Tree of Savior Forum

kTOS General Thread v2.0

Has there been any word about the alchemist3 pets? I can’t seem to find any information.

Some info about Item potential change

equipment potential will not decrease when trade 1:1 and market

TP costume will become tradable they will list all tradable TP costume later

this will apply on 29 sep.

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Man took them so long to realize this lol…real changes come only when the user base is 10%.

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The day I’m indirectly fattening up IMC’s purse nears.
30m/ea TP hairs in the AH soon.

Hmm… Sounds like it’s time to treat the game like RO. Hammer away till you get something big then sell it at a premium. The risk avoidance tax returned.

https://ci.memecdn.com/159/9440159.jpg

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Ahem, so, seems nothing interesting poped up even in datamning this week uh?

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There is no patch last Thursday next update on 29 sep.

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Well yes, but there was a maintenance wasn’t there?
IMC working in mysterious ways and all that.

Yes there is a maintenance but no patch.


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That is so sick. I’m about to make one.

Wait a second hold it, what exactly is happening in that video?
I only got the ArcherC2 QuarrelC3 and FalconerC3 part and then it’s a blur.

That’s not circling though, that’s the “aiming” skill that just enlarges the hitbox.

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Calltrops only disappears when their hitbox collides with the enemies’ hitbox. It looks like Aiming is increasing enemies hitbox for damage dealing but not for triggering Calltrops to disappear.

Would be nice if we could see a vid of Aiming + Stake Stockades to check if it has the same interaction as Calltrops.

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is a mix of both, he is also using the circling attribute that at max level have a 75% chance of doing damage plus spread in the entire area of the circling(greater hit box).
so in that video is both working together.
a good way to see it, is that the caltrops is doing damage in both mobs (double hit) because of aiming and that hit is being spread even more with some of those hits also doing damage+spread because of the attribute and the main purpose it seems that those “extra” hits is doing even more extra hits.
because you can see that she launch the caltrops in the same place as the boss, so is not like our friend above said where the caltrops is not colliding with the enemy.

@Composition I have discovered why caltrops act this way. You only need aiming to trigger it. It is a serious dev mistake. I will pm you, since I know you are a falconer.

The user never uses Circling at all. Also she does not have circling attribute.

Edit: this is a serious bug, it will likely be fixed. Do not roll a qs3 falc3 just to use this.
I will post more details to the public once I verify some more stuff.
It is 100% not caused by circling (or attribute) though.

Back to on topic

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He’s not using circling, circling leaves a white circle around the area the hawk is circling, it also triggers a debuff with the circling icon and it only last 10 seconds, with a 35 second CD. That there is just aiming.

the new circling for rank 3, the one who is auto cast is that purple ring on the mobs.
now you can use both the one that is auto cast from rank3, when you use aiming it also actives the effect of circling.
Aiming9

10

Expands the hitbox of targets under the area of Aiming
Hitbox expansion increases per skill level
Can be used in conjunction with Circling
it work in both ways, if you use circling it actives aiming and vice-versa , the purple ring is aiming in auto cast,because is a buff type spell.

Circling is not auto casted, it’s only sonic strike or hovering. not circling.

when i wrote about auto cast, i was not talking about the First Strike. but aiming, where when you use it works as buff on you, and auto cast on every target you atk, when i say auto cast i’m saying the effect of the buff “auto apply on mobs”.