Tree of Savior Forum

kTOS General Thread v2.0

Jincan is something like this:

Infect an enemy with a parasite poison. Hitting the infected enemy will generate Poison Parasites, (max 1 per skill level). Each parasite lasts 3 seconds, rushes towards enemies, and will explode to deal damage. Has a 10% to inflict ‘infection’ too. I don’t understand this debuff.

Gu pot lvl 10 has 14seconds duration poison puddle. KR tosneet.

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Holy sht make wugu great again! Too bad gu pot attribute % is still like before. Only needle blow and wugong gu but I can understand. It would be too cheese of a class.

UI Stuff

http://puu.sh/sQ6Q5/81f2dbfdf5.jpg
왼성 - completed collection
미확인 - not taken yet ? I think
미완성 - taken but not complete

기본 - basic point
투자 - invested point
기타 - etc (point from eqs are shown here)

5 Likes

was always the case cause I AM A PIRATE.

What’s pirate without guns :smirk:

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Can someone please put up a video of the new jincan attribute. Want to see how the bugs explode and if the bugs spawn from hits does that mean more dps. 10%chance to infect to ugh so good soooooo gewd

So is rank reset , giving you back up to R8 Level 1 with those EXP cards?

Since all of the other “factors” (mostly attributes and hidden class/skill already have been highlighted)

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IMC : “In today’s patches we innovate, we create GUIs for our players, so their game life will be easier, we worked for year for those little but valuable improvements.”

Add-on developers : “But… We did that month ago and-”

IMC : “INNOVATION. pls buy our fresh pak”

8 Likes

Entry level of dungeons changes oh boy…

i wonder what is the reduction in cost to re rolling for lower tier cubes…

Any one understand the part of the TP costumes? seem like 258 TP… i assume those are the same as us (added to recycle shops)?

Aww exploding bugs, have I become a Bokor. :joy:

160/175/217 dungeons will be removed. Items obtained from those dungeons will be moved to other dungeons.

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Corsair new combo system.

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300 combo? = fever time? Is this per player or within the party? Because if the combo exist just for 1 player it is quite long to have that jolly buffs. However if its party effect or party combo it is clear that its fever time is obtainable and worth it, otherwise it still meh just for missile attacks.

Oh wow, 145 dg gone. Will the new 170 have same mobs? How about the silver gain? I wonder if anyone has some about this. :slight_smile:

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Double Weapon Assault no longer consumes stamina on KTOS?

i think dwa in video not draining stamina coz inside city hitting training doll

hrmmm

I wonder of that means Merkabah got a huge damage boost… 10 hits damage to all nearby enemies sounds like alot, now it depends on how much each hit does.

Also, i read in the patchnotes about changes to Elementalists Meteor:

  1. Aoe ratio (or amount of possible targets) boosted from 10 -> 16
  2. Cooldown reduced from 90 to 60 seconds
  3. New attribute for meteor : reduce meteor casting time by 50%, requires Elementalist 3 and Meteor 10.

They only mentioned about monsters level adjusted according to the entry requirement level, and queue conditions relaxed (I assume level gaps aren’t that big of a factor any more), missions unaffected by this queue change.

Nothing mentioned about silver gained.

in kTOS they sell new costumes in TP, not that “goddess bless” gacha? :smirk:

3 Likes

IIRC they never put any costume in gacha only hat.
All these costume will move to recycle shop with double price (258 TP each) after a while.