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well, tell me why both of them are overkill ?
- Hell breath with slow cc but lower dmg.
- Iron Hook with higher cd but better aoe.
Nobody complain abouth these skills isnāt it ?
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And GP now is a more worse version of bothā¦
I rmb Hell Breath got plenty of buffs recently isnāt it ? especially the +50% fire dmg debuff. Anyway, without CC anyone can just simply walk away from it or cancel the channeling.
Same as GP: 5 targets max (or 6 ? cant rmb), no dmg, canāt attack but double cd.
Either dmg or cc. I donāt see the problem thereā¦
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Kino and Cryos are QQing a lot this month LOL,you can tell that they like that auto GG in duels and such.
I mean Stone skin,Heal,Revive,Resurrection,Bloodletting and Healing factor got huge nerfs yet I have not seen anyone complaining about it.Espacilly Stone skin got nerf to the ground yet Clerics agree and accepted the nerf because it was really too OP.Why Cryos and Kinos canāt accept it that the nerf needed to be done the way it did and move on.
The only people that should complain is the swordsmen players because they are really the underdog in most cases.
Beside you got this
- (New) Swap: Bind
- When the attribute is active, thereās a chance to bind the target after swapping locations.
- Inside Guild War & Battle league maps, the chance for binding is always 100%.
With this in your rotation you get the old GP feels.You can Swap 15 people max cmon kinos are still viable imo.
It wasnāt it a nerf,itās balance.Same way they did for Stone Skin.
Soā¦problem is the hard CC ? so option 1 should be the most viable isnāt it ? Without CC GP is just another regular dmg skill (Frost Cloud would be 10x better).
Anw, i havenāt login to the game for 2 weeks now. Only comeback once awhile to see it get any better. I guess its time to move on XD. See ya.
I completely agree that it needed nerfs but you should really work on your posting style, you come across as super mad all the time.
But they can use skills while hooking. It is the only reason Shinobi is relevant, lol.
Stealth > hook > hexen/kunai/dps.
:>
I think GP should stay as is. If it becomes any better there will still be guilds with half members being Kinos. Let the skill be a pve thing only.
It is still has soft CC that can help your teammates land skills or w/e, just not a āi winā button. (theret is Raise for that, but at least a lil more risky to use)
Can also use secondary weapon, which is relevant with corsair3 nailing people with manamana while theyāre hooked.
that is actually really badass and piratey
hook em and shoot pew pew
Ah the tear from highly mage auto win skill with simply need to just cast
Its not overnerf its deserve nerf
the class only have 2 heavily dependent skills and 1 of them got nerfā¦ of course players will get mad
for the record am the # 1 psycho 2 not 3
can you use this skill for Plague Doctor Incernation ?
Are people able to datamine damage combos or is that all hidden?
Stuff like Lethargy + earthquake, Barrage + Feint, Deprotected zone + Armor knife
They donāt sneak in any changes during these patches?
Isnāt Barrage + Feint a bug?
Definitely intended, there was a patch they adjusted the comboās damage.
So Iām kinda lost here, was planning on making Cryo C3 > Psycho C3
Is GP worth at PvE with the recent patch? Does it still bind?
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So, In PVE GP still stuns?