Tree of Savior Forum

kTOS General Thread v2.0

so anyone knows if drain will have a Matk scaling?
https://tos-ktest.neet.tv/skills/21206

Yep

/20characterssss

so assuming i got 100atk and 100 Crit attack

with a skill 100% damage multiplier if i DONā€™T crit 100 damage
if this 100% damage skill crits it would deal 300? 250? 99999KK?

Have some faith in IMC. Theyā€™ll fix a usual new skill VGA error after few months and we will have a usual 0 FPS crash after that.

Thatā€™s simple :

(100atk x100%) x1,5 + 100 crit attack : 250 damage

Exemple with a 1200% skill and 3000 attack + 4000 crit attack.

On crit, you will deal : (12x3000)x1,5 + 4000 => 58000

i heard people claimed Crit damage is now calculated ā€œinsideā€ the damage % and not simply added out of calculations.
Thatā€™s why i ask you if you are sure. In new damage formula i canā€™t read about criticals

Actually as far as testing goes, with the data provided here, what seems more likely is that crit damage follows the formula below:

(Skill factor%)* (1.5*ATK+CRIT ATK)*log(.) --> Hard to say what goes on inside the log part of it reallyā€¦

So, given your example, itā€™d be something like:

12*(1.5*3000+4000)=102000

Should be 13x3000 as 100% is already x2.

RIP sr?

Why rip? Still strong.
You guys have to understand that skills will be influenced by weapons a lot. I tested him too, still strong.

No OP skills = RIP ? really?
PS: no atributes, no gems ā€¦ and etc ā€¦ new game ^^

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Alchemist is hilarious now

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Itā€™s not actually a ā€œVGAā€ error sir please use the proper terms. Every game has bugs that they make every patch and donā€™t fix for years. Just like every game goes through beta then decides a year after launch to do things they should have done in beta. I am sure IMC will properly balance the classes and fix these issues.

then lets say ā€œPet Changesā€ insteadā€¦ what freaking changes did they made to Pets by simply stating they changed Pets???

If anyone got a clue on Pet CHANGES please enlighten us

(these changes might be the reason for changing a lot of hunter skills to fixed duration instead of increasing per level but other than staying there are changes, there arent any specifics)

They need to give Marching Fire an attribute. Thereā€™s absolutely no feasible reason that SR shouldnā€™t have a R8 scalable attribute.

I will not claim SR is dead but Iā€™ve not seen any videos of SRā€™s in the new patch outside of badly geared lowly ones.

To me it seems they really want us Ranger>SR to go into the QS tree.

Iā€™m literally waiting for this info as well.

Also, did they not include Lolopanther into legendary gear?

i know, need more atribute and etc
but for peoples no OP skills = dead class and blablabla hehe

lolo is legendary too
https://tos-ktest.neet.tv/items?grade=5&f=1&page=2

Apparently they did not implement 5 OH/10s CD for all 0s CD skills.

Double Punch is still 0CD.
Effigy is 3 OH/5s CD.

Split Arrow is still 5 OH/10s CD but they buffed the damage again, now its dealing 493% on hit/986% on bounce.

So there is some hope that IMC knows what they are doing? :thinking:

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