likes

Edit: after retranslating it, it seems I’ve come to the wrong conclusion,the text is pretty confusing for a foreigner to translate as it’s so long.
The new effect seems that the attribute no longer decreases the maximum HP increase, and instead now recovers SP over 10 seconds (no idea how many SP are recovered) after the buff is applied.

I hate these game termini, it just makes it hard to figure out exactly which thing is which if you’re not actually playing on KTest/kTOS.

Merkabah now also hits large and demon type enemies twice (no idea if it’s just the explosion or also the passing-through collision damage).
No idea how often large demons get hit, 2,3 or 4 times?
I guess we have to wait for videos about this.

Assuming that is indeed the correct translation…

Holy SHIET!! They are actually giving clerics the ability to reach 1sec SP recovery? I’m actually quite worried and confused now. Are r8 - up skill costs going to sky rocket because of this? If you look at druid and zealot, this could be an indication of more SP drain per sec skills for clerics

Hmm, the ranger changes could move some QS/Sapper>Falc>Mergen builds in to rangers.

I’d like to see that, I’d try it for myself too.

Last time i made a ranger hacka, ranger was horrible. Like I took it only to gather mobs with split. Even spiral arrow is trash.

Well, i think the problem its your stats builds, my ranger hacka hit more than too many classes in the game…

So does that mean barrier scrolls would need 10 holy water too?

I’m talking about the ranger part, not hacka part.

Look at Skill factor on spiral arrow, it’s not even worth as a C3 skill

with terrible cooldown at that