Tree of Savior Forum

kTOS General Thread (keep all in-game discussion here)

dude isnt that fast animation.

“Skill animation” isn’t literally the animation of skill when it used?

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Holy s***! OK, that’s better. Thank you for explanation.

Oh, I forgot.
The classic chat has been updated with a thicker font & better colour.
time stamp has also come back, as it appeared to have been removed last patch.

Blue - Whisper
Pale - Normal
Green - Party of course.

:imp:

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Does this mean PP+Ice Wall combo is dead? Or does it just mean that you have to position yourself closer now?

It has nothing to do with PP + IW , Just Gust.
I think it’s a visual change, but i can level a cryomancer to find out.

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You’re right, I read it wrong. My bad :grin:

That world boss event seems like fun, especially with the fact that everyone deals 1 damage to it, so everyone can participate.

i think the swordsman changes are great.

I have a few questions about guild battles, I’ll just leave them here, if any of you kTOS players can answer them (no hurry):

1- Do you have to be on your templar character to start the guild battle? Can you start and play it on an alt in the same account?

2- Can you use consumables (pots/skill scrolls/dispeller) during the guild battle?

3- Is there a player limit? How many?

4- Since all your team is in the same group, can you link them all with spiritual link since it doesn’t specify the number of targets?

5- Do the team battle league balance changes apply to guild battle?

Thanks in advance!

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“The Attack Power gained from the STR stat will be increased by 30%”

Ho-lee- fuk.

So now Gust+Ice wall is a thing? :open_mouth:

Cute GM with Red panda ?

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Technically, it’s always been a thing. Now it just looks different, apparently.

In other themes, seems that Sworsdman will finally be able to actually keep the damn aggro, in KToS at least.

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It grants 3 hits of ice shard using ice. (4 in gif due to gust itself)

IMO, Not really a thing unless someone come up with new technique to use
The gust hit also depends on ice wall positioning so it might not that practical

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For those who forgot/don’t know the damage of the Ice Shards are based off your Magical Attack, and it does apply the likes of Arde iirc.
With good positioning Gust can trow a nice barrage.

Omg, Klaipeda’s training dummies still exist on kTOS.

gust is kinda odd due to it animation only available in 4 direction. thought the hit box might not be the same and i have not yet to test it.