Tree of Savior Forum

KToS General Thread v3.0 LOL

Are those changes going to ktest or is it just a preview?

It isnโ€™t implemented on ktest yet, have to wait.

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Iโ€™m like, I want videos, I want to see it Now!

Iโ€™m trying to translate using Nox + Google tradutor and I think itโ€™s ok!

I may be wrong, but i think its in the โ€œInitialization supportโ€ part, it says something about stat/skills and โ€œcharacterโ€ something, i asume its rank resetโ€ฆ

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Patience you must have my fellow savior.

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(excluding the headers) First line in the table says archer class and skill reset, 2nd line says cleric class and skill reset, 3rd line 2nd column says attribute reset, 4th line says nak muay and skill reset. I compared the hangul for rank reset to the one there and it didnโ€™t match to the one in kr neet. I looked up โ€œattributeโ€ in hangul/korean and saw it match with the attribute vouchers, so iโ€™m guessing itโ€™s related to that.

I guess itโ€™s best to wait for translations from those who understand the language or from IMC themselves. XD

Looking forward to Kabba changes.

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Iron hook nerf reversed?

Okay, whatever. Iโ€™ll extract the text from the Archer images and post them here. Click to expand and see the hooked text for each reworked class.

Ranger

์Šคํ…Œ๋”” ์—์ž„ ใ€”1์„œํด ์Šค๋žจ

์ง€์†^|๊ฐ„์ด 300ํฌใ€“๋ฅด ๋ณ€๊ฒ…๋˜๋จธ ๋ฏธ์‚ฌ์ผ ๋Œ€๋ฏธ์ง€ ์ค‘๊ฐ€๋Ÿ‰์ด ์Šค์นผ๋ ˆ๋ฒจ + 5%์—์„œ ์Šคํ‚ฌ๋ ˆ๋ฒจ๋ฐ‹ใ€‚๋กœ
๋ฅผ ์กฐ์ •๋ฉ๋‹ˆํƒ€

์‚ฐ๊ทœํŠน์„ฑ 2์ค‘0| ์ฃผ๊ฐ€๋จ๋‹ˆํƒ€2์„œํด ํŠน์„ฑ ์Šคํ…Œ๋”” ์–ด|์ž„: ์–‘์†ํ™œ ํŠนํ™”๋ฅผ ์ตํžˆ๋ฉด ์Šคํ…Œ๋”” ์—์ž„์—
์˜ํ•ด ์ค‘7๋– ๋Š” ๋ฏธ์‚ฌ์ผ ๋Œ€๋ฏธ์ง€์˜ ์ค‘๊ฐ€๋Ÿ‰์ด 50ใ€‚/ใ€‚ ํ”๊ดŒ์ƒ๋ฉ ๋‹ˆํƒ€ ์Šคํ…Œ๋”” ์—์ž„ 15 ๋ ˆ๋ฒจ์˜ ๊ฒฝ์šฐ
๋ฏธ์‚ฌ์ผ ๋Œ€๋ฏธ์ง€๊ฐ€ 15% ์ค‘7๋น ์ง€๋งŒ ์ด ํŠน์„ฑ์šœ ์ตํžˆ๋ฉด 2257ใ€“7โ€  ์ค‘๊ฐ€์Š˜ํ›”๊ฒŒ ๋ฉ๋‹ˆ๋‹ค

3์„œํด ํŠน์„ฑ์ธ ์Šคํ…Œ๋”” ์ด|์ž„: ํ”„๋กœ ๋ ˆ์ธ์ €ํ‹€ ์ตํžˆ๋ฉด ๋ชจ๋“  ๋ ˆ์ธ์ € ์Šคํ‚ฌ์˜ ๋Œ€๋ฏธ์ง€๊ฐ€๋–ด์Ÿˆ
์ค‘์นซ๊ดŒํ•ฉ๋‹ˆํƒ€

๋ฅผ ํฌ๋ฆฌํ‹ฐ์ปฌ ์‚ฟ ใ€”1์„œํด ์Šค๋žจ
๋ฅผ ์ฃผ๊ฐ€ ์ง€๋ฉํƒ€ ํš๋ฅ ์ด 62ใ€‚์ ธใ€“์—์„œ 100`/ยฐ๋กœ ํ‘์ฎธ์ •๋˜๋จธ ํฌ๋ฆฌํ‹ฐ์ปฌ ์ƒท ํ”ผ๊ฒฉ์‹œ ์‹œ์ „์ž์—๊ฒŒ ์ค‘์ฒฉ

๋ฅผ ๋ฒ„ํ”„๊ฐ€ ์ƒ์„ฑ๋จ๋‹ˆํƒ€ ์ด ๋ฒ„ํ”„๋Š” ์ขŒ๋Œ€ 5์ค‘์ฒฉ๋„์ฐŒ ์Œ“์ด๋จธ 1๋‹จ๊ฒจ| ๋‹น ์น˜๋ช…ํƒ€ ๋Œ€๋ฏธ์ง€๊ฐ€ 10ใ€‚%ใ€“์”ฉ
๋ฅผ ์ƒ์Šนํ•ญ๋‹ˆ๋””

ํ•˜0|์•ต์ปค๋ง ๊ผฌ์„œํด์Šค์ผ

๊ธฐ์กด 1ํฌ=์˜คl ์บ์ŠคํŒ… ์‹œ๊ฐ„์ด ์ œ๊ฑฐ๋˜์–ด ์ฆ‰์‹œ ๋ฐœ^โ€ ๋˜๋ฉฐโ€ฒ 7โ€ ๋กœ ํญ0| 50% ๋„“์–ด์ง‘๋‹ˆ๋‹ค

3์„œํด ์‚ฐ๊ทœํŠน์„ฑ ํ•˜์•„์•ต์ปค๋งห ์—ฐ์† ์‚ฌ๊ฒฉ๋ฏˆ ์ตํžˆ๋ฉด ์†์Ž„์•ต์ปค๋ง ์Šคํ‚ฌ ํ”ผ๊ฒฉ๋œ ๋Œ€์ƒ ์ˆ˜์–ด|
โ€™ ๋น„๋ก€ํ•˜์—ฌ ์Šค๋„์‚๋Ÿด ์• ๋กœ์šฐ ๋‚œ๊พผ์šด์Šค์ƒท ํƒ€์ž„ ๋“ฌ์• ๋กœ์šฐ์˜ ์žฌ^|^๋ญ‰ ๋Œ€๊ธฐ์‹œ๊ฐ„์ด ๊ฐ์†Œ๋จ๋‹ˆ๋””

๋ฅผ ๋“œ๊ดŒ์ž„ ๋”์• ๋กœ์šฐ 2์„œํด ์Šค์นผ]
์ถ˜ ์‹ ๊ทœ ํŠน์„ฑ 2์ข…0| ์ฃผ๊ฐ€๋จ๋‹ˆ๋””
2์„œํด ํŠน์„ฑ ํƒ€์ž„ ๋“ฌ ์• ๋กœ์šฐ: ๋„‰๋ฐฑ ์ œ๊ฑฐ์™€ํฌ์„œํด ํŠน์„ฑ ๋„ํ์ฌ ์—ฐ์žฅ์ด ์ฃผ์นซ๊พผ๋จ๋‹ˆ๋””

๋„ํ˜ธ์ฌ ์—ฐ์žฅ ํŠน์„ฑ์€ ํญํƒ„์˜ ์ง€์† ์‹œ๊ฐ„์ด 4ํฌ=-๋กœ ๋Š˜์–ด๋‚˜๋Š” ๋Œ€์‹  ํ”ผํ•ด๋Ÿ‰0| 200ยฐ๊ฐธ> ์ค‘7โ€ 8}๋Š”
ํŠค ํŠน์„ฑ์ž…๋‹ˆํƒ€

๋˜ฅ์šด์Šค ์‚ฟ [3์„œํด ์Šค๋žจ

์˜ค๋ฐ”ํžˆํŠธ์นซ๊ฟํฌํฌ๋กœ ์ค‘7+ํ• ๋‚˜๋‹ค

์ŠคํŒŒ0|๋Ÿด ์• ๋กœ์šฐ [3์„œํด ์Šค์ผˆ

์žฌ์ฝ๋ด… ๋Œ€๊ธฐ์‹œ๊ฐ„์ด 36์กฐ์—์„œ 15์กฐ๋กœ ์˜ค๋ฒ„ํžˆํŠธ๋Š”์œผํ™”์—์„œ 1ํ™”๋ฅด ๋ณ€๊ฒ…๋จ๋‹ˆ๋‹ค

์Šค๋„์‚๋Ÿด ์• ๋กœ์šฐ๋Š” ์ ์˜ ๋ฐฉ์ด๋Ÿญ์šœ 20ยฐ์Ÿˆ> ๋ฌด์‹œ์Š˜์†ก๊ฒŒ ๋˜๋ŽŒโ€ฒ ํ”ผ๊ฒฉ๋œ ์ ์—๊ฒŒ [ํš์ธ ^๊พผ์‹ค] ๋””๋ฒ„ํ”„๊ฐ€
๋ถ€์—ฌ๋จ๋‹ˆ๋‹ค ํ™•์ธ ^โ€ ์‹ค ๋””๋ฒ„ํ”„๊ฐ€๊ฒ‰๋ฆฐ ์ ์–ดl๊ฑฐl๋Š” ์Šค1๋”ฐ0l๋Ÿด ๋งค๋กœ์šฐ์˜ ์—ฐํƒ€ ํšŸ์ˆ˜๊ฐ€์ค‘7โ€ ํ•ฉ๋‹ˆ[

Steady Aim got a few changes. Canโ€™t make too much of them since the extracted text is hard to understand. New C2 attribute seems to boost 2H bow damage and the C3 attribute seems to increase Rangerโ€™s skills damage.
Critical Shot now applies a critical damage buff too.
High Anchoring got the charging time removed (yay!) and they increased its hitbox width. Thereโ€™s a C3 attribute that seems to apply High Anchoring debuff if you continuously attack an enemy (?).
Bounce Shot number of targets increased.
Spiral Arrow CD reduced from 36 to 15 seconds, but it doesnโ€™t have overheats anymore. I donโ€™t understand the last part, I think it has 20% chance to deal 7 hits instead of 6 hits.

Fletcher

๋Šฌ ํ”Œ๋ ˆ์ ธ ๊ณตํ†ต

๋‹จ์ฃ„ ๋งค๋กœ์šฐํŠค ์ œ์™ธํ•œ ๋ชจ๋“  ์Šคํ‚ฌ์˜ ์šฐ|๋ ฅ0| ๊ธฐ์กด ๋Œ€๋น„ 20~50ใ€‚์กฐ> ์ฝง๊ฟ๋Ÿ‰ ์ƒ์Šนํ•ฉ๋‹ˆ๋‹ค

๋ณด๋“œ์ปจ ํฌ์ธํŠธ ๊ผฌ์„œํด ์Šค์ผˆ

์žฌ^[์‘ ๋Œ€๊ฐธ์‹œ๊ฐ„์ด20์กฐ๋กœ์˜ค๋ฒ„ํžˆํŠธ๊ฐ€2ํšŒ๋กœ ๋ณ€๊ฒฝ๋˜๋จธ์„œ๋ธŒ์ œ๋กœ ์‹ค๋“œ๋€๋ฆฌ์œผ๋Œ„์„œ๊ฝˆ
๋…•๋ฌดํ‚ฌ๋ƒ‡์œต์–‘์„€ ๋ฐ ์‹ค๋“œ ์†Ÿ์ฐŒ์— ์˜ํ•œ ์‹ค๋“œ๋ฅผ ์ œ๊ฑฐํž ์ˆ˜ ์žˆ๊ฒŒ ๋ฉ๋‹ˆ๋‹ค

ํด๋ผ ๋ง๋Œ€๋• ํ‚ฌ์ข†์†Œ๋ซผ ์ž์ˆ™ ์‹œ๊ฐ„์€6์กฐ์—์„œ 15ํฌ๋ฃฉ๋ฅด ๋ณ€๊ฒ…๋ฉ๋‹ˆ๋‹ค

๊ฟ๋ธŒ๋“œ ์• ๋กœ์šฐ ๊ผฌ์„œํด ์Šค๋žจ

๋‚จ๋Œ€๊ตฌ ํƒ€์—…๋ฒŒ๋กœ ๋‹ฌ๋ผ์ง€๋Š” ๋“œ๊ดŒ๊ฒฉ์ˆ˜๊ฐ€ ๋ฏ€์›์Œ๊ณผ ๊ฐ™์ด ๋ฒˆ๊ฒฝ๋จ๋‹ˆ๋‹ค

ํ‡ด์ง ์• ๋กœ์šฐ ์‹ค์ณ ๋งˆ๋ฐฅ์ž”์ต ๋‹ค์ž์•ˆ์ด ๋ณ€๊ฒฝ ๋˜๋ฉฐ ๋งค์ง ์• ๋กœ์šฐ ๋งˆ๋น•์ง„์„ ๋ฒ—์–ด๋‡จ๊ดŒ๋„ ์ž ์‹œ ๋™์•ˆ
๋‹˜์  ๋ฐ”๋ฎฌ์˜ ํ”ผํ•ดํˆด ์ž…๊ฒŒ ๋ฉ๋‹ˆ๋‹ค

ํ”Œ๋ ˆ์ €ห ์‚ฌ๊ฑฐ๋ฆฌ ์ค‘๊ฐ€ ใ€”3์…”ํด ํŠน์„ฑ]

ํ”„๋ก€์ ธ ์Šค์นผ์œผ| ์‚ฌ๊ฑฐ๋ฆฌ๊ฐ€ ํŠน์„ฑ ๋ ˆ๋ฒจ์— ๋น„๋ก€ํ•˜์—ฌ ๋Š˜์–ด๋‡จโ€ ๋Š” ์‹ ๊ทœ ํŠน์„ฑ์ด ์ฃผ๊ฐธ๋จ ๋‹ˆ๋‹ค

Looks like theyโ€™re buffing Fletcher skillsโ€™ SFR by 20~50%.
Bodkin Point seems to have a cooldown now and 2 overheats. The skill will also remove Sub-Zero Shield now. It looks like the last part is about the debuff duration, which seems to be increased from 6 to 15 seconds.
Barbed Arrow number of hits against certain armor-types is being increased (from 3 to 5 hits against cloth-type and from 2 to 3 hits against leather-type).
Magic Arrow hooked text is gibberish, canโ€™t make anything out of it.
New Fletcher attribute to increase skills maximum range based on the characterโ€™s level.

Mergen

ํ ๋‹ค์šด ํด ใ€”2์„œํด ์Šค โ€™

๋Œ€๋ฏธ์ง€๊ฐ€๊ธฐ์กด์˜ 2/ํฌ๋ฅด ์ค„์–ด๋“ค๊ณ  ๊ณต๊ฒฉ ์ฃผ๊ธฐ๊ฐ€๋‘ ๋ฐฐ ์‚˜๋ผ์ง€๋ฉฐ ํ”ผ๊ฒฉ ๋‹น๋ƒ ์ ์€ ๊ฒฝ์ง์— ๋ฃฉ ๊ฑธ๋ฆฌ๊ฒŒ๋จ๋‹ˆ๋‹ค

ํ• ๋„์•ฝ ์‚ฌ๊ฒฉ ใ€”2์„œํด ์Šค๋žจ โ€™

๋’ค๋กœ ๋›ฐ๋Š” ๋™์•ˆ ๋ฌด์  ์ƒํƒœ๊ฐ€ ๋˜๋ŽŒโ€ฒ ํƒ€๊ฒฉ ๋ค์œ„๊ฐ€์Šค์นผ ์‹œ์ „์‹œ์˜ ์บ๋ฆญํ„ฐ ์•ž ์ง€์ ์˜ ๊ณ ์ •๋จ๋‹ˆ๋‹ค

Down Fall damage is reduced and tick interval halved.
Jump Shot now gives you invincibility during cast.

Wugushi

๋ฅผ ์ทจ์‚ฌ ใ€”1์„œํด ์Šค์ผˆ

โ€™ ์Šคํ‚ฌ๊ณผ ๊ด€๋ จ ํŠน์„ฑ๋“ค์ด ์‚ญ์ œ๋จ๋‹ˆ๋‹ค

๊ณ ํ˜น ใ€”1์„œํด ์Šค์ผ

์Šคํ‚ฌ๊ณผ ๊ด€๋ จ ํŠน์„ฑ๋“ค์ด ์‚ญ์ œ๋จ๋‹ˆ๋‹ค

์ง๋…๋„์„œํด์Šค๋žจ

์ณค๋นค์‹ ์˜ ๊ณต๊ฒฉ์ด| ๋…์†์„ฑ์šœ ๋ถ€์—ฌํ•ฉ๋‹ˆ๋‹ค

๋ชจ๋“  ๊ณต๊ฒฉ์— ๋… ์ˆ™์„ฑ ์ฃผ๊ฐ€ ๋Œ€๋ฏธ์ง€๊ฐ€ ์ ์‘๋˜๋ฉฐโ€ฒ ์ผ ๊ณต๊ฒฉ์—๋Š” ๋“ ์†์„ฑ ์ฃผ๊ฐ€ ๊ณต๊ฒฉ์ด ๋ถ€์—ฌ๋ฉ๋‹ˆ๋„๊ดŒํ›…๋ฐ–๋ณธ๋งจ์„œ ์ธ์ฑˆํŠธ ๋„๋นผ์–ด๊ฐ™์€ ๊ตฌ์กฐ)

๋… ์ˆ™์„ฑ ๊ณต๊ฒฉ๋Ÿญ์€ ^ ์Šคํ…Ÿ์–ด| ์˜ํ•ด ์ค‘7โ€ 6}๋ฉฐ. ์žฌ^๋‰ด๋ญ‰ ๋Œ€๊ธฐ์‹œ๊ฐ„์€ ๋„0์กฐ ์ง€์† ์‹œ๊ฐ„์€ 300์กฐ-๋กœ ์ค˜๊ดŒ๋™์ธต๊ด€๊ณ  ๋ง์ปค์˜ ์Šค๋„|๋ฆฌ์ฃผ์–ผ ์ €l์ธ์ดl ์˜ํ•ด ๊ณต์œ ํž์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค(๋…^๋‰ด๋ญ‰)

โ€ฒโ€ฒ ์ž ๋…๋ฒก์„ธ ใ€”1์„œํด ์Šคํ‚ฌ ํ–ํŽฉ์„ธ

๋ฅผ ์ ์ฐจ ์ค‘-๋…์„ฑ์ด ๊ฐ•์Š˜๋ทฐ์ง€๋Š” ๋…ํ๊ด€์‹ค๋ฏˆ ๋ฐœ์”ฝ๋น ์—ฌ ๊ธด ์‹œ๊ฐ„ ๋™์•ˆ ์ง€์† ํ”ผํ•ดํˆด ์ž…ํžˆ๋Š” ์‹ ๊ทœ ์Šคํ‚ฌ0|๋ฅผ ์ฃผ๊ฐ€๋จ๋‹ˆ๋‹ค

์ฅ”๊ดŒ๋…๋ฐฑ์„ธ์— ๋งž์œผ๋ฉด ๋งค ์กฐ ๋… ํ”ผํ•ดํˆด ์ž…๊ฑฐ|๋˜๋ŽŒ ํšจ์ด‰๊พผ๊ฐ€ 100์กฐ๊ฐ„ ์œ ์ง€๋˜๊ณ  ๋งค ํ„ด๋งˆ๋‹ค ๋Œ€๋ฏธ์ง€๊ฐ€์กฐ๊ธˆ์”ฉ ๋Š˜์–ด๋‚ฉ๋‹ˆ๋‹ค

๋…ํ”๋ ๊ดŒ๋ฆฌ [2์„œํด ์Šคํ‚ฌ *1์„œํด ์Šค๋žจ

๋…ํ•ญ์•„๋ฆฌ๊ฐ€1์„œํด ์Šคํ‚ฌ๋กœ ๋ฒˆ๊ฒ…๋จ๋‹ˆ๋‹ค

ํ•ด๋… ใ€”1์„œํด ์Šคํ‚ฌ]
์ตœ๋Œ€ ๋ ˆ๋ฒจ์ด 15์—์„œ 1๋ ˆ๋ฒจ ๋งˆ์Šคํ„ฐ๋ฅด ๋ณ€๊ฒ…๋ฉ๋‹ˆ๋‹ค

ํฌ์„œํด ์‹ ๊ทœํŠน์„ฑ ํ•ด๋…์š”๋ ˆ๋ž ์„ ์ตํžˆ๋ฉด ํฌ๋ ˆ๋„ฌ์˜ ๋“๊นŒ์ง€ ํ•ด์ œํ• ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค

๋กฑ ๋…๋ฌด๋งŒ์ƒ๋ฌ˜์„œํด ์Šค์นผ์‹ธ๋ปฌ

์ž์‹ ์˜ ๋ฐœ ๋ฐ€์–ด| ๋…7โ€ ์Šค๊ฐ€๋“  ๋ณ‘์„ ๊นจํŠธ๋ ค ์ฃผ๋ฒˆ์— ๋…๊ตฌ๋ฃธ์„ ํผํŠธ๋ฆฌ๋Š” ์‹ ๊ทœ ์Šคํ‚ฌ์ดํŠค์ฃผ๊ฐ€๋ฉ๋‹ˆ๋‹ค

ํ  ํ”๋ปฌ ์ฃผ๊ฐ€๋˜๋Š”ํฌ์„œํดํŠน์„ฑ ๋…๋ฌด๋งŒ์ƒ ์€์‹ ๋ฏˆ ์ตํžˆ๋ฉด ๋…๋ฌด๋งŒ์ƒ์„ ์ฝ๋ด…์‘ํ•œ ์‹œ์ „์ž๊ฐ€ ๋ฒ”์œ„๋ฅผ ์•ˆ์—์„œ ๋ช‡ ์กฐ๊ฐ„ ์€์‹  ์ƒํƒœํ‹€ ์œ ์ง€ํ• ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค

๊ธˆ์ž ๊ณ  [3์„œํด ์Šคํ‚ฌ ๋‚™2์„œํด ์Šค์นผใ€•

๋ฃฉ ๊ธˆ์ž ๊ณ 7}2์„œํด ์Šคํ‚ฌ๋กœ ๋ฒˆ๊ฒ…๋ฉ๋‹ˆ๋‹ค

์ƒ๋Œ€์˜ ํ˜ˆํ‘œ๋ปฌ ํŽ  ์žˆ๋Š” ๋œน ํ™œ์„ฑํ™” ์‹œํ‚ค๋Š” ์‹ ๊ทœ ์Šคํ‚ฌ์ด ์ฃผ๊ฐ€๋จ ๋‹ˆ๋‹ค

ํ˜ˆ๋ฅ˜์ฅ”ํ”์ „๋ฏˆ ์ธ ๋‰ด์šฉ์Š˜๋ด…๋ฉด ๋Œ€์ƒ์–ด|๊ฒŒ ์ ์‘ ์ค‘์ธ ๋“์˜ ์ง€์†^|๊ฐ„์ด ์ ˆ๋ฐ˜์œผ๋กœ ์กธ์–ด๋“ค๋ฉด์„œ ๋Œ€๋ฏธ์ง€ ์ ์‘ ์ฃผ๊ธฐ๊ฐ€๋‘ ๋ฐฐ๋ฅด ๋‹ฌ๋ผ์ง‘๋‹ˆ๋‹ค ์‹œ์ „ํˆ๊ดŒ์˜ ๋“๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ๋ชจ๋“  ๋“ ๋””๋ฒ„ํ”„๊ฐ€ํ™œ์„ฑํ™”๋˜๋ฉฐ ๋“ ์ˆ™์„ฑ ์ฃผ๊ฐ€๋Œ€๋ฏธ์ง€๋Š” ๋‘ ๋ฐฐ๋กœ ์ ์šฉ๋จ๋‹ˆ๋‹คํ•œ ๋ฒˆ ํ™œ์„ฑํ˜ธ๋›ด ๋… ๋””๋ฒ„ํ”„๋Š” [โ€ ์‹œ ์žฌํ™œ์„ฑํ™” ๋˜์ง€ ์•Š์Šต๋‹ˆ๋Œ€

์Šคํ‚ฌ ๋Ÿฌl๋ฒจ์–ดl ๋”ฐ๊ทผ๊พผ ์ ์‘ ๋ฒ”์œ„๊ฐ€ ๋„™์–ด์ง€๋‹ค ์ ์šฉ ๋Œ€์ƒ ์ˆ˜์ˆœ 10 ๋ช…์ž…๋‹ˆ๋‹ค

์‹ ๊ทœํŠน์„ฑ ํ˜ˆ๋ฅ˜์ž ์ „ห ๋“์˜ ๋…์šธ ์ตํžˆ๋ฉด ๋“์†์„ฑ ๋ชฌ์Šคํ„ฐ์—๊ฒŒ ์ ์šฉ์‹œ ์ฃผ๊ฐ€ ๋Œ€๋ฏธ์ง€๋กค ์ž…ํž ์ˆ˜๋ฃฉ ์žˆ์Šต๋‹ˆ๋‹ค

Needle Blow and Bewitch removed.
Zhendu seems to work like Enchant Fire now. All attacks deal poison damage and the buff duration is increased to 300 seconds.
I donโ€™t fully understand the new C1 skill. Looks like itโ€™s a long duration poison with an increasing DoT.
Throw Gu Pot is a C1 skill now.
Detoxify is now a max level: 1 skill and it has an attribute to remove higher ranked poisons (?).
The new C2 skill creates a large magic circle at targeted area, but I donโ€™t understand its effects.
Jincan Gu is a C2 skill now.
The hooked text for the new C3 skill is full of gibberish too.
:tired:

8 Likes

Bare with me, translating images was difficult and Iโ€™m also not that familiar with Archer tree

Ranger

  • Steady Aim - 300sec duration, max. buff +15%. New attribute that increases the % the skill applies (but seems to require bow or something like that). New C3 attribute that increase rangerโ€™s skills damage +50%
  • Critical Shot - Critical Rate 100%. Applies buff that increases critical damage +10% when hit is landed, stack up to 5 times
  • High Anchoring - 50% larger area, no cast time. New C3 attribute reduces cooldown of other skills based on the number of enemies hitted by High Anchoring
  • Time Bomb Arrow - New attribute to remove knockback. Another one, unsure of real effect, something like increased damage, but more time to explode
  • Bounce Shot: 3 overheats
  • Spiral Arrow: cooldown reduced to 15 seconds, no overheats. Ignores 20% of defense. There some kind of interaction for when you kill an enemy with it

Fletcher

  • All skills except Magic Arrow will receive 20 to 50% increasing in damage
  • Bodkin Point - cooldown 20 seconds, 2 overheats, possible to remove shield skills (something about sub-zero shield and Yin Yang class). Physical Defense decreasing change from 6 to 15 seconds
  • Barbed Arrow - increased amount of hits from 1, 2 3 to 1, 3 5
  • Magic Arrow - creates a residual damage when monster leaves magic arrow area
  • New C3 attribute incrases range based on character level (?)

Mergen

  • Downfall - Damage reduced, damage cycle increased (?), enemies get stuck
  • Jump Shot - Invulnerability (?), fixed hit area

Wugushi

  • Needle bow - removed
  • Bewitch - removed
  • Zhendu - will increase your own damage, something like Enchant Fire. Cooldown 110 sec, shared via Spiritual Chain and Stats will influence
  • New C1 Skill - fire a poisoned arrow that lasts for 100 seconds and increase damage every turn
  • Throw Gu Pot - down to C1
  • Detoxify - Max lvl 1
  • New C2 skill - creates a clowd that spreads poison. C3 attribute (that I couldnโ€™t understand, something related to stealth and spellbreaker?)
  • Jincan Gu - down to C2
  • New C3 Skill Blood Flow - apparently, reduces duration of poison, but doubles the damage dealt. Cannot be reapplied. Increased area based on skill level, maximum 10 targets. Also gets an attribute that seems to cause damage around when using the skill (very hard to translate and understand)
10 Likes

Woopsie, think I messed up Fletcher skills. Corrected

oh IMC forgot Hunter u_u pliiiiz imc ress hunter :c

druid and kabba changes are reaaaaly nice ! <3 druid will return w

2 Likes

Also, there is some information about skills that consume items into Cleric and Archer tree.

Damn IMC, stop trolling us, give us regular txt patch haha

Darn, i really really hope this is only a preview, because if not this means they are ignoring sadhus (which i love and need a rework badly) and hunters, which are umplayable since day one.

Also, this druid rework looks like a heavy nerf to p.atak druids, at least to me. Will have to wait and see.( And the model looks terrible, really)

About the table of consumable items

Quarrel Shooter

  • Stone Shot - have to buy the stone (12 silver). Stone Picking removed

Sapper

  • Skills will consume trap kits (30 silver each)
  • Claymore - 5 trap kits
  • Punji Stakes - 1 trap kit
  • Broom trap - 3 trap kits
  • Spike Shooter - 5 trap kits

Dievdirby

  • Carving Statue skills - 1 piece of wood carving (12 silver)
  • Carve - changed to drop this item instead of old wood pieces

Paladin

  • Barrier - 10 Holy Water

Krivis

  • Meltsis - 5 holy powders

Inquisitor

  • Breaking Wheel - 3 tools of something (300 silver each)
5 Likes

Holly guacamole, why??? Why the โ– โ– โ– โ– ? I mean, it not as if 500s where that expensive, but there is 0 reason to this imc treatment. And 5? :tired:

2 Likes

Barrier - 10 Holy thing (50 silver each)

Seems to be holy water.

https://tos-kr.neet.tv/items/640068

1 Like

Itโ€™s basically a Kabbalist nerf :frowning:

The best skills Double Chance and Ein Sof took a heavy hit, and the new C3 skill is just another trashy healing skill, which makes it boring.
The Tree of Life wouldโ€™ve been better as a buff/debuff skill since it is number-magic based, but being just another healing skill that noone needs while nerfing Double Chance and Ein Sof doesnโ€™t really feel like an improvement.

Nahash is the only change that looks good. Itโ€™s a solid damage skill [if the damage % are high and decent-scaling, like e.g. 4000% initial + 300% per skilllevel with like 15 seconds CD], but I still donโ€™t know where the points will have to come from.
I guess the only choice is to give up on Double Chance since it needs now 13 points instead of 10 to have the same performanceโ€ฆ

Oh gosh, thats nice!! but, i am sad, 2 years waiting for hunter changes, and nothing has come since than, i think they given up :confused:

2 Likes