there is an attribute that skeleton soldier collecting corpses, my necro is allways full with it :x
i just have it on lvl 2 xD
Necromancer post patch.
All skel now auto attack enemy within range.
That new energy bolt is ;look like Rockman X charge shot.
So. If i did read correctly. You can use more rogue skills as hacka now? Vendetta + feint atleast without unmounting? makes rogue more viable then i guess for hackas.
Yes it is.
This is good changed I really happy 
so we canāt see duration of skeletons?
cause pvp is way too shitty right now? i mean come on, 90% of the matches it just the first one who hits wins.
With low damage and the buff duration to 1/3, pvp will be fun again.
I hope using the Raise Skeleton skill while there are skeletons already out despawns them and then respawns them with a fresh new duration. Currently using the Raise Skeletons skill while you already have skeletons already out does absolutely nothing even if those skeletons are almost dying and you want fresh new ones.
skeletons now can die? i mean if ur spr sorc its almost impossible ;o
yeah its true, with better survivality and lover damage pvp can be better⦠dunno if it will not fail too but we will see
It can die
here
ok but it is full SPR char?
Yes full SPR char (without spr gear I think).
294 spr
http://www.inven.co.kr/board/powerbbs.php?come_idx=4197&l=66799
Why not just implement white gears rule which we had right in the start of TBL?
Even with max ranks surespell isnāt full duration. Thatās going to make casting wizards a bit more uncomfortable. Probably means dropping energybolt or nerfing sleep for my wizards.
Hold on⦠the translation is just funny I think⦠nvm itās just not going to be recast all the time and take fewer points.
Heavy Shot

what are you talking about? why wouldnāt they decrease pvp damage o.O
I like the new Ice Wall freeze effect
for what googletrans allowed me to understand; they have decrease pvp damage to 20-30% but later on they will test until 50% it seems;
this together with the new defense increase from armors, allows a pvp where there is no more 1hit kill.
The duration of the pet is changed as follows .
- Raised Dead : 300 seconds
- Raised Skull Archer : 300 seconds
- Salami on summoning : 300 seconds
- Shogos : 900 seconds
- Standing Morning : 900 seconds
Does this mean all summons will have a limited duration now? AKA no more AFK Necro without using illegal macros?
