It is called scaling. If you keep positive mental attitude and common sense as a new player he is not wrong.
Well even the lower fieldbosses aren´t hard.
I was able to kill the flamelord in the mage tower with lvl 90-100 with out problems :<
And its a lvl 130 boss i think.
these games always make it easier to level as they add new content. it’s probably so when you hit a wall later you’re more likely to invest real money if you feel like you’d waste the time you already put into the game already.
kTOS General Thread 
some bug fixes and small changes to NewGuildSystem and NewJournal
New Guild and New Journal going live soon

nice… we should make a petition of developer change ;/ IMC sux so much
This game need a better sponsor… (but not Gameforge)
You know that the next boss before the first revelation can 1-2hit KO you right? Rexipher as well
Sadly i haven’t done those quests after the skills rework but the scaling in dmg doesnt look that different on early levels :S
Also past lv50 people just over level thanks to dungeons, so if he really wants challenge we should first have the missions exp reduced back to their previous exp reward and i highly doubt people would want that
Also nobody wants to fight “challenge” over and over and over when this game the kind of game that makes u want to try a LOT of characters due to their complex build options (even with the restrictions of weapons and stances)
Actually, if you exclude EXP cards, dungeons and pardorner buffs and only use the npc shop gear + quest, you will pretty much have a slightly CBT feel, not quite the same, but it will be harder.
As long as it comes with the old player stalls to buy items, then i’d be fine (?)
I miss those so much
new Guild things and Templar skill changes
new Journal
random bosses in Missions
new Card boss summon
some TBL stuff
monster race changes
http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=816
pretty much all the stuff we saw about 2 weeks ago at kTest
and
Initialization Package
99 TP
Rank Reset, Stat Reset, Goddess Statue, Cone Hat, some potions
Marnox post patch
Oh skin tone color option
post patch pvp
How many MQTK and SPR she have? do you know?
lol, the defence is insane;
She’s got 11k pdef and 10k mdef…
full solmiki trans 10.
He has not Trans 10, his Solmiki Top is +7 trans 7 (minute 5:07 in the video) and I guess it’s similar on the his other Solmiki items, I didn’t check any further honestly.
The big difference there is that they already have that patch on kTOS where they buffed the armor values (doubled).
His Solmiki Plate Mail +7 / Trans7 gives him 2192 p.def / 1223 m.def.
On our servers, the same item gives 1140 p.def / 753 m.def, you can check the values here -> https://tos.neet.tv/items/534111
New summon cards
Marionette is a monster, if it could move would be best summon in the game, everythings is AoE and the cooldown is low, that’s thing of can’t move was a interesting way to balance to be honest.
Are new summons have low atk speed or the atk speed depends on the card lvl?
Because i want to find other alternatives yet in the end still ended up using the TS 
Well, “immobile” bosses aren’t like that for balancing purposes. The bosses which are “holding type” are all immobile at summon.
