Not new, I found one before R8 patch. Maybe very low spawn rate.
Are they not gonna add any new patches in Ktos?
Iām waiting for miko info
thanks for the info, but the author did mention that now in ktos the spawn rate is very high, maybe they had increase it.
Are you for real? Skill that costs so much lasts only till midnight?((((
see below:
@kosxe21 we donāt live under the Cinderella law fortunately
Edit: Sorry soldatazur, was typing a response at first to your Thaum stuff but then abandoned that post to type these questions instead lol Didnāt know I was still in reply mode!
I have a few questions that Iām sure can only be answered by players of KTOS.
Inquisitor:
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Does Breaking Wheel spread damage by changing the attack type to unlimited AOE Attack Ratio with a large splash radius, or is AOE Attack Ratio still considered? i.e. If you swing against a Breaking Wheel and there are 10x enemies near it, do each of the 10 enemies receive the damage, or do only a couple receive the damage due to your AOE Attack Ratio limit being reached?
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Is Breaking Wheel affected by the hits of companions, zombies, etc? Or do only direct melee hits by players only affect the spread?
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What does the damage look like when you attack a Breaking Wheel near enemies affected by Joint Penalty/Full Draw/Physical Link etc? Does Circling have any impact on the number of enemies hit or damage as well?
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If Distortion is used by a player standing on the wheel, does the enemy being attacked and the wheel get hit, spreading the damage and hitting the enemy again? Or does only the wheel get hit which distributes the damage once? Basically, if you are attacking an enemy, but distortion is being used while standing on the wheel, does the enemy get hit only by your direct melee hit, or does it get hit by your melee + wheel gets hit which then splashes the damage to the enemy (essentially doubling your single-target melee against that target)?
Alchemist:
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Do Homunculi cast their skills based off of a universal cooldown, or a cooldown unique to the individual skill being used? i.e. Does the Homunculus randomly select 1 of the 4 skills to cast every 15 seconds (letās say), or does it instead look at which skills are available to cast and pick one of those? If the latter, what kind of delay is there between casting skills that are off their individual cooldowns?
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When creating a Homunculus, are you allowed to give it only 1 skill rather than 4? If so, is there benefit to doing so? This relates to the above question: if the Homunculus casts its skills based off of a universal cooldown then it would be much better to create a Homunculus with only, say, Joint Penalty, as it would cast this skill and only this skill whenever it had the chance. However if the mechanic does not work like that then it would be better to have more skills available as perhaps the Homunculus is able to cast skills back-to-back-to-back based off of what may be available and off of its individual cooldown?
Kabalist:
- Does the immense amount of MDEF of the newer mobs have a large impact on the returned damage via R7? Or is it at acceptable levels even at C1, Lv5? If it is not at acceptable values, does C2 Kabalist with a Lv10 R7 balance out against the increased MDEF?
Universal:
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What does the EXP look like from a glowing Red mob as compared to a glowing Blue mob? As they appear to be much more common, and that you have to actually work for the additional EXP, is it about 1/4 the total Blue EXP? Or even less?
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Is there a ācapā for damage (not including instant-death numbers) across all skills? If so, does this cap affect line-based skills differently from single-hit skills? I.e. do skills that hit 10x times have a cap for each line that is the same as a single-hit skill, or is the cap of each line equal to a percentage of the single-hit cap? I ask only because I have seen a few videos where different characters have hit for the same exact number which makes me wonder.
I have about 500 more questions but donāt want a book post here =P To anyone who has an answer, or is willing to test for oneā¦ please and thank you!!!
Swell body also double monster HP doesnāt it?
2 of them already has 500k and 600k HP.
and people keep saying Thaum swell is better than Doppel pay earn. end game Dopp pay earn is the real deal, leaving swell nothing but a joke, unless otherwise used with 1 hit kill spell (death sentence?)
swell isnāt useable for high level, only for low level farming. swelling a 240-250 mobs at my current situation gives them 200k-300k hp that you need to kill in 9s, maybe useful if there is someone to kill with you, imagine the 300+ mobs above would give them a million hp if swelled lol
You guys forgot that Swell has no disadvantages if the mob is naturally L size.(no hp increase yet gets double loot)
Noā¦ 250k is nothingā¦ Especially with linker scrolls like I mentioned. Look at thisā¦ this is just a thaum3/FF2 and a kabbalist2 which is what weāre talking about Swell and mob Cloning:
And thatās a 600k boss. The thaum is fāing around and doesnāt step on some healing tiles first butā¦ aā¦ yep thatās one hit. Boom!
Iād probably heal firstā¦ so I didnāt die from my own blood curse but you know. 250k not a big deal.
Or if you used that stupidly equipped doppel guy that does 6 digit damage when he does the swords coming out of ground doppel skillā¦ You could be using it with double pay instead of swell body. And I mean you can use the Ice wall + Joint penalty scroll combo with anyone that can hit hard. Assuming the mob youāre fighting isnāt link immune which definitely is a thing some mobs are.
I was talking about a LEVEL 240 mobs range having 200k-250k hp when swelled its nearly impossible to kill. r8 is different, that video is high lvl doing some 1 time burst with high CD on a 200 dungeon wtih an r8 ff2 class. IDK whats the base hp of 330 mobs but if It was to be swelled then I donāt think we could 1 hit them or IF we are to 1 hit them with FF combo then youād have to wait for the skill CD before using it again
No this is what linkers do. We gib packs of elites. And now everyone can do it with Joint penalty scrolls if they want. You have multiple classes that hit for 6 digits as AoE. You hit 5 targets with 100k thatās 600k.
if i may, that Allahu Akbar skill only deals 193k damage, it only kills manticen because of the link.
the issue was thauma doubles the amount of HP the monster has, in example, a 250-300k HP mob. therefore, you also need to do lots of rituals to entirely kill that monster and gain double drop.
meanwhile what does Doppel with DPE do? let the teammates kill it within the skill duration (10sec) sit back, relax, and enjoy.
Yeah doppels is better. But you can do it with either or better yet both. But again weāre talking about cloning rare mobs.
Exactly what I mean with the thaumas issue, you donāt wanna keep buying JP scroll and use that on every group of mobs you encounter then swell it, unless youāre rich and can spam the JP scrolls. unless JP scrolls are cheap when released, weāll have to see but I doubt it.
@raspy
The video doesnāt involve swelling of mobs, its just link and damage which we already know, do you have swelling of mobs video that they could 1 shot it on the end game side?
Allahu Akbar
There are so many different ways to call the nuking skill yet you chose that. You donāt simply generalize Islam just because ISIS slit throats to say hi and have gunpowder on, I donāt know, quinoa for dinner. Theyāre not the religionās representative.
Gosh, I canāt believe Iām doing this.
There are so many different ways to call the nuking skill yet you chose that. You donāt simply generalize Islam just because ISIS slit throats to say hi and have gunpowder on, I donāt know, quinoa for dinner. Theyāre not the religionās representative.
Gosh, I canāt believe Iām doing this.
Extreme Left PC SJW detected
prepares popcorn
Iām in the process of making a Wiz/Thaum/linker/FF right nowā¦ Iāll give you some of me when R8 comes out.
Oh and yesā¦ Iāll be one shooting everything I can link 5 mobs with.
Iām also a necro-link and a raw no hangmanās 2x MM with bad gear is enough to give 3x linked 150kās. With 30attrib MM. You think iāll have problems with R8 weapons, and FF2? I donāt think so.
Blessed stat lv 6 ! +210% damage
http://www.inven.co.kr/board/powerbbs.php?come_idx=4132&l=189048
wow stage 6 on a didel what a waste