Or you just drop the useless DPS[deaths per second] Classes and actually get your Cleric out for world bossing to survive.
With IMCs twisted logic that thinks buffing already strong farming Classes like Schwarzer Reiter and Hoplite/Dragoon or Cataphract/Lancer would make the game more balanced because they can mow down enemies faster,
it’s not weird to say that rather single-target based builds with offensive and defensive capabilities (e.g. Murmillio, most Cleric builds) should be the one to do the world-bossing.
There is nood need for Classes like e.g. Doppelsoeldner to be good in everything, they should have no chance against world bosses as long as there is this huge discrepancy in actual utility. That “pure buffer” and “pure damage” mentality is one of the cancers of TOS’s community.
Better bring self-sufficient characters to the table than having to build full characters just to keep others alive that could’ve chosen to play Cleric,too, if they wanted to survive.
Why do people always criticize builds on the forums for being “not efficient for farming” because they lack mobility,attack range,attack speed,etc. but never criticize builds for not being self-sufficient?
If you’re 24/7 on I.V.-life support of your Cleric party members you’re just not efficient enough,as you’re forcing one other player (or probably more of them) to drop their damage and gameplay abilities. That’s the sad truth.
Just don’t go enforcing new metas where people “have to play” that Pala C3 (possibly even with Priest C3) to get a space in an “endgame content”-party.
Better drop the Doppel and get a Murmillio instead if he can’t survive on his own.