Are those changes going to ktest or is it just a preview?
It isnโt implemented on ktest yet, have to wait.
Iโm like, I want videos, I want to see it Now!
I may be wrong, but i think its in the โInitialization supportโ part, it says something about stat/skills and โcharacterโ something, i asume its rank resetโฆ
Patience you must have my fellow savior.
(excluding the headers) First line in the table says archer class and skill reset, 2nd line says cleric class and skill reset, 3rd line 2nd column says attribute reset, 4th line says nak muay and skill reset. I compared the hangul for rank reset to the one there and it didnโt match to the one in kr neet. I looked up โattributeโ in hangul/korean and saw it match with the attribute vouchers, so iโm guessing itโs related to that.
I guess itโs best to wait for translations from those who understand the language or from IMC themselves. XD
Looking forward to Kabba changes.
Iron hook nerf reversed?
Okay, whatever. Iโll extract the text from the Archer images and post them here. Click to expand and see the hooked text for each reworked class.
Ranger
์คํ ๋ ์์ ใ1์ํด ์ค๋จ
์ง์^|๊ฐ์ด 300ํฌใ๋ฅด ๋ณ๊ฒ
๋๋จธ ๋ฏธ์ฌ์ผ ๋๋ฏธ์ง ์ค๊ฐ๋์ด ์ค์นผ๋ ๋ฒจ + 5%์์ ์คํฌ๋ ๋ฒจ๋ฐใ๋ก
๋ฅผ ์กฐ์ ๋ฉ๋ํ
์ฐ๊ทํน์ฑ 2์ค0| ์ฃผ๊ฐ๋จ๋ํ2์ํด ํน์ฑ ์คํ
๋ ์ด|์: ์์ํ ํนํ๋ฅผ ์ตํ๋ฉด ์คํ
๋ ์์์
์ํด ์ค7๋ ๋ ๋ฏธ์ฌ์ผ ๋๋ฏธ์ง์ ์ค๊ฐ๋์ด 50ใ/ใ ํ๊ด์๋ฉ ๋ํ ์คํ
๋ ์์ 15 ๋ ๋ฒจ์ ๊ฒฝ์ฐ
๋ฏธ์ฌ์ผ ๋๋ฏธ์ง๊ฐ 15% ์ค7๋น ์ง๋ง ์ด ํน์ฑ์ ์ตํ๋ฉด 2257ใ7โ ์ค๊ฐ์ํ๊ฒ ๋ฉ๋๋ค
3์ํด ํน์ฑ์ธ ์คํ
๋ ์ด|์: ํ๋ก ๋ ์ธ์ ํ ์ตํ๋ฉด ๋ชจ๋ ๋ ์ธ์ ์คํฌ์ ๋๋ฏธ์ง๊ฐ๋ด์
์ค์นซ๊ดํฉ๋ํ
๋ฅผ ํฌ๋ฆฌํฐ์ปฌ ์ฟ ใ1์ํด ์ค๋จ
๋ฅผ ์ฃผ๊ฐ ์ง๋ฉํ ํ๋ฅ ์ด 62ใ์ ธใ์์ 100`/ยฐ๋ก ํ์ฎธ์ ๋๋จธ ํฌ๋ฆฌํฐ์ปฌ ์ท ํผ๊ฒฉ์ ์์ ์์๊ฒ ์ค์ฒฉ
๋ฅผ ๋ฒํ๊ฐ ์์ฑ๋จ๋ํ ์ด ๋ฒํ๋ ์ข๋ 5์ค์ฒฉ๋์ฐ ์์ด๋จธ 1๋จ๊ฒจ| ๋น ์น๋ช
ํ ๋๋ฏธ์ง๊ฐ 10ใ%ใ์ฉ
๋ฅผ ์์นํญ๋๋
ํ0|์ต์ปค๋ง ๊ผฌ์ํด์ค์ผ
๊ธฐ์กด 1ํฌ=์คl ์บ์คํ ์๊ฐ์ด ์ ๊ฑฐ๋์ด ์ฆ์ ๋ฐ^โ ๋๋ฉฐโฒ 7โ ๋ก ํญ0| 50% ๋์ด์ง๋๋ค
3์ํด ์ฐ๊ทํน์ฑ ํ์์ต์ปค๋งห ์ฐ์ ์ฌ๊ฒฉ๋ฏ ์ตํ๋ฉด ์์์ต์ปค๋ง ์คํฌ ํผ๊ฒฉ๋ ๋์ ์์ด|
โ ๋น๋กํ์ฌ ์ค๋์๋ด ์ ๋ก์ฐ ๋๊พผ์ด์ค์ท ํ์ ๋ฌ์ ๋ก์ฐ์ ์ฌ^|^๋ญ ๋๊ธฐ์๊ฐ์ด ๊ฐ์๋จ๋๋
๋ฅผ ๋๊ด์ ๋์ ๋ก์ฐ 2์ํด ์ค์นผ]
์ถ ์ ๊ท ํน์ฑ 2์ข
0| ์ฃผ๊ฐ๋จ๋๋
2์ํด ํน์ฑ ํ์ ๋ฌ ์ ๋ก์ฐ: ๋๋ฐฑ ์ ๊ฑฐ์ํฌ์ํด ํน์ฑ ๋ํ์ฌ ์ฐ์ฅ์ด ์ฃผ์นซ๊พผ๋จ๋๋
๋ํธ์ฌ ์ฐ์ฅ ํน์ฑ์ ํญํ์ ์ง์ ์๊ฐ์ด 4ํฌ=-๋ก ๋์ด๋๋ ๋์ ํผํด๋0| 200ยฐ๊ฐธ> ์ค7โ 8}๋
ํค ํน์ฑ์
๋ํ
๋ฅ์ด์ค ์ฟ [3์ํด ์ค๋จ
์ค๋ฐํํธ์นซ๊ฟํฌํฌ๋ก ์ค7+ํ ๋๋ค
์คํ0|๋ด ์ ๋ก์ฐ [3์ํด ์ค์ผ
์ฌ์ฝ๋ด ๋๊ธฐ์๊ฐ์ด 36์กฐ์์ 15์กฐ๋ก ์ค๋ฒํํธ๋์ผํ์์ 1ํ๋ฅด ๋ณ๊ฒ ๋จ๋๋ค
์ค๋์๋ด ์ ๋ก์ฐ๋ ์ ์ ๋ฐฉ์ด๋ญ์ 20ยฐ์> ๋ฌด์์์ก๊ฒ ๋๋โฒ ํผ๊ฒฉ๋ ์ ์๊ฒ [ํ์ธ ^๊พผ์ค] ๋๋ฒํ๊ฐ
๋ถ์ฌ๋จ๋๋ค ํ์ธ ^โ ์ค ๋๋ฒํ๊ฐ๊ฒ๋ฆฐ ์ ์ดl๊ฑฐl๋ ์ค1๋ฐ0l๋ด ๋งค๋ก์ฐ์ ์ฐํ ํ์๊ฐ์ค7โ ํฉ๋[
Steady Aim got a few changes. Canโt make too much of them since the extracted text is hard to understand. New C2 attribute seems to boost 2H bow damage and the C3 attribute seems to increase Rangerโs skills damage.
Critical Shot now applies a critical damage buff too.
High Anchoring got the charging time removed (yay!) and they increased its hitbox width. Thereโs a C3 attribute that seems to apply High Anchoring debuff if you continuously attack an enemy (?).
Bounce Shot number of targets increased.
Spiral Arrow CD reduced from 36 to 15 seconds, but it doesnโt have overheats anymore. I donโt understand the last part, I think it has 20% chance to deal 7 hits instead of 6 hits.
Fletcher
๋ฌ ํ๋ ์ ธ ๊ณตํต
๋จ์ฃ ๋งค๋ก์ฐํค ์ ์ธํ ๋ชจ๋ ์คํฌ์ ์ฐ|๋ ฅ0| ๊ธฐ์กด ๋๋น 20~50ใ์กฐ> ์ฝง๊ฟ๋ ์์นํฉ๋๋ค
๋ณด๋์ปจ ํฌ์ธํธ ๊ผฌ์ํด ์ค์ผ
์ฌ^[์ ๋๊ฐธ์๊ฐ์ด20์กฐ๋ก์ค๋ฒํํธ๊ฐ2ํ๋ก ๋ณ๊ฒฝ๋๋จธ์๋ธ์ ๋ก ์ค๋๋๋ฆฌ์ผ๋์๊ฝ
๋
๋ฌดํฌ๋์ต์์ ๋ฐ ์ค๋ ์์ฐ์ ์ํ ์ค๋๋ฅผ ์ ๊ฑฐํ ์ ์๊ฒ ๋ฉ๋๋ค
ํด๋ผ ๋ง๋๋ ํฌ์ข์๋ซผ ์์ ์๊ฐ์6์กฐ์์ 15ํฌ๋ฃฉ๋ฅด ๋ณ๊ฒ ๋ฉ๋๋ค
๊ฟ๋ธ๋ ์ ๋ก์ฐ ๊ผฌ์ํด ์ค๋จ
๋จ๋๊ตฌ ํ์ ๋ฒ๋ก ๋ฌ๋ผ์ง๋ ๋๊ด๊ฒฉ์๊ฐ ๋ฏ์์๊ณผ ๊ฐ์ด ๋ฒ๊ฒฝ๋จ๋๋ค
ํด์ง ์ ๋ก์ฐ ์ค์ณ ๋ง๋ฐฅ์์ต ๋ค์์์ด ๋ณ๊ฒฝ ๋๋ฉฐ ๋งค์ง ์ ๋ก์ฐ ๋ง๋น์ง์ ๋ฒ์ด๋จ๊ด๋ ์ ์ ๋์
๋์ ๋ฐ๋ฎฌ์ ํผํดํด ์
๊ฒ ๋ฉ๋๋ค
ํ๋ ์ ห ์ฌ๊ฑฐ๋ฆฌ ์ค๊ฐ ใ3์ ํด ํน์ฑ]
ํ๋ก์ ธ ์ค์นผ์ผ| ์ฌ๊ฑฐ๋ฆฌ๊ฐ ํน์ฑ ๋ ๋ฒจ์ ๋น๋กํ์ฌ ๋์ด๋จโ ๋ ์ ๊ท ํน์ฑ์ด ์ฃผ๊ฐธ๋จ ๋๋ค
Looks like theyโre buffing Fletcher skillsโ SFR by 20~50%.
Bodkin Point seems to have a cooldown now and 2 overheats. The skill will also remove Sub-Zero Shield now. It looks like the last part is about the debuff duration, which seems to be increased from 6 to 15 seconds.
Barbed Arrow number of hits against certain armor-types is being increased (from 3 to 5 hits against cloth-type and from 2 to 3 hits against leather-type).
Magic Arrow hooked text is gibberish, canโt make anything out of it.
New Fletcher attribute to increase skills maximum range based on the characterโs level.
Mergen
ํ ๋ค์ด ํด ใ2์ํด ์ค โ
๋๋ฏธ์ง๊ฐ๊ธฐ์กด์ 2/ํฌ๋ฅด ์ค์ด๋ค๊ณ ๊ณต๊ฒฉ ์ฃผ๊ธฐ๊ฐ๋ ๋ฐฐ ์๋ผ์ง๋ฉฐ ํผ๊ฒฉ ๋น๋ ์ ์ ๊ฒฝ์ง์ ๋ฃฉ ๊ฑธ๋ฆฌ๊ฒ๋จ๋๋ค
ํ ๋์ฝ ์ฌ๊ฒฉ ใ2์ํด ์ค๋จ โ
๋ค๋ก ๋ฐ๋ ๋์ ๋ฌด์ ์ํ๊ฐ ๋๋โฒ ํ๊ฒฉ ๋ค์๊ฐ์ค์นผ ์์ ์์ ์บ๋ฆญํฐ ์ ์ง์ ์ ๊ณ ์ ๋จ๋๋ค
Down Fall damage is reduced and tick interval halved.
Jump Shot now gives you invincibility during cast.
Wugushi
๋ฅผ ์ทจ์ฌ ใ1์ํด ์ค์ผ
โ ์คํฌ๊ณผ ๊ด๋ จ ํน์ฑ๋ค์ด ์ญ์ ๋จ๋๋ค
๊ณ ํน ใ1์ํด ์ค์ผ
์คํฌ๊ณผ ๊ด๋ จ ํน์ฑ๋ค์ด ์ญ์ ๋จ๋๋ค
์ง๋ ๋์ํด์ค๋จ
์ณค๋นค์ ์ ๊ณต๊ฒฉ์ด| ๋ ์์ฑ์ ๋ถ์ฌํฉ๋๋ค
๋ชจ๋ ๊ณต๊ฒฉ์ ๋ ์์ฑ ์ฃผ๊ฐ ๋๋ฏธ์ง๊ฐ ์ ์๋๋ฉฐโฒ ์ผ ๊ณต๊ฒฉ์๋ ๋ ์์ฑ ์ฃผ๊ฐ ๊ณต๊ฒฉ์ด ๋ถ์ฌ๋ฉ๋๋๊ดํ ๋ฐ๋ณธ๋งจ์ ์ธ์ฑํธ ๋๋นผ์ด๊ฐ์ ๊ตฌ์กฐ)
๋ ์์ฑ ๊ณต๊ฒฉ๋ญ์ ^ ์คํ ์ด| ์ํด ์ค7โ 6}๋ฉฐ. ์ฌ^๋ด๋ญ ๋๊ธฐ์๊ฐ์ ๋0์กฐ ์ง์ ์๊ฐ์ 300์กฐ-๋ก ์ค๊ด๋์ธต๊ด๊ณ ๋ง์ปค์ ์ค๋|๋ฆฌ์ฃผ์ผ ์ l์ธ์ดl ์ํด ๊ณต์ ํ์ ์์ต๋๋ค(๋ ^๋ด๋ญ)
โฒโฒ ์ ๋ ๋ฒก์ธ ใ1์ํด ์คํฌ ํํฉ์ธ
๋ฅผ ์ ์ฐจ ์ค-๋ ์ฑ์ด ๊ฐ์๋ทฐ์ง๋ ๋ ํ๊ด์ค๋ฏ ๋ฐ์ฝ๋น ์ฌ ๊ธด ์๊ฐ ๋์ ์ง์ ํผํดํด ์ ํ๋ ์ ๊ท ์คํฌ0|๋ฅผ ์ฃผ๊ฐ๋จ๋๋ค
์ฅ๊ด๋ ๋ฐฑ์ธ์ ๋ง์ผ๋ฉด ๋งค ์กฐ ๋ ํผํดํด ์ ๊ฑฐ|๋๋ ํจ์ด๊พผ๊ฐ 100์กฐ๊ฐ ์ ์ง๋๊ณ ๋งค ํด๋ง๋ค ๋๋ฏธ์ง๊ฐ์กฐ๊ธ์ฉ ๋์ด๋ฉ๋๋ค
๋ ํ๋ ๊ด๋ฆฌ [2์ํด ์คํฌ *1์ํด ์ค๋จ
๋ ํญ์๋ฆฌ๊ฐ1์ํด ์คํฌ๋ก ๋ฒ๊ฒ ๋จ๋๋ค
ํด๋
ใ1์ํด ์คํฌ]
์ต๋ ๋ ๋ฒจ์ด 15์์ 1๋ ๋ฒจ ๋ง์คํฐ๋ฅด ๋ณ๊ฒ
๋ฉ๋๋ค
ํฌ์ํด ์ ๊ทํน์ฑ ํด๋ ์๋ ๋ ์ ์ตํ๋ฉด ํฌ๋ ๋ฌ์ ๋๊น์ง ํด์ ํ ์ ์์ต๋๋ค
๋กฑ ๋ ๋ฌด๋ง์๋ฌ์ํด ์ค์นผ์ธ๋ปฌ
์์ ์ ๋ฐ ๋ฐ์ด| ๋ 7โ ์ค๊ฐ๋ ๋ณ์ ๊นจํธ๋ ค ์ฃผ๋ฒ์ ๋ ๊ตฌ๋ฃธ์ ํผํธ๋ฆฌ๋ ์ ๊ท ์คํฌ์ดํค์ฃผ๊ฐ๋ฉ๋๋ค
ํ ํ๋ปฌ ์ฃผ๊ฐ๋๋ํฌ์ํดํน์ฑ ๋ ๋ฌด๋ง์ ์์ ๋ฏ ์ตํ๋ฉด ๋ ๋ฌด๋ง์์ ์ฝ๋ด ์ํ ์์ ์๊ฐ ๋ฒ์๋ฅผ ์์์ ๋ช ์กฐ๊ฐ ์์ ์ํํ ์ ์งํ ์ ์์ต๋๋ค
๊ธ์ ๊ณ [3์ํด ์คํฌ ๋2์ํด ์ค์นผใ
๋ฃฉ ๊ธ์ ๊ณ 7}2์ํด ์คํฌ๋ก ๋ฒ๊ฒ ๋ฉ๋๋ค
์๋์ ํํ๋ปฌ ํ ์๋ ๋น ํ์ฑํ ์ํค๋ ์ ๊ท ์คํฌ์ด ์ฃผ๊ฐ๋จ ๋๋ค
ํ๋ฅ์ฅํ์ ๋ฏ ์ธ ๋ด์ฉ์๋ด ๋ฉด ๋์์ด|๊ฒ ์ ์ ์ค์ธ ๋์ ์ง์^|๊ฐ์ด ์ ๋ฐ์ผ๋ก ์กธ์ด๋ค๋ฉด์ ๋๋ฏธ์ง ์ ์ ์ฃผ๊ธฐ๊ฐ๋ ๋ฐฐ๋ฅด ๋ฌ๋ผ์ง๋๋ค ์์ ํ๊ด์ ๋๋ฟ๋ง ์๋๋ผ ๋ชจ๋ ๋ ๋๋ฒํ๊ฐํ์ฑํ๋๋ฉฐ ๋ ์์ฑ ์ฃผ๊ฐ๋๋ฏธ์ง๋ ๋ ๋ฐฐ๋ก ์ ์ฉ๋จ๋๋คํ ๋ฒ ํ์ฑํธ๋ด ๋ ๋๋ฒํ๋ [โ ์ ์ฌํ์ฑํ ๋์ง ์์ต๋๋
์คํฌ ๋ฌl๋ฒจ์ดl ๋ฐ๊ทผ๊พผ ์ ์ ๋ฒ์๊ฐ ๋์ด์ง๋ค ์ ์ฉ ๋์ ์์ 10 ๋ช ์ ๋๋ค
์ ๊ทํน์ฑ ํ๋ฅ์ ์ ห ๋์ ๋ ์ธ ์ตํ๋ฉด ๋์์ฑ ๋ชฌ์คํฐ์๊ฒ ์ ์ฉ์ ์ฃผ๊ฐ ๋๋ฏธ์ง๋กค ์ ํ ์๋ฃฉ ์์ต๋๋ค
Needle Blow and Bewitch removed.
Zhendu seems to work like Enchant Fire now. All attacks deal poison damage and the buff duration is increased to 300 seconds.
I donโt fully understand the new C1 skill. Looks like itโs a long duration poison with an increasing DoT.
Throw Gu Pot is a C1 skill now.
Detoxify is now a max level: 1 skill and it has an attribute to remove higher ranked poisons (?).
The new C2 skill creates a large magic circle at targeted area, but I donโt understand its effects.
Jincan Gu is a C2 skill now.
The hooked text for the new C3 skill is full of gibberish too.
Bare with me, translating images was difficult and Iโm also not that familiar with Archer tree
Ranger
- Steady Aim - 300sec duration, max. buff +15%. New attribute that increases the % the skill applies (but seems to require bow or something like that). New C3 attribute that increase rangerโs skills damage +50%
- Critical Shot - Critical Rate 100%. Applies buff that increases critical damage +10% when hit is landed, stack up to 5 times
- High Anchoring - 50% larger area, no cast time. New C3 attribute reduces cooldown of other skills based on the number of enemies hitted by High Anchoring
- Time Bomb Arrow - New attribute to remove knockback. Another one, unsure of real effect, something like increased damage, but more time to explode
- Bounce Shot: 3 overheats
- Spiral Arrow: cooldown reduced to 15 seconds, no overheats. Ignores 20% of defense. There some kind of interaction for when you kill an enemy with it
Fletcher
- All skills except Magic Arrow will receive 20 to 50% increasing in damage
- Bodkin Point - cooldown 20 seconds, 2 overheats, possible to remove shield skills (something about sub-zero shield and Yin Yang class). Physical Defense decreasing change from 6 to 15 seconds
- Barbed Arrow - increased amount of hits from 1, 2 3 to 1, 3 5
- Magic Arrow - creates a residual damage when monster leaves magic arrow area
- New C3 attribute incrases range based on character level (?)
Mergen
- Downfall - Damage reduced, damage cycle increased (?), enemies get stuck
- Jump Shot - Invulnerability (?), fixed hit area
Wugushi
- Needle bow - removed
- Bewitch - removed
- Zhendu - will increase your own damage, something like Enchant Fire. Cooldown 110 sec, shared via Spiritual Chain and Stats will influence
- New C1 Skill - fire a poisoned arrow that lasts for 100 seconds and increase damage every turn
- Throw Gu Pot - down to C1
- Detoxify - Max lvl 1
- New C2 skill - creates a clowd that spreads poison. C3 attribute (that I couldnโt understand, something related to stealth and spellbreaker?)
- Jincan Gu - down to C2
- New C3 Skill Blood Flow - apparently, reduces duration of poison, but doubles the damage dealt. Cannot be reapplied. Increased area based on skill level, maximum 10 targets. Also gets an attribute that seems to cause damage around when using the skill (very hard to translate and understand)
Woopsie, think I messed up Fletcher skills. Corrected
oh IMC forgot Hunter u_u pliiiiz imc ress hunter :c
druid and kabba changes are reaaaaly nice ! <3 druid will return w
Also, there is some information about skills that consume items into Cleric and Archer tree.
Damn IMC, stop trolling us, give us regular txt patch haha
Darn, i really really hope this is only a preview, because if not this means they are ignoring sadhus (which i love and need a rework badly) and hunters, which are umplayable since day one.
Also, this druid rework looks like a heavy nerf to p.atak druids, at least to me. Will have to wait and see.( And the model looks terrible, really)
About the table of consumable items
Quarrel Shooter
- Stone Shot - have to buy the stone (12 silver). Stone Picking removed
Sapper
- Skills will consume trap kits (30 silver each)
- Claymore - 5 trap kits
- Punji Stakes - 1 trap kit
- Broom trap - 3 trap kits
- Spike Shooter - 5 trap kits
Dievdirby
- Carving Statue skills - 1 piece of wood carving (12 silver)
- Carve - changed to drop this item instead of old wood pieces
Paladin
- Barrier - 10 Holy Water
Krivis
- Meltsis - 5 holy powders
Inquisitor
- Breaking Wheel - 3 tools of something (300 silver each)
Holly guacamole, why??? Why the โ โ โ โ ? I mean, it not as if 500s where that expensive, but there is 0 reason to this imc treatment. And 5?
Barrier - 10 Holy thing (50 silver each)
Seems to be holy water.
Itโs basically a Kabbalist nerf 
The best skills Double Chance and Ein Sof took a heavy hit, and the new C3 skill is just another trashy healing skill, which makes it boring.
The Tree of Life wouldโve been better as a buff/debuff skill since it is number-magic based, but being just another healing skill that noone needs while nerfing Double Chance and Ein Sof doesnโt really feel like an improvement.
Nahash is the only change that looks good. Itโs a solid damage skill [if the damage % are high and decent-scaling, like e.g. 4000% initial + 300% per skilllevel with like 15 seconds CD], but I still donโt know where the points will have to come from.
I guess the only choice is to give up on Double Chance since it needs now 13 points instead of 10 to have the same performanceโฆ
Oh gosh, thats nice!! but, i am sad, 2 years waiting for hunter changes, and nothing has come since than, i think they given up 

