Tree of Savior Forum

kTOS General Thread v2.0

very interested in that too, i’d like to know if inquisitor INT based is a thing ?
apart from the Malleus Maleficarum (that just got a little damage nerf, fair enough) i don’t rly know how the damage are scaled :confused:

if my owl, that usualy do around 3-4k damage, hit the Breaking Wheel, will those 3-4k be spread ?
and Pear of Anguish ?

most of the videos i saw so far are monk spaming double punch in the wheel.

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look like psycho going to feel the similar BS of magnetic force range, except with deadly spikes.

really mage killer class

what if cleric class casting skill will bird go full yolo on them?

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Hmm, did Malleus Maleficarum boost owl’s damage by 3x?

No debuff:

Owl’s damage when debuff is on:

Back to normal damage as it drops off:

Hard to say if it’s really a 3x modifier or flat increase since they’re a STR build. If they were INT, the difference would much larger and easier to confirm.

Edit: Actually nvm, could be just the bonus damage from their magic attack.

Just reposting to ask for some confirmation on circling reducing AoE defense ratio to 1 instead of 0

(Saw a post by sebbau on reddit about it)

Since when is best = OP? I didn’t even use the OP word lol. People like to twist whatever other say to their liking.

God forbid you increase what you already have on c1? Pole + theurge isn’t enough?

Show me a full CON cannoneer that can do 270k in 1 pop please

Yes I can, archers are complaining their rank 8 is too weak. PD2 for AoE? Tao that use 10k silver per spells? Swordman what?

Really? That’s your concern?

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You are clearly ignorant as @fitzfeliz stated, I am not surprised tho.

I heard the Wheel doesn’t procc its splash damage when hit with magic attacks, only physical ones.


Why is the SW troll bandwagon even here?
Your own daily 10+ whine threads are not enough?

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Why does it have to be 1 pop?
But anyways.

Ranger c2.
Ranger c3/scout 1.
Rogue c1
Rogue c2/Falconeer 1
Cannoneer c2

If the positional requirement is met. Sneakhit marginalizes atm Critical rate. 70% chance to critical at 1.5x damage to critical is 35% more damage on average from base.
Then it’s what cannonade 2x overheat with Enhance or enhanced cannon blast 10?
They should be able to get pretty high.

Please quit wizard and start a swordman to enjoy the AoE then

Because the FF2 just use 1 skill to do 270k, without any gears. If you have to use your whole arsenal just to match that 1 skill, is it really strong or really weak?

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That’s not remotely accurate though given CD differences or distribution between skills.
Such as 0 or other low CD skills or the mechanisms of a skill like overheat.
It’ll be relevant for enemies low enough in health to glamorize the 1 hit pop but then miss out on higher health enemies.

Yeah, that is not accurate because it’s not calculating any other skills of the wizard as well.

Except in the circumstance of a wiz c3, linker c3, Featherfoot c2 where we know their other attack options.
Or that their personal damage advantages dissolve in a party when other classes with stronger pre-link burst or DPs get to utilize their links.
:grin:

As mentioned grab sneak hit, steady aim and/or cloaking.
Cannoneer isn’t exactly devoid of base damage to make that hard hit.

Or they can go wiz 3 ele 3 FF2? Why do they have to go linker? You can cherry pick builds like that

That’s the example you gave, that’s why.
You can definitely go ele c3 but now you’ve traded your JP 7+ for frost cloud which is ground enemy specific. Well known for doing damage, but increasing enemy defense also starts to eat into its damage more and more as we have seen unfortunately with pryomancer.

The world of trade offs. Cannoneer is still able to throw out a hard hit in full Con though if we try not to deviate too far off. Given the games love of buffs and base damage.

I gave the example of 1 skill doing 270k damage, while some guys say it deals less than a cannoneer skill. The build is irrelevant, I’m not trying to argue who doing more damage over time under certain conditions, or what is the best build of what.

Pretty please, bring the ‘class tree branch’ cry somewhere else.

Not like those shitton posts about them aren’t enough

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The wheel’s damage counts as magic, but it simply transfers your damage to the enemies around it.

Pole isn’t a good AoE, it does have great damage but barely hit mobs since it’s only one cell and with it high cooldown pole isn’t that effective, unless u r a linker. It’s great skill for bossing tho

I think dopple cyclone or cata rush have more AoE than pole, and as far as I see from von freya video about Dragoon c2, the new skill dethrone have good AoE and range too. CMIIW

anyway here’s PD2 vid mobbing mobs with 300k hp

and here

from what I watch, compare to wiz3ele3lock2 vids, PD2 look stronger