Effigy have 5OH
and increase damage at 3rd
how cleaver!!
Giving Double Punch a cooldown absolutely ruins monk for me. Especially since we have nothing to use as filler. Double Punch is our filler. Whats left, auto attacking with our mace? Disgusting. I hate looking at maces, I hate using them. Monks punch (and kick actually). This ruins the whole feel and flow of Monk, which already needed work. I know they are just testing and it might not stick, but donāt this from us. Itās all we have.
I donāt think that exempts ToS from the generality that is most mmos. Only todayās mmos that do promote skill spam are exempt, as that is in the context of what I stated (the example being ESO). This is a weird thing to argue aboutā¦
I dunno, what about any skills from those 4 ranks before Monk? I know having your build or usual playstyle changed sucks but thatās kind of a blatant lie, lol.
What skills would those be? heal? cure? faint?
See? Itās easy
How about Out of Body autoattack?
Okay but your whole argument is āmost MMOs stopped doing thisā which isnāt an argument at all, because A) most MMOs are shit, and B) who gives a ā ā ā ā ? If the MMOs that donāt do that are made better for not doing it why arenāt you playing them?
You got me there
Well, because they are still most mmos.
This is a weird thing to argue about.
Ha recommending I take sadhu. good one
Ask me dumb questions and Iām gonna give you dumb answers
offer thoughtless advice and ill ask sarcastic questions
The Ouroboros is complete.
no point of having overheats if it ticks on the first cast lol thats the whole point of overheatā¦
Wonder if they are going to do anything about Alchemist to make it usefull for more then just making HP/SP potionsā¦
I bet theyāre going to allow Alchemist to make Stamina Potions
For all KTest players who know korean language, rune of ice (with 150%) now influence also elementalist skills like frost cloud ?
Thanks for the translation! I notice some strange stuff, so just to be sureā¦
[Doppelsoeldner]
Cyclone:
- Damage Factor per level has increased from 7.7% to 8.2%(Lv 15ās Factor 264% ā 257%)
- Now has a fixed duration of 5.5 Seconds
This was supposed to be the other way around, 257% -> 264%, or have decreased because of 5.5s fixed duration, despite the increase on skill factor?
[SchwarzerReiter]
Concentrated Fire:
- Damage Factor has been increased from 415% to 124%, Damage Factor per level has increased from 22.8 to 6.8%. (Lv 15ās Factor 734% ā 219%)
[Priest]
Exorcise:
- Damage Factor has been increased from 251 to 126%, Damage Factor per level has increased from 30.1 to 15.1%. (Lv 5 Factor 371% ā 186%)
Should be decreased right?
Support Monk is a nightmare as much as DPS Monk is a joke :^)
New ET
1st floor
5th floor