Still waiting for them to add Cooking to the bonfire. (one of the tips long ago mention such)
Idea:
It’s an action you can do while resting with bonfire buff on you.
Where a person can cook food that takes a little long to make (20-30s), but after you did it heals HP/SP of anyone nearby with bonfire buff.
The amount recovered is based on the recipe used as well as your skill as a chef.
Maybe even have food gives “Satiated” buff that reduces HP/SP regen time or increases HP/SP regen amount for about 10 minutes.
I think kTEST has it already, not kTOS, hence that date should be the release date on kTOS servers.
@ResonantSoul I didn’t actually get the joke about the “time machine” tho… what’s wrong with that? 22th June 2017 has yet to arrive, did I miss anything here?
I see, I was under the impression that both the new Klaipeda and the fishing system came as a unique patch, then I guess the date may be about the release of the fishing system on kTEST (unless they are going to implement both on kTOS whitout testing the latter, first)
old method
Thumaturge full con + divine might + swell brain > transmit prana > transpose (now we have full int thumaturge) > link > got hit by shield bash now we have full spr Thumaturge then share a status with pardoner from your guide
Solmiki weapons are just now starting to emerge in kToS (I saw another one for a 2H Sword)?
Is farming for one ludicrously time consuming?
That Harvester was a trap!
Although you got Maximum Sockets: 4 (very lucky), you got a max Potential of 11 only (quite low)… meaning to say that you’re only able to fail a maximum of 7 times if you wanted to take advantage of all the 4 sockets.
If I got that item and it was still relevant (pre-revamp), I would’ve just sold it in its pristine state (unsocketed, un-upgraded) and I would’ve waited for the next one to come along. A 14 potential or higher version of that would’ve been great for gambling.Especially since I know I’m rarely lucky.
Golden Anvil(s) are an even worse trap! I had a +10 Lionhead Shield with 1 potential remaining (1 socket opened), I tried to +11 (regular anvil), failed, then used 2x of the Event Golden Anvil and failed 2x, got random drop of 2 more Golden Anvils on two different characters, failed on both… now I have a +6 Lionhead shield with 0 potential, no awakening and it can never leave me (not until they give us the +potential anvil).
90% of the time, this seems to be the case for me as well post-revamp.
If I have enough potential left, I’ll try to brute force it. This is why I have 5x Max Petamion at +6 with 0, 1 or 2 potential left, versus a freshly made Max Petamion at +10 with 1 potential remaining. It took 7 Max Petamions (I destroyed one) before I finally got one to reach +10…