Would be nice if we have a result screen (similar to the one at the end of TBL/GVG) at the end of PvE instances that shows simple statistics like damage dealt, HP recovered, damage taken, etc.
hmm, looks like kasiwade animation or just a miko using hand knife
just think about it, right now most wannabes players already make millions complains about classes who lack damage-dps or utility and so on, if they implement something like that for all PVE content like instances,the system would create a rift even bigger than we have now with builds and i bet that most wannabes players would simple choice to be AFK in entire dungeons runs or maybe worse , quitting all together the instance or trying to solo the boss , just because there is some classes who he does not like, because once we put a number on things, the people will start to complain.
so, i know that if we could see the statics of things, would make the game more complete but i also know that it will create many problems in a game with so much ways to each character , so i would not want this feature, because of the problems that she may cause in our community.
Yeah youâre probably right, Iâve thought about that as well. The community already complains way too much as it and giving them a tool to complain even more wouldnât be a great idea.
I just thought itâd be a nice thing to have to track our progress and see how we fare compared to other players. I guess this is why we canât have nice things eh.
Please no, it will just turn TOS into a damage cap race like MS
So anyone know how much the Mirror of the truth (switch gender Oracle C3 skill item) gonna cost?
Is Taoist even viable at all because of these insane talisman costs?
the patch notes said that we will drop mirror pieces from mobs, and then craft the mirror so we can change sex, so it will depend for each server and of course the player who want to sell, i for example i wonât sell any, since in the future i may want to change sex.
2 new kabbalist2 video
seems like a quest that need to fight 2 boss
i donât see anything special on this one, just a gathering quest, maybe is to show how much the mob hit? lol
it seems like solo questing will be even harder on the new map
This post was flagged by the community and is temporarily hidden.
Hi I was just wondering, since R8 is out in ktos, if anyone did a rogue c3 and musketeer c1 for their r8? Would you know if snipe and head shot would work with rogueâs burrow?
Thanks very much for any information!
When a small flying Cockatrice is not enoughâŠ
and necro3 with an army of skeletons, seems like the AI havenât improved yet, most of them just afking at there instead of attacking
That AI problem looks more like a new one actually. I donât know if mine ever do that. But maybe itâs just that boss. xD
When the summons get knockedback they stop attacking for a while. It happens every time.
@Raspy @pedrothin2
Thanks for sharing the info, since Iâm not a necro, Iâm not sure how the skeletons behave.
I believe Lancer is a natural extension of a PvP Cata, this class is just what Cata needs, if youâre not insanely bent on highest DPS as most on this forum do.
I believe youâre correct, but R8 shoehorns Cata/Lancer into a utility/support role hard. With how much damage everyone else can do youâre definitely not going to be the one getting the kills. The 2H spear requirement is really detrimental for that, too, I imagine youâd really want to use a shield.
Well at least it shows that Pelt1 is really not viable for PvP Cata.
Iâd honestly go Sw2-Hop2-Cata3-Lancer1 as all Lancer skills are Pierce.
welcome to tree of savior
where the best support swordsman are 2h spear users and the best dps swordsman is the shield/helmet focused tank
Sword3 Cata3 Templar here, trust me with a Durandal, Divine Mights and a Restrain Gem, that adds up to 84% Stun chance and more levels in Pain barrier are always so good.
Greetings, Saviors
A maintenance is scheduled to take place on 25/08/2016,
Please read below for further information.
⣠Scheduled Period: 25/08(Thu) 3AM ~ 11AM (8 Hours Downtime )
- Nexonâs Maintenance: 3AM~9AM
- Game Maintenance: 9AM~11AM (2ìê°)
⣠Affected Services
- Game & TP Purchasing will be unavailable until 11AM.
- Website will be unavailable until 9AM
⣠25/08/2016 Maintenance Details
â» These are the main updates as planned, the actual things included may be changed/added to. If that happens to be the case, weâll inform about it in a future announcement.
- The 100TP Event item will be rewarded.
- Applicable to those who spent 1 hour logged in on this Sat / Sun
- Various Events will be ending
- Gomoku Event
- Daily Haul Event
- EXP Events
- Cash, Items & Prizes Shot
- Anvl Enhancement 50% discount
- Bug fixes and skill balancing will also be applied in the maintenance.
Note: It appears the EXP level penalty system is being updated again in Korea.
##Character Level is < Monster Level
-
(Current) : After a difference of 21 levels, the amount of experience gained decreases by 5% per level. If the difference is less than 35 though, you can gain at least 25% of the experience.
-
(New) : After 20 levels of difference, the experience gained gradually decreases. If the level difference is greater than 51, then no EXP will be gained.