Tree of Savior Forum

kTOS General Thread v2.0

pied piper someone??? =//////

1 Like

Looks like the mimic will come with the new masters, nice

@Gwenyth dude you have been offline for a week already. Let’s come back and make 3rd KTOS thread :worried:

Why do we need a new one? Let’s hit 100000!

(Discourse does lag when the post count gets too high, so it should eventually be remade.)

This is what i thought of too. And tbh if it’s a rank 8 hidden class for wizard it leads me to believe it would have some potential synergy with sorcerers or possibly even similar to chaplain. I think thematically it could make sense too.

Even tho sage is a popular pick for c3 sorcs it doesn’t mean it’s a good synergy for sorc tbh and there really isn’t anything else.

Shadowmance might be a hidden class

need all of this
https://tos-ktest.neet.tv/items/666198
https://tos-ktest.neet.tv/items/666197
https://tos-ktest.neet.tv/items/666196
https://tos-ktest.neet.tv/items/666195

there is a chance that all r9 will be a hidden class (also r10).
less work for them.

3 Likes

Would it be my dream if r9 and 10 were just hidden?
I hope so much

Maybe somekind of a stone needed for skills.

No it is a quest item same as a rune for rune master unlock

that sack is for shadowmancer master’s research unit no clues where to find it.
other than that sack all 4 remains are in an old map
666195 Ghibulinas Forest
666196 Khonot Forest
666197 Lhadar Forest
666198 Namu Temple Ruins

that’s all data we have atm.

oh shadowmancer relate to Namu temple so Shadowmancer master might be in Namu temple map.

lol that remind me of hidden trigger in Namu tample that no one know how to trigger it…
guess what it has a same name as shadowmance 666198 quest item.

7 Likes

Understood, I feel like shadowmancer will summon shadows like shinobi making skills multiply.

one more material for shadmancer quest found: https://tos-ktest.neet.tv/items/666199

That was posted yesterday already.

2 Likes

what new skills?

/20characters

For those wondering about the new Sanctuary skill and Spell Shop changes.

For Sanctuary, it consumes 10 Holy Water per cast for the following effects.

  • It gives a Physical Defense Bonus based on the Paladin’s Physical Defense. This bonus is affected by buffs such as Aspersion.
  • A Magical Defense bonus based on the Paladin’s Magic Defense. Also affected by buffs such as Barrier and Increase Magic DEF.
  • A Holy Property Attack Bonus (not an additional line) based on the Paladin’s Magic Defense. Not affected by buffs.

It’s also uninterruptible unless hit by a CC or knockdown.

Spell Shop durations are now the following with full attributes and at Lv 5:

  • Aspersion Lv 15: 39 minutes
  • Blessing Lv 15: 7 minutes
  • Sacrament Lv 10: 66 minutes
  • Increase Magic DEF Lv 10: 53 minutes.

Also, Increase Magic DEF now consumes 1 Holy Water. (10 when Spell Shopped)

5 Likes

oh hey, actually using blessing on the field will be worth it again that is nice.

I wish for really difficult raids that allow for at least 15-20 people to be grouped up inside to come with rank 9. Not just new classes. Until then, enjoying retirement.

1 Like

They really need to limit low level players from using blessing. At least 1-2class before you can use blessing. this just makes lower level field boring and not challenging.

2 Likes

is new expansion a cleric expansion?

Or just scale it by your own character level.

Yeah that’s what I was thinking… or something like Rank1 can’t get Blessing Rank2 can get Lv5 Blessing, Rank3 = Lv10, Rank4 = Lv15 and so on…